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VR-Forces 4.0.4 Class Documentation
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Public Member Functions | |
| DtArea3DObject (DtExerciseConn *exConn, unsigned id, std::vector< DtVector > vertices, DtVector offset=DtVector::zero(), DtVdcColor color=DtVdcColor::DtVdcWhite, const DtString &textureDirectory="", const DtString &textureFilename=DtString::nullString(), int numTextureTiles=0, bool flashing=false) | |
| Construct the area Draw Control Object. | |
| virtual | ~DtArea3DObject () |
| virtual const DtVector & | offset () const |
| offset accessor | |
| virtual void | setOffset (const DtVector &off) |
| offset mutator | |
| virtual const DtVdcColor & | color () const |
| color accessor | |
| virtual void | setColor (const DtVdcColor &color) |
| color mutator | |
| virtual bool | flashing () const |
| flashing accessor | |
| virtual void | setFlashing (bool flashing) |
| flashing mutator | |
| virtual const DtString & | textureDirectory () const |
| Texture directory accessor. | |
| virtual void | setTextureDirectory (const DtString &str) |
| Texture directory mutator. | |
| virtual const DtString & | textureFilename () const |
| Texture file name accessor. | |
| virtual void | setTextureFilename (const DtString &str) |
| Texture file name mutator. | |
| virtual int | numTextureTiles () const |
| Texture tile repetitions accessor. | |
| virtual void | setNumTextureTiles (int numTextureTiles) |
| Texture tile repetitions mutator. | |
| virtual void | update () |
| update the internal pdu | |
| virtual const DtVector & | vertex (int index) const |
| vertex accessor | |
| virtual void | setVertex (int index, const DtVector &vertex) |
| vertex mutator | |
| virtual void | setRemoteGraphicSet (const std::string &setName) |
Protected Member Functions | |
| virtual void | calculateBoundingSphere () |
| virtual void | setStateRecordUserData () |
| void | initRecords () |
Protected Attributes | |
| DtVector | myOffset |
| DtVdcColor | myColor |
| bool | myFlashing |
| int | myNumVertices |
| std::vector< DtVector > | myVertices |
| DtString | myTextureFilename |
| DtString | myTextureDirectory |
| int | myNumTextureTiles |
| std::vector < DtEnvironmentalPointRecord > | myPointRecords |
| DtEnvironmentalBoundingSphereRecord | myBoundingSphereRecord |
| Dt3DGraphicalObjectStateRecord | myStateRecord |
| DtVector | myEmptyVertex |
Private Member Functions | |
| DtArea3DObject () | |
| Default constructor. | |
| DtArea3DObject (const DtArea3DObject &orig) | |
| Copy constructor. | |
| DtArea3DObject & | operator= (const DtArea3DObject &rhs) |
| Assignment operator. | |
| vrvControlToolkit::DtArea3DObject::DtArea3DObject | ( | DtExerciseConn * | exConn, |
| unsigned | id, | ||
| std::vector< DtVector > | vertices, | ||
| DtVector | offset = DtVector::zero(), |
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| DtVdcColor | color = DtVdcColor::DtVdcWhite, |
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| const DtString & | textureDirectory = "", |
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| const DtString & | textureFilename = DtString::nullString(), |
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| int | numTextureTiles = 0, |
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| bool | flashing = false |
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| ) |
Construct the area Draw Control Object.
| id | Passed to DtDrawControlObject base (see) |
| vertices | A std::list of DtVector's containing the vertices The color to apply to all segments constructed |
| flashing | A boolean parameter indicating whether or not the area should be flashing |
| virtual vrvControlToolkit::DtArea3DObject::~DtArea3DObject | ( | ) | [virtual] |
| vrvControlToolkit::DtArea3DObject::DtArea3DObject | ( | ) | [private] |
Default constructor.
Private and not implemented - you must supply an id and basic geometric parameters to construct the area
| vrvControlToolkit::DtArea3DObject::DtArea3DObject | ( | const DtArea3DObject & | orig | ) | [private] |
Copy constructor.
Private and unimplemented - not copyable.
| DtArea3DObject& vrvControlToolkit::DtArea3DObject::operator= | ( | const DtArea3DObject & | rhs | ) | [private] |
Assignment operator.
