VR-Forces 4.0.4 Class Documentation
Public Member Functions | Protected Member Functions | Protected Attributes
makVrv::DtTextured2DRenderer Class Reference

Class will render TexturedQuadData using a Dt2DQuadEffect. More...

Inheritance diagram for makVrv::DtTextured2DRenderer:
Inheritance graph
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List of all members.

Public Member Functions

 DtTextured2DRenderer (DtProjected2DTexturedEffect *effect)
 CTOR.
void bindBackgroundImageTexture (unsigned int textureId)
 Binds the given texture to an OpenGL texture unit.

Protected Member Functions

virtual void bindVertexArrays (const DtOffsetColoredTexturedVertex *vertexArray)
 Binds the given vertex's attributes to this Renderer's Effect.
virtual void unbindVertexArrays ()
 Unbinds the vertex attributes from this Renderer's Effect.

Protected Attributes

DtProjected2DTexturedEffectmyEffect

Detailed Description

Class will render TexturedQuadData using a Dt2DQuadEffect.


Constructor & Destructor Documentation

CTOR.


Member Function Documentation

Binds the given texture to an OpenGL texture unit.

virtual void makVrv::DtTextured2DRenderer::bindVertexArrays ( const DtOffsetColoredTexturedVertex vertexArray) [protected, virtual]

Binds the given vertex's attributes to this Renderer's Effect.

Implements makVrv::DtFormatRenderer< DtOffsetColoredTexturedVertex >.

virtual void makVrv::DtTextured2DRenderer::unbindVertexArrays ( ) [protected, virtual]

Unbinds the vertex attributes from this Renderer's Effect.

Implements makVrv::DtFormatRenderer< DtOffsetColoredTexturedVertex >.


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)