, including all inherited members.
| addedToSceneObject(const DtUniqueID &sceneObj, int modelSet, int visualizerType) | makVrv::DtModel | [virtual] |
| addedToSceneObjectAsProp(const DtUniqueID &sceneObj) | makVrv::DtModel | [virtual] |
| addToScene(const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0 | makVrv::DtModel | [protected, pure virtual] |
| addToSceneAsProp(const DtUniqueID &sceneObjectId) | makVrv::DtModel | [inline, protected, virtual] |
| boundingBoxCenter() const | makVrv::DtModel | |
| boundingBoxExtents() const | makVrv::DtModel | |
| className() const | makVrv::DtCharacterModel | [virtual] |
| contributesToBound() const | makVrv::DtModel | |
| Crouched enum value | makVrv::DtCharacterModel | |
| de() | makVrv::DtModel | [inline] |
| die(const std::string &deathAction)=0 | makVrv::DtCharacterModel | [pure virtual] |
| DtCharacterModel(DtDe &de, DtUniqueID id) | makVrv::DtCharacterModel | |
| DtModel(DtDe &de, DtUniqueID id) | makVrv::DtModel | |
| enableColorBlending(bool b) | makVrv::DtModel | [virtual] |
| forceAction(const std::string &action, float speed)=0 | makVrv::DtCharacterModel | [pure virtual] |
| forceTemporaryAction(const std::string &action, double duration)=0 | makVrv::DtCharacterModel | [pure virtual] |
| getBoundingBoxCenter(double &x, double &y, double &z) const | makVrv::DtModel | |
| getBoundingBoxComponents(DtVector &minimum, DtVector &maximum) | makVrv::DtModel | |
| getBoundingBoxExtents(double &x, double &y, double &z) const | makVrv::DtModel | |
| initializeModelInstance() | makVrv::DtModel | [protected, virtual] |
| modelInstance() | makVrv::DtModel | [virtual] |
| modelInstance() const | makVrv::DtModel | [virtual] |
| modelSet() const | makVrv::DtModel | [virtual] |
| myDe | makVrv::DtModel | [protected] |
| myUniqueId | makVrv::DtModel | [protected] |
| parentSceneObjectID() const | makVrv::DtModel | |
| position(int vtx=0) const | makVrv::DtModel | |
| Posture enum name | makVrv::DtCharacterModel | |
| Prone enum value | makVrv::DtCharacterModel | |
| removedFromSceneObject() | makVrv::DtModel | [virtual] |
| removeFromScene()=0 | makVrv::DtModel | [protected, pure virtual] |
| removePosition(int vtx) | makVrv::DtModel | [virtual] |
| revive(const std::string &aliveAction)=0 | makVrv::DtCharacterModel | [pure virtual] |
| saveModelToFile(const std::string &filename) | makVrv::DtModel | [virtual] |
| setAppearance(const std::string &appearanceName)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setBlendColor(float r, float g, float b, float a) | makVrv::DtModel | [virtual] |
| setCharacterModel(const std::string &appearanceName)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setColor(float r, float g, float b, float a) | makVrv::DtModel | [virtual] |
| setContributesToBound(bool trueOrFalse) | makVrv::DtModel | |
| setDefaultAppearance(const std::string &appearanceName)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setDesiredAction(const std::string &action, float speed)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setHeadAppearance(const std::string &appearanceName)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setModelDefinition(const std::string &str) | makVrv::DtModel | [virtual] |
| setModelInstance(DtModelInstance *modelInstance) | makVrv::DtModel | [virtual] |
| setModelScalingEnabled(bool b)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setOrientation(int vtx, const DtTaitBryan &orientation) | makVrv::DtModel | [virtual] |
| setPaused(bool paused)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setPosition(int vtx, const DtVector &position) | makVrv::DtModel | [virtual] |
| setPosture(int posture)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setSolid(bool isSolid)=0 | makVrv::DtModel | [pure virtual] |
| setSpeed(float speed)=0 | makVrv::DtCharacterModel | [pure virtual] |
| setVisible(bool isVisible) | makVrv::DtModel | [virtual] |
| setVisibleViaSwitch(bool isVisible) | makVrv::DtModel | [virtual] |
| setWeaponDeployed(bool deployed)=0 | makVrv::DtCharacterModel | [pure virtual] |
| signal_modelChanged | makVrv::DtModel | |
| signal_modelInstanceCreated | makVrv::DtModel | |
| signal_modelInstanceToBeDestroyed | makVrv::DtModel | |
| signal_modelToBeDestroyed | makVrv::DtModel | |
| signal_visibilityChangeRequested | makVrv::DtModel | |
| Sitting enum value | makVrv::DtCharacterModel | |
| slot_modelInstanceChanged(DtModelInstance *instance) | makVrv::DtModel | [protected] |
| TransformList typedef | makVrv::DtModel | [protected] |
| transformSize() const | makVrv::DtModel | |
| Upright enum value | makVrv::DtCharacterModel | |
| visible() const | makVrv::DtModel | |
| visualizerType() const | makVrv::DtModel | |
| weaponDeployed() const =0 | makVrv::DtCharacterModel | [pure virtual] |
| ~DtCharacterModel() | makVrv::DtCharacterModel | [virtual] |
| ~DtModel() | makVrv::DtModel | [virtual] |