VR-Forces 4.0.4 Class Documentation
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Friends
makVrv::DtForestSettingsManager Class Reference

Manager owns the forest settings. More...

Inheritance diagram for makVrv::DtForestSettingsManager:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual ~DtForestSettingsManager ()
 DTOR.
Setters/getters for settings
virtual void setFarClippingPlane (float farPlane)
virtual float farClippingPlane () const
virtual void setLodDistances (float nearLod, float farLod)
virtual float nearLodDistance () const
virtual float farLodDistance () const
virtual void setPerformanceProfile (int index)
virtual int performanceProfile () const
Setting Persistence Methods
virtual void setFromRecord (const makArchives::DtForestSettingsRecord &rec)
 Use the settings from the given settings record.
virtual void getRecord (makArchives::DtForestSettingsRecord &rec) const
 Populate the given record with the current settings.

Static Public Member Functions

static DtForestSettingsManagerinstance (DtDe &de)
 Get an instance of the settings manager.

Public Attributes

Boost signals for changed settings
boost::signal< void(float)> signal_farClippingPlaneSet
boost::signal< void(float, float)> signal_lodDistancesSet
boost::signal< void(int)> signal_performanceProfileSet

Protected Member Functions

 DtForestSettingsManager (DtDe &)
 Protected CTOR ( use instance(..) )

Protected Attributes

makArchives::DtForestSettingsRecord mySettingsRecord

Friends

template<typename ManagerClass >
ManagerClass & defaultManagerInstanceFunction (DtDe &, bool)
 Befriend the manager instance functions for instance retreival/creation.
template<typename ManagerClass >
void defaultManagerRegisterInstanceFunction (DtDe &, ManagerClass *)
 Befriend the manager instance functions for instance retreival/creation.

Detailed Description

Manager owns the forest settings.


Constructor & Destructor Documentation

DTOR.

Protected CTOR ( use instance(..) )


Member Function Documentation

Get an instance of the settings manager.

virtual void makVrv::DtForestSettingsManager::setFarClippingPlane ( float  farPlane) [virtual]
virtual float makVrv::DtForestSettingsManager::farClippingPlane ( ) const [virtual]
virtual void makVrv::DtForestSettingsManager::setLodDistances ( float  nearLod,
float  farLod 
) [virtual]
virtual float makVrv::DtForestSettingsManager::nearLodDistance ( ) const [virtual]
virtual float makVrv::DtForestSettingsManager::farLodDistance ( ) const [virtual]
virtual void makVrv::DtForestSettingsManager::setPerformanceProfile ( int  index) [virtual]
virtual int makVrv::DtForestSettingsManager::performanceProfile ( ) const [virtual]

Use the settings from the given settings record.

Implements makVrv::DtBaseSettingsManager< makArchives::DtForestSettingsRecord >.

Populate the given record with the current settings.

Implements makVrv::DtBaseSettingsManager< makArchives::DtForestSettingsRecord >.


Friends And Related Function Documentation

template<typename ManagerClass >
ManagerClass& defaultManagerInstanceFunction ( DtDe de,
bool  allowedInSlave 
) [friend]

Befriend the manager instance functions for instance retreival/creation.

Befriend the manager instance functions for instance retreival/creation.

Manager requirements: 1) Static instance function 2) Protected DtSignalConnectionManager named myConnections. 3) Member functioned called loadDefaults which takes no arguments. and loads the default settings of the manager or factory from disk. 4) define defaultManagerInstanceFunction as friend. 5) define defaultManagerRegisterInstanceFunction as friend (see below). 5) Protected Constructor which only takes a DtDe reference.

 class Manager
 {
 public:
    static Manager& instance(DtDe& de);
    void loadDefaults();
 protected:
    template <typename ManagerClass>
    friend ManagerClass& defaultManagerInstanceFunction(DtDe& de, bool);
    template <typename ManagerClass>
    friend void defaultManagerRegisterInstanceFunction(DtDe& de, ManagerClass* mgr)
    Manager(DtDe&);
    DtSignalConnectionManager myConnections;
 };

Then simply in the implementation of instance call defaultManagerInstanceFunction with the de object and return the return value.

 Manager& Manager::instance(DtDe& de)
 {
    return defaultManagerInstanceFunction<Manager>(de);
 }
template<typename ManagerClass >
void defaultManagerRegisterInstanceFunction ( DtDe de,
ManagerClass *  mgr 
) [friend]

Befriend the manager instance functions for instance retreival/creation.

Befriend the manager instance functions for instance retreival/creation.

 static void Manager::registerInstance(DtDe& de, Manager* mgr)
 {
    defaultManagerRegisterInstanceFunction(de,mgr);
 }
 ...else where call.
 // Assuming class NewManager : public Manager
 Manager::registerInstance(de,new NewManager(de));

Member Data Documentation

boost::signal<void (float, float)> makVrv::DtForestSettingsManager::signal_lodDistancesSet

The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)