![]() |
VR-Forces 4.0.4 Class Documentation
|
Go to the source code of this file.
Variables | |
| const char | DtIndividualRemoteEntityType [] = "individual-remote-entity" |
| File: simEntTypes.h. | |
| const char | DtAggregateRemoteEntityType [] = "aggregate-remote-entity" |
| const char | DtIndividualLocalEntityType [] = "individual-local-entity" |
| const char | DtGroundVehicleType [] = "ground-vehicle" |
| const char | DtFixedWingEntityType [] = "fixed-