Private and unimplemented - not copyable.
| virtual const DtVector& vrvControlToolkit::DtArea3DObject::offset | ( | ) | const [virtual] |
offset accessor
Get the object's offset from the attach point, in entity coordinates if attached, geocentric otherwise
| virtual void vrvControlToolkit::DtArea3DObject::setOffset | ( | const DtVector & | off | ) | [virtual] |
offset mutator
Set the object's offset from the attach point, in entity coordinates if attached, geocentric otherwise
| enuOffset | [X, Y, Z] |
| virtual const DtVdcColor& vrvControlToolkit::DtArea3DObject::color | ( | ) | const [virtual] |
color accessor
Get the color assigned to the indicated segment
| segment | The segment to retrieve the color from |
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual void vrvControlToolkit::DtArea3DObject::setColor | ( | const DtVdcColor & | color | ) | [virtual] |
color mutator
Set the color to use when drawing the indicated segment
| color | The DtVdcColor to use |
| segment | The segment to apply the color to |
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual bool vrvControlToolkit::DtArea3DObject::flashing | ( | ) | const [virtual] |
flashing accessor
Get the boolean that indicates whether or not the area should flash
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual void vrvControlToolkit::DtArea3DObject::setFlashing | ( | bool | flashing | ) | [virtual] |
flashing mutator
Set the boolean that indicates whether or not the area should flash
| flashing | true or false |
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual const DtString& vrvControlToolkit::DtArea3DObject::textureDirectory | ( | ) | const [virtual] |
Texture directory accessor.
Get the directory for texture access
| virtual void vrvControlToolkit::DtArea3DObject::setTextureDirectory | ( | const DtString & | str | ) | [virtual] |
Texture directory mutator.
Set the directory for texture access
| str | directory name |
| virtual const DtString& vrvControlToolkit::DtArea3DObject::textureFilename | ( | ) | const [virtual] |
Texture file name accessor.
Get the area's texture file name
| virtual void vrvControlToolkit::DtArea3DObject::setTextureFilename | ( | const DtString & | str | ) | [virtual] |
Texture file name mutator.
Set the area's texture file name
| str | name (without directory) of texture file |
| virtual int vrvControlToolkit::DtArea3DObject::numTextureTiles | ( | ) | const [virtual] |
Texture tile repetitions accessor.
Get the number of times texture repeats
| virtual void vrvControlToolkit::DtArea3DObject::setNumTextureTiles | ( | int | numTextureTiles | ) | [virtual] |
Texture tile repetitions mutator.
Set the int that indicates how many times texture repeats
| numTextureTiles | number of times texture repeats |
| virtual void vrvControlToolkit::DtArea3DObject::update | ( | ) | [virtual] |
update the internal pdu
Make sure the internal pdu reflects the actual state of the draw control object's members. This is necessary because some members can be modified directly (which make the interface easier to use). DtStealthRemoteDrawer::update() calls this, so the user doesn't need to; but if the user is accessing the pdu directly (via the pdu() accessor) this should be called before using the pdu.
Implements vrvControlToolkit::DtDrawControlObject.
| virtual const DtVector& vrvControlToolkit::DtArea3DObject::vertex | ( | int | index | ) | const [virtual] |
vertex accessor
Get the vertex at index (0-indexed) Vertices should be specified in counterclockwise order and should define a convex polygon.
| index,from | 0 to 15 |
| virtual void vrvControlToolkit::DtArea3DObject::setVertex | ( | int | index, |
| const DtVector & | vertex | ||
| ) | [virtual] |
vertex mutator
Set the area's vertex at index (0-indexed) Vertices should be specified in counterclockwise order and should define a convex polygon.
| index | (from 0 to 15) vertex (in geocentric coordinates) |
| virtual void vrvControlToolkit::DtArea3DObject::setRemoteGraphicSet | ( | const std::string & | setName | ) | [virtual] |
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual void vrvControlToolkit::DtArea3DObject::calculateBoundingSphere | ( | ) | [protected, virtual] |
| virtual void vrvControlToolkit::DtArea3DObject::setStateRecordUserData | ( | ) | [protected, virtual] |
| void vrvControlToolkit::DtArea3DObject::initRecords | ( | ) | [protected] |
DtVector vrvControlToolkit::DtArea3DObject::myOffset [protected] |
DtVdcColor vrvControlToolkit::DtArea3DObject::myColor [protected] |
bool vrvControlToolkit::DtArea3DObject::myFlashing [protected] |
int vrvControlToolkit::DtArea3DObject::myNumVertices [protected] |
std::vector<DtVector> vrvControlToolkit::DtArea3DObject::myVertices [protected] |
int vrvControlToolkit::DtArea3DObject::myNumTextureTiles [protected] |
std::vector<DtEnvironmentalPointRecord> vrvControlToolkit::DtArea3DObject::myPointRecords [protected] |
DtEnvironmentalBoundingSphereRecord vrvControlToolkit::DtArea3DObject::myBoundingSphereRecord [protected] |