VR-Forces 4.0.4 Class Documentation
Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions
vrvControlToolkit::DtArea3DObject Class Reference
Inheritance diagram for vrvControlToolkit::DtArea3DObject:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtArea3DObject (DtExerciseConn *exConn, unsigned id, std::vector< DtVector > vertices, DtVector offset=DtVector::zero(), DtVdcColor color=DtVdcColor::DtVdcWhite, const DtString &textureDirectory="", const DtString &textureFilename=DtString::nullString(), int numTextureTiles=0, bool flashing=false)
 Construct the area Draw Control Object.
virtual ~DtArea3DObject ()
virtual const DtVectoroffset () const
 offset accessor
virtual void setOffset (const DtVector &off)
 offset mutator
virtual const DtVdcColorcolor () const
 color accessor
virtual void setColor (const DtVdcColor &color)
 color mutator
virtual bool flashing () const
 flashing accessor
virtual void setFlashing (bool flashing)
 flashing mutator
virtual const DtStringtextureDirectory () const
 Texture directory accessor.
virtual void setTextureDirectory (const DtString &str)
 Texture directory mutator.
virtual const DtStringtextureFilename () const
 Texture file name accessor.
virtual void setTextureFilename (const DtString &str)
 Texture file name mutator.
virtual int numTextureTiles () const
 Texture tile repetitions accessor.
virtual void setNumTextureTiles (int numTextureTiles)
 Texture tile repetitions mutator.
virtual void update ()
 update the internal pdu
virtual const DtVectorvertex (int index) const
 vertex accessor
virtual void setVertex (int index, const DtVector &vertex)
 vertex mutator
virtual void setRemoteGraphicSet (const std::string &setName)

Protected Member Functions

virtual void calculateBoundingSphere ()
virtual void setStateRecordUserData ()
void initRecords ()

Protected Attributes

DtVector myOffset
DtVdcColor myColor
bool myFlashing
int myNumVertices
std::vector< DtVectormyVertices
DtString myTextureFilename
DtString myTextureDirectory
int myNumTextureTiles
std::vector
< DtEnvironmentalPointRecord > 
myPointRecords
DtEnvironmentalBoundingSphereRecord myBoundingSphereRecord
Dt3DGraphicalObjectStateRecord myStateRecord
DtVector myEmptyVertex

Private Member Functions

 DtArea3DObject ()
 Default constructor.
 DtArea3DObject (const DtArea3DObject &orig)
 Copy constructor.
DtArea3DObjectoperator= (const DtArea3DObject &rhs)
 Assignment operator.

Constructor & Destructor Documentation

vrvControlToolkit::DtArea3DObject::DtArea3DObject ( DtExerciseConn *  exConn,
unsigned  id,
std::vector< DtVector vertices,
DtVector  offset = DtVector::zero(),
DtVdcColor  color = DtVdcColor::DtVdcWhite,
const DtString textureDirectory = "",
const DtString textureFilename = DtString::nullString(),
int  numTextureTiles = 0,
bool  flashing = false 
)

Construct the area Draw Control Object.

Parameters:
idPassed to DtDrawControlObject base (see)
verticesA std::list of DtVector's containing the vertices The color to apply to all segments constructed
flashingA boolean parameter indicating whether or not the area should be flashing

Default constructor.

Private and not implemented - you must supply an id and basic geometric parameters to construct the area

Copy constructor.

Private and unimplemented - not copyable.


Member Function Documentation

DtArea3DObject& vrvControlToolkit::DtArea3DObject::operator= ( const DtArea3DObject rhs) [private]

Assignment operator.

