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VR-Forces 4.0.4 Class Documentation
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A variable vertex convex filled 2D polygon. More...

Public Types | |
| enum | FillType { Fill_Solid = 0, Fill_Stipple, FillType_End } |
Public Member Functions | |
| DtFilledPolygon (DtOverlayRenderer &renderer, DtWidgetPicker &picker) | |
| CTOR, takes render the overlay will be on. | |
| DtFilledPolygon (DtTriangleRenderer &renderer, DtWidgetPicker &picker) | |
| CTOR, takes render the triangle render that will draw the polygon. | |
| virtual | ~DtFilledPolygon () |
| DTOR. | |
| virtual void | setFillType (FillType type) |
| Set the quad fill type. | |
| virtual FillType | fillType () const |
| Get the fill type. | |
| virtual void | setFillParameter (unsigned int param, unsigned int fullStipplePattern[32]=0) |
| Set the quad fill parameter. | |
| virtual void | getFillParameter (unsigned int ¶mOut, unsigned int fullStipplePatternOut[32]) const |
| Get the quad fill parameters. | |
| virtual void | setEventsEnabled (bool enabled, unsigned long long=0) |
| Set whether the sprite has widget events. | |
| bool | eventsEnabled () const |
| Get whether events are already enabled. | |
| virtual void | setVertexCount (unsigned int vertexCount) |
| Set the number of vertices, any newly created vertices will be black and add 0,0,0 so setColor/setPosition may be necessary. | |
| virtual unsigned int | vertexCount () const |
| Get the vertex count. | |
| virtual void | set2DPositions (const std::vector< float > &vertices) |
| Set the number of vertices and their positions. | |
| virtual void | set2DPosition (unsigned int vertexIndex, float x, float y) |
| Set one vertex position. | |
| virtual void | set2DCentroidPosition (float x, float y) |
| Sets the position of the polygon's centroid. | |
| virtual void | get2DPosition (unsigned int vertexIndex, float &x, float &y) const |
| Get the vertex position. | |
| virtual void | set3DPosition (unsigned int vertexIndex, float x, float y, float z, float w) |
| Set one vertex position. | |
| virtual void | set3DCentroidPosition (float x, float y, float z, float w) |
| Sets the position of the polygon's centroid. | |
| virtual void | get3DPosition (unsigned int index, float &x, float &y, float &z, float &w) const |
| Get the vertex position. | |
| void | set3DDirectionAndLength (unsigned int index, float x, float y, float z, float l) |
| Sets an optional 3D direction with a 2D length value for a vertex. | |
| virtual void | setStipple (unsigned int stipplePattern) |
| Set the stipple pattern. | |
| virtual void | setVertexColor (unsigned int index, float r, float g, float b, float a) |
| Set the color of a specific vertex. | |
| virtual void | getVertexColor (unsigned int index, float &r, float &g, float &b, float &a) |
| TODO document. | |
| virtual void | setCentroidColor (float r, float g, float b, float a) |
| Set the color of the polygon's centroid. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the color. | |
| virtual void | getColor (float &r, float &g, float &b, float &a) const |
| Get the color. | |
Protected Types | |
| typedef std::vector< float > | VertexList |
| typedef std::vector < DtTriangleProxy * > | TriangleProxyList |
| typedef std::vector < DtPickableTriangle * > | PickableTriangleList |
Protected Attributes | |
| DtTriangleRenderer & | myRenderer |
| DtWidgetPicker & | myPicker |
| bool | myEventsEnabled |
| unsigned long long | myUserData |
| VertexList | myVertices |
| VertexList | my3DVertices |
| float | myCenterPoint [2] |
| double | my3DCenterPoint [3] |
| TriangleProxyList | myTriangles |
| PickableTriangleList | myPickableTriangles |
| unsigned int | myFillParam |
| unsigned int | myFullStipplePattern [32] |
| FillType | myFillType |
A variable vertex convex filled 2D polygon.
typedef std::vector<float> makVrv::DtFilledPolygon::VertexList [protected] |
typedef std::vector<DtTriangleProxy*> makVrv::DtFilledPolygon::TriangleProxyList [protected] |
typedef std::vector<DtPickableTriangle*> makVrv::DtFilledPolygon::PickableTriangleList [protected] |
| makVrv::DtFilledPolygon::DtFilledPolygon | ( | DtOverlayRenderer & | renderer, |
| DtWidgetPicker & | picker | ||
| ) |
CTOR, takes render the overlay will be on.
| makVrv::DtFilledPolygon::DtFilledPolygon | ( | DtTriangleRenderer & | renderer, |
| DtWidgetPicker & | picker | ||
| ) |
CTOR, takes render the triangle render that will draw the polygon.
| virtual makVrv::DtFilledPolygon::~DtFilledPolygon | ( | ) | [virtual] |
DTOR.
| virtual void makVrv::DtFilledPolygon::setFillType | ( | FillType | type | ) | [virtual] |
Set the quad fill type.
