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VR-Forces 4.0.4 Class Documentation
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A 2D triangular Stealth Draw Control Object. More...

Public Member Functions | |
| DtTriangle2DObject (DtExerciseConn *exConn, unsigned id, const DtVdcVector2D &vertex1, const DtVdcVector2D &vertex2, const DtVdcVector2D &vertex3, const DtVdcVector2D &offset=DtVdcVector2D::zero(), const DtVdcVector2D &scale=DtVdcVector2D::ones(), double rotation=0.0, DtVdcColor color=DtVdcColor::DtVdcWhite, bool fill=false, unsigned pattern=0xffffffff, bool flashing=false) | |
| Construct the Triangle Draw Control Object. | |
| DtTriangle2DObject (const DtTriangle2DObject &orig) | |
| Copy constructor. | |
| DtTriangle2DObject & | operator= (const DtTriangle2DObject &rhs) |
| Assignment operator. | |
| virtual | ~DtTriangle2DObject () |
| virtual DtVdcVector2D | vertex1 () const |
| vertex1 accessor | |
| virtual void | setVertex1 (const DtVdcVector2D &vertex) |
| vertex1 mutator | |
| virtual DtVdcVector2D | vertex2 () const |
| vertex2 accessor | |
| virtual void | setVertex2 (const DtVdcVector2D &vertex) |
| vertex2 mutator | |
| virtual DtVdcVector2D | vertex3 () const |
| vertex3 accessor | |
| virtual void | setVertex3 (const DtVdcVector2D &vertex) |
| vertex3 mutator | |
| virtual DtVdcVector2D | offset () const |
| offset accessor | |
| virtual void | setOffset (const DtVdcVector2D &offset) |
| offset mutator | |
| virtual DtVdcVector2D | scale () const |
| scale accessor | |
| virtual void | setScale (const DtVdcVector2D &scale) |
| scale mutator | |
| virtual double | rotation () const |
| rotation accessor | |
| virtual void | setRotation (double rotation) |
| rotation mutator | |
| virtual const DtVdcColor & | color () const |
| color accessor | |
| virtual void | setColor (const DtVdcColor &color) |
| color mutator | |
| virtual bool | fill () const |
| fill accessor | |
| virtual void | setFill (bool fill) |
| fill mutator | |
| virtual unsigned | pattern () const |
| pattern accessor | |
| virtual void | setPattern (unsigned pattern) |
| pattern mutator | |
| virtual bool | flashing () const |
| flashing accessor | |
| virtual void | setFlashing (bool flashing) |
| flashing mutator | |
| virtual void | setRemoteGraphicSet (const std::string &setName) |
| virtual void | update () |
| update the internal pdu | |
Protected Member Functions | |
| virtual DtVdcVector2D | transformVertex (const DtVdcVector2D &v, const DtVdcVector2D ¢er) const |
| virtual void | transformVertices () |
Protected Attributes | |
| DtVdcVector2D | myVertex1 |
| DtVdcVector2D | myVertex2 |
| DtVdcVector2D | myVertex3 |
| DtVdcVector2D | myOffset |
| DtVdcVector2D | myScale |
| DtVdcColor | myColor |
| unsigned | myPattern |
| bool | myFill |
| double | myRotation |
| bool | myFlashing |
| Dt2DGraphicalObjectStateRecord * | myStateRecord |
Private Member Functions | |
| DtTriangle2DObject () | |
| Default constructor. | |
A 2D triangular Stealth Draw Control Object.
