, including all inherited members.
| acceleration(DtTime curTime) const | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| algorithm() const | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| approxEuler(DtTime curTime) const | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| approxLocation(DtTime curTime) const | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| approxUnsmoothedVelocity(DtTime curTime) const | makVrv::DtFixedSmoother | [protected, virtual] |
| approxVelocity(DtTime curTime) const | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| calculateDirectionFB(const DtTaitBryan &ori, const DtVector &vel) | makVrv::DtDiGuyMotionModel | [protected] |
| calculateDirectionFBLR(const DtTaitBryan &ori, const DtVector &vel) | makVrv::DtDiGuyMotionModel | [protected] |
| clone(double simTime) | makVrv::DtDiGuyMotionModel | [virtual] |
| DtDiGuyMotionModel(DtDe &igs, DtSceneObject *owner) | makVrv::DtDiGuyMotionModel | |
| DtDiGuyMotionModel(const DtDiGuyMotionModel &orig, double time) | makVrv::DtDiGuyMotionModel | |
| DtFixedSmoother() | makVrv::DtFixedSmoother | [protected] |
| DtFixedSmoother(const DtFixedSmoother &orig) | makVrv::DtFixedSmoother | [protected] |
| DtMotionModel() | makVrv::DtMotionModel | |
| DtVRLDeadReckonerMotionModel() | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline] |
| DtVRLDeadReckonerMotionModel(const DtVRLDeadReckonerMotionModel &orig, double time) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline] |
| modelAdded(DtModel *) | makVrv::DtDiGuyMotionModel | [virtual] |
| modelRemoved(DtModel *) | makVrv::DtDiGuyMotionModel | [virtual] |
| motionModelHandlesUpdate() const | makVrv::DtDiGuyMotionModel | [virtual] |
| myAcceleration | makVrv::DtDiGuyMotionModel | [protected] |
| myCharacter | makVrv::DtDiGuyMotionModel | [protected] |
| myDe | makVrv::DtDiGuyMotionModel | [protected] |
| myLastAction | makVrv::DtDiGuyMotionModel | [protected] |
| myLastActionTime | makVrv::DtDiGuyMotionModel | [protected] |
| myLastDirection | makVrv::DtDiGuyMotionModel | [protected] |
| myLastPosture | makVrv::DtDiGuyMotionModel | [protected] |
| myLastSpeed | makVrv::DtDiGuyMotionModel | [protected] |
| myLastWeaponDeployed | makVrv::DtDiGuyMotionModel | [protected] |
| myObjectToMove | makVrv::DtDiGuyMotionModel | [protected] |
| myOrientationReturn | makVrv::DtDiGuyMotionModel | [mutable, protected] |
| myPositionReturn | makVrv::DtDiGuyMotionModel | [mutable, protected] |
| operator=(const DtFixedSmoother &orig) | makVrv::DtFixedSmoother | [protected] |
| rotationalVelocity(DtTime curTime) const | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setAcceleration(const DtVector &acc, DtTime curTime) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setAlgorithm(DtDeadReckonTypes alg) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setCharacter(DtDiGuyCharacterModel *character) | makVrv::DtDiGuyMotionModel | [protected] |
| setLocation(const DtVector &loc, DtTime curTime) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setOrientation(const DtTaitBryan &ori, DtTime curTime) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setRotationalVelocity(const DtVector &vel, DtTime curTime) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setSmoothingEnabled(bool enabled) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setSmoothPeriod(float period) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| setVelocity(const DtVector &vel, DtTime curTime) | makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother > | [inline, virtual] |
| updateMotion(double simulationTime) | makVrv::DtDiGuyMotionModel | [virtual] |
| ~DtDiGuyMotionModel() | makVrv::DtDiGuyMotionModel | [virtual] |
| ~DtFixedSmoother() | makVrv::DtFixedSmoother | [protected, virtual] |
| ~DtMotionModel() | makVrv::DtMotionModel | [virtual] |