Private and unimplemented - not copyable.

virtual const DtVector& vrvControlToolkit::DtArea3DObject::offset ( ) const [virtual]

offset accessor

Get the object's offset from the attach point, in entity coordinates if attached, geocentric otherwise

Returns:
[X, Y, Z] enuOffset
virtual void vrvControlToolkit::DtArea3DObject::setOffset ( const DtVector off) [virtual]

offset mutator

Set the object's offset from the attach point, in entity coordinates if attached, geocentric otherwise

Parameters:
enuOffset[X, Y, Z]
virtual const DtVdcColor& vrvControlToolkit::DtArea3DObject::color ( ) const [virtual]

color accessor

Get the color assigned to the indicated segment

Parameters:
segmentThe segment to retrieve the color from
Returns:
The segment's color

Reimplemented from vrvControlToolkit::DtDrawControlObject.

virtual void vrvControlToolkit::DtArea3DObject::setColor ( const DtVdcColor color) [virtual]

color mutator

Set the color to use when drawing the indicated segment

Parameters:
colorThe DtVdcColor to use
segmentThe segment to apply the color to

Reimplemented from vrvControlToolkit::DtDrawControlObject.

flashing accessor

Get the boolean that indicates whether or not the area should flash

Returns:
true or false

Reimplemented from vrvControlToolkit::DtDrawControlObject.

virtual void vrvControlToolkit::DtArea3DObject::setFlashing ( bool  flashing) [virtual]

flashing mutator

Set the boolean that indicates whether or not the area should flash

Parameters:
flashingtrue or false

Reimplemented from vrvControlToolkit::DtDrawControlObject.

Texture directory accessor.

Get the directory for texture access

Returns:
directory name
virtual void vrvControlToolkit::DtArea3DObject::setTextureDirectory ( const DtString str) [virtual]

Texture directory mutator.

Set the directory for texture access

Parameters:
strdirectory name

Texture file name accessor.

Get the area's texture file name

Returns:
name (without directory) of texture file
virtual void vrvControlToolkit::DtArea3DObject::setTextureFilename ( const DtString str) [virtual]

Texture file name mutator.

Set the area's texture file name

Parameters:
strname (without directory) of texture file
virtual int vrvControlToolkit::DtArea3DObject::numTextureTiles ( ) const [virtual]

Texture tile repetitions accessor.

Get the number of times texture repeats

Returns:
int level
virtual void vrvControlToolkit::DtArea3DObject::setNumTextureTiles ( int  numTextureTiles) [virtual]

Texture tile repetitions mutator.

Set the int that indicates how many times texture repeats

Parameters:
numTextureTilesnumber of times texture repeats
virtual void vrvControlToolkit::DtArea3DObject::update ( ) [virtual]

update the internal pdu

Make sure the internal pdu reflects the actual state of the draw control object's members. This is necessary because some members can be modified directly (which make the interface easier to use). DtStealthRemoteDrawer::update() calls this, so the user doesn't need to; but if the user is accessing the pdu directly (via the pdu() accessor) this should be called before using the pdu.

Implements vrvControlToolkit::DtDrawControlObject.

virtual const DtVector& vrvControlToolkit::DtArea3DObject::vertex ( int  index) const [virtual]

vertex accessor

Get the vertex at index (0-indexed) Vertices should be specified in counterclockwise order and should define a convex polygon.

Parameters:
index,from0 to 15
Returns:
vertex at index (in geocentric coordinates)
virtual void vrvControlToolkit::DtArea3DObject::setVertex ( int  index,
const DtVector vertex 
) [virtual]

vertex mutator

Set the area's vertex at index (0-indexed) Vertices should be specified in counterclockwise order and should define a convex polygon.

Parameters:
index(from 0 to 15) vertex (in geocentric coordinates)
virtual void vrvControlToolkit::DtArea3DObject::setRemoteGraphicSet ( const std::string &  setName) [virtual]
virtual void vrvControlToolkit::DtArea3DObject::calculateBoundingSphere ( ) [protected, virtual]
virtual void vrvControlToolkit::DtArea3DObject::setStateRecordUserData ( ) [protected, virtual]

Member Data Documentation

std::vector<DtEnvironmentalPointRecord> vrvControlToolkit::DtArea3DObject::myPointRecords [protected]
DtEnvironmentalBoundingSphereRecord vrvControlToolkit::DtArea3DObject::myBoundingSphereRecord [protected]

The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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