DtTriangle2DObject represents an Triangular Draw Control Object that can be sent to a MAK Stealth to be drawn on its main view. The class inherits DtDrawControlObject
| vrvControlToolkit::DtTriangle2DObject::DtTriangle2DObject | ( | DtExerciseConn * | exConn, |
| unsigned | id, | ||
| const DtVdcVector2D & | vertex1, | ||
| const DtVdcVector2D & | vertex2, | ||
| const DtVdcVector2D & | vertex3, | ||
| const DtVdcVector2D & | offset = DtVdcVector2D::zero(), |
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| const DtVdcVector2D & | scale = DtVdcVector2D::ones(), |
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| double | rotation = 0.0, |
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| DtVdcColor | color = DtVdcColor::DtVdcWhite, |
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| bool | fill = false, |
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| unsigned | pattern = 0xffffffff, |
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| bool | flashing = false |
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| ) |
Construct the Triangle Draw Control Object.
| id | Passed to DtDrawControlObject base (see) |
| vertex1 | Coordinates of the 1st vertex of the triangle. Values go from [0.,0.] to [1.,1.] |
| vertex2 | Coordinates of the 2nd vertex of the triangle. Values go from [0.,0.] to [1.,1.] |
| vertex3 | Coordinates of the 3rd vertex of the triangle. Values go from [0.,0.] to [1.,1.] |
| offset | These coordinate values are added to the coordinates of each vertex specified. Values go from [0.,0.] to [1.,1.] |
| scale | Scaling factor for an object Values go from [0.,0.] to [1.,1.] (the size of the screen along the X, y axes) |
| rotation | A counter-clockwise rotation to apply to the object - values go from 0 to 2 PI |
| color | The color of the object outline (and fill, if filled) |
| fill | A boolean parameter indicating whether or not the object should be filled |
| pattern | A pattern used when filling the object - values go from 0x00000000 (no fill) to 0xFFFFFF (solid) |
| flashing | A boolean parameter indicating whether or not the object should be flashing |
Copy constructor.
If you're really cloning a Draw Control Object, be sure to give it a unique id after cloning using the setId() method.
| virtual vrvControlToolkit::DtTriangle2DObject::~DtTriangle2DObject | ( | ) | [virtual] |
Default constructor.
Private and not implemented - you must supply an id and basic geometric parameters to construct the ellipse or rectangle
| DtTriangle2DObject& vrvControlToolkit::DtTriangle2DObject::operator= | ( | const DtTriangle2DObject & | rhs | ) |
Assignment operator.
| virtual DtVdcVector2D vrvControlToolkit::DtTriangle2DObject::vertex1 | ( | ) | const [virtual] |
vertex1 accessor
Get the position of the triangle's first vertex.
| virtual void vrvControlToolkit::DtTriangle2DObject::setVertex1 | ( | const DtVdcVector2D & | vertex | ) | [virtual] |
vertex1 mutator
Set the position of the triangle's first vertex.
| vertex | [0.,0.] to [1.,1.] |
| virtual DtVdcVector2D vrvControlToolkit::DtTriangle2DObject::vertex2 | ( | ) | const [virtual] |
vertex2 accessor
Get the position of the triangle's second vertex.
| virtual void vrvControlToolkit::DtTriangle2DObject::setVertex2 | ( | const DtVdcVector2D & | vertex | ) | [virtual] |
vertex2 mutator
Set the position of the triangle's second vertex.
| vertex | [0.,0.] to [1.,1.] |
| virtual DtVdcVector2D vrvControlToolkit::DtTriangle2DObject::vertex3 | ( | ) | const [virtual] |
vertex3 accessor
Get the position of the triangle's third vertex.
| virtual void vrvControlToolkit::DtTriangle2DObject::setVertex3 | ( | const DtVdcVector2D & | vertex | ) | [virtual] |
vertex3 mutator
Set the position of the triangle's third vertex.
