VR-Forces 4.0.4 Class Documentation
makVrv::DtRibbonModel Member List
This is the complete list of members for makVrv::DtRibbonModel, including all inherited members.
addedToSceneObject(const DtUniqueID &sceneObj, int modelSet, int visualizerType)makVrv::DtModel [virtual]
addedToSceneObjectAsProp(const DtUniqueID &sceneObj)makVrv::DtModel [virtual]
addToScene(const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0makVrv::DtModel [protected, pure virtual]
addToSceneAsProp(const DtUniqueID &sceneObjectId)makVrv::DtModel [inline, protected, virtual]
boundingBoxCenter() const makVrv::DtModel
boundingBoxExtents() const makVrv::DtModel
className() const =0makVrv::DtRibbonModel [pure virtual]
contributesToBound() const makVrv::DtModel
de()makVrv::DtModel [inline]
DtModel(DtDe &de, DtUniqueID id)makVrv::DtModel
DtRibbonModel(DtDe &de, DtUniqueID id)makVrv::DtRibbonModel
enableColorBlending(bool b)makVrv::DtModel [virtual]
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModel
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModel
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModel
initializeModelInstance()makVrv::DtModel [protected, virtual]
modelInstance()makVrv::DtModel [virtual]
modelInstance() const makVrv::DtModel [virtual]
modelSet() const makVrv::DtModel [virtual]
myDemakVrv::DtModel [protected]
myUniqueIdmakVrv::DtModel [protected]
parentSceneObjectID() const makVrv::DtModel
position(int vtx=0) const makVrv::DtModel
removedFromSceneObject()makVrv::DtModel [virtual]
removeFromScene()=0makVrv::DtModel [protected, pure virtual]
removePosition(int vtx)makVrv::DtModel [virtual]
saveModelToFile(const std::string &filename)makVrv::DtModel [virtual]
setBlendColor(float r, float g, float b, float a)makVrv::DtModel [virtual]
setColor(float r, float g, float b, float a)makVrv::DtModel [virtual]
setContributesToBound(bool trueOrFalse)makVrv::DtModel
setModelDefinition(const std::string &str)=0makVrv::DtRibbonModel [pure virtual]
setModelInstance(DtModelInstance *modelInstance)makVrv::DtModel [virtual]
setOcclusionEnabled(bool enabled)=0makVrv::DtRibbonModel [pure virtual]
setOrientation(int vtx, const DtTaitBryan &orientation)makVrv::DtModel [virtual]
setPosition(int vtx, const DtVector &position)makVrv::DtModel [virtual]
setRibbonLength(int maxSamples)=0makVrv::DtRibbonModel [pure virtual]
setRibbonSpacing(float sampleSpacing)=0makVrv::DtRibbonModel [pure virtual]
setSolid(bool isSolid)=0makVrv::DtModel [pure virtual]
setVisible(bool isVisible)makVrv::DtModel [virtual]
setVisibleViaSwitch(bool isVisible)makVrv::DtModel [virtual]
signal_modelChangedmakVrv::DtModel
signal_modelInstanceCreatedmakVrv::DtModel
signal_modelInstanceToBeDestroyedmakVrv::DtModel
signal_modelToBeDestroyedmakVrv::DtModel
signal_visibilityChangeRequestedmakVrv::DtModel
slot_modelInstanceChanged(DtModelInstance *instance)makVrv::DtModel [protected]
TransformList typedefmakVrv::DtModel [protected]
transformSize() const makVrv::DtModel
update()=0makVrv::DtRibbonModel [pure virtual]
visible() const makVrv::DtModel
visualizerType() const makVrv::DtModel
~DtModel()makVrv::DtModel [virtual]
~DtRibbonModel()makVrv::DtRibbonModel [virtual]

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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