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VR-Forces 4.0.4 Class Documentation
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| createDefaultLightingFragmentShader() const | makVrv::DtOsgEarthShaderFactory | [private, virtual] |
| createVertexShaderMain(const osgEarth::ShaderComp::FunctionLocationMap &functions=osgEarth::ShaderComp::FunctionLocationMap()) const | makVrv::DtOsgEarthShaderFactory | [private, virtual] |