| vertex | [0.,0.] to [1.,1.] |
| virtual DtVdcVector2D vrvControlToolkit::DtTriangle2DObject::offset | ( | ) | const [virtual] |
offset accessor
Get the object's offset
| virtual void vrvControlToolkit::DtTriangle2DObject::setOffset | ( | const DtVdcVector2D & | offset | ) | [virtual] |
offset mutator
Set the object's offset
| offset | [0.,0.] to [1.,1.] |
| virtual DtVdcVector2D vrvControlToolkit::DtTriangle2DObject::scale | ( | ) | const [virtual] |
scale accessor
Get the object's scale factor in X and Y
| virtual void vrvControlToolkit::DtTriangle2DObject::setScale | ( | const DtVdcVector2D & | scale | ) | [virtual] |
scale mutator
Set the object's scale factor in X and Y
| scale | [0.,0.] to [1.,1.] |
| virtual double vrvControlToolkit::DtTriangle2DObject::rotation | ( | ) | const [virtual] |
rotation accessor
Get the counter-clockwise rotation of the object about its center
| virtual void vrvControlToolkit::DtTriangle2DObject::setRotation | ( | double | rotation | ) | [virtual] |
rotation mutator
Set the counter-clockwise rotation of the object about center
| rotation | 0. to 2 PI radians |
| virtual const DtVdcColor& vrvControlToolkit::DtTriangle2DObject::color | ( | ) | const [virtual] |
color accessor
Get the color assigned to this object
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual void vrvControlToolkit::DtTriangle2DObject::setColor | ( | const DtVdcColor & | color | ) | [virtual] |
color mutator
Set the color to use when drawing (and filling) this object
| color | The DtVdcColor to use |
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual bool vrvControlToolkit::DtTriangle2DObject::fill | ( | ) | const [virtual] |
fill accessor
Get the boolean that indicates whether or not the object should be filled when drawn.
| virtual void vrvControlToolkit::DtTriangle2DObject::setFill | ( | bool | fill | ) | [virtual] |
fill mutator
Set the boolean that indicates whether or not the object should be filled when drawn.
| fill | true or false |
| virtual unsigned vrvControlToolkit::DtTriangle2DObject::pattern | ( | ) | const [virtual] |
pattern accessor
Get the fill pattern to use if the object will be filled
| virtual void vrvControlToolkit::DtTriangle2DObject::setPattern | ( | unsigned | pattern | ) | [virtual] |
pattern mutator
Set the fill pattern to use if the object will be filled
| pattern | The fill pattern, 0x00000000 to 0xFFFFFFFF. The object is filled by a series of vertical lines that conform to the pattern, where each on bit results in a vertical line of the object's color |
| virtual bool vrvControlToolkit::DtTriangle2DObject::flashing | ( | ) | const [virtual] |
flashing accessor
Get the boolean that indicates whether or not the object should flash
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual void vrvControlToolkit::DtTriangle2DObject::setFlashing | ( | bool | flashing | ) | [virtual] |
flashing mutator
Set the boolean that indicates whether or not the object should flash
| flashing | true or false |
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual void vrvControlToolkit::DtTriangle2DObject::setRemoteGraphicSet | ( | const std::string & | setName | ) | [virtual] |
Reimplemented from vrvControlToolkit::DtDrawControlObject.
| virtual void vrvControlToolkit::DtTriangle2DObject::update | ( | ) | [virtual] |
update the internal pdu
Make sure the internal pdu reflects the actual state of the draw control object's members. This is necessary because some members can be modified directly (which make the interface easier to use). DtStealthRemoteDrawer::update() calls this, so the user doesn't need to; but if the user is accessing the pdu directly (via the pdu() accessor) this should be called before using the pdu.
Implements vrvControlToolkit::DtDrawControlObject.
| virtual DtVdcVector2D vrvControlToolkit::DtTriangle2DObject::transformVertex | ( | const DtVdcVector2D & | v, |
| const DtVdcVector2D & | center | ||
| ) | const [protected, virtual] |
| virtual void vrvControlToolkit::DtTriangle2DObject::transformVertices | ( | ) | [protected, virtual] |
unsigned vrvControlToolkit::DtTriangle2DObject::myPattern [protected] |
bool vrvControlToolkit::DtTriangle2DObject::myFill [protected] |
double vrvControlToolkit::DtTriangle2DObject::myRotation [protected] |