Calling fill type resets the fill parameter, thus the fill parameter must be reset after calling setFillType.
| virtual FillType makVrv::DtFilledPolygon::fillType | ( | ) | const [virtual] |
Get the fill type.
| virtual void makVrv::DtFilledPolygon::setFillParameter | ( | unsigned int | param, |
| unsigned int | fullStipplePattern[32] = 0 |
||
| ) | [virtual] |
Set the quad fill parameter.
In Texture mode the parameter is the texture index. If the full stippledPattern (aka a full 32x32 bit array) the initial param is ignored.
| virtual void makVrv::DtFilledPolygon::getFillParameter | ( | unsigned int & | paramOut, |
| unsigned int | fullStipplePatternOut[32] | ||
| ) | const [virtual] |
Get the quad fill parameters.
| virtual void makVrv::DtFilledPolygon::setEventsEnabled | ( | bool | enabled, |
| unsigned long | long = 0 |
||
| ) | [virtual] |
Set whether the sprite has widget events.
Disabling events disconnects all of the DtFilledPolygon signals The user data is set when enabling the events, to change only the user data make multiple calls with enabled=true
Implements makVrv::DtPolygon.
| bool makVrv::DtFilledPolygon::eventsEnabled | ( | ) | const |
Get whether events are already enabled.
| virtual void makVrv::DtFilledPolygon::setVertexCount | ( | unsigned int | vertexCount | ) | [virtual] |
Set the number of vertices, any newly created vertices will be black and add 0,0,0 so setColor/setPosition may be necessary.
Implements makVrv::DtPolygon.
| virtual unsigned int makVrv::DtFilledPolygon::vertexCount | ( | ) | const [virtual] |
Get the vertex count.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::set2DPositions | ( | const std::vector< float > & | vertices | ) | [virtual] |
Set the number of vertices and their positions.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::set2DPosition | ( | unsigned int | vertexIndex, |
| float | x, | ||
| float | y | ||
| ) | [virtual] |
Set one vertex position.
NOTE it is much more efficient to update all vertices using setPositions if several change.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::set2DCentroidPosition | ( | float | x, |
| float | y | ||
| ) | [virtual] |
Sets the position of the polygon's centroid.
| virtual void makVrv::DtFilledPolygon::get2DPosition | ( | unsigned int | vertexIndex, |
| float & | x, | ||
| float & | y | ||
| ) | const [virtual] |
Get the vertex position.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::set3DPosition | ( | unsigned int | vertexIndex, |
| float | x, | ||
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) | [virtual] |
Set one vertex position.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::set3DCentroidPosition | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) | [virtual] |
Sets the position of the polygon's centroid.
| virtual void makVrv::DtFilledPolygon::get3DPosition | ( | unsigned int | index, |
| float & | x, | ||
| float & | y, | ||
| float & | z, | ||
| float & | w | ||
| ) | const [virtual] |
Get the vertex position.
Implements makVrv::DtPolygon.
| void makVrv::DtFilledPolygon::set3DDirectionAndLength | ( | unsigned int | index, |
| float | x, | ||
| float | y, | ||
| float | z, | ||
| float | l | ||
| ) | [virtual] |
Sets an optional 3D direction with a 2D length value for a vertex.
| index | the index of the vertex to get the position of |
| x | x component of the position |
| y | y component of the position |
| z | z component of the position |
| l | l length of the vector offset in 2D. |
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::setStipple | ( | unsigned int | stipplePattern | ) | [virtual] |
Set the stipple pattern.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::setVertexColor | ( | unsigned int | index, |
| float | r, | ||
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
Set the color of a specific vertex.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::getVertexColor | ( | unsigned int | index, |
| float & | r, | ||
| float & | g, | ||
| float & | b, | ||
| float & | a | ||
| ) | [virtual] |
TODO document.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::setCentroidColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
Set the color of the polygon's centroid.
| virtual void makVrv::DtFilledPolygon::setColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
Set the color.
Implements makVrv::DtPolygon.
| virtual void makVrv::DtFilledPolygon::getColor | ( | float & | r, |
| float & | g, | ||
| float & | b, | ||
| float & | a | ||
| ) | const [virtual] |
Get the color.
Implements makVrv::DtPolygon.
DtTriangleRenderer& makVrv::DtFilledPolygon::myRenderer [protected] |
DtWidgetPicker& makVrv::DtFilledPolygon::myPicker [protected] |
bool makVrv::DtFilledPolygon::myEventsEnabled [protected] |
unsigned long long makVrv::DtFilledPolygon::myUserData [protected] |
VertexList makVrv::DtFilledPolygon::myVertices [protected] |
VertexList makVrv::DtFilledPolygon::my3DVertices [protected] |
float makVrv::DtFilledPolygon::myCenterPoint[2] [protected] |
double makVrv::DtFilledPolygon::my3DCenterPoint[3] [protected] |
unsigned int makVrv::DtFilledPolygon::myFillParam [protected] |
unsigned int makVrv::DtFilledPolygon::myFullStipplePattern[32] [protected] |
FillType makVrv::DtFilledPolygon::myFillType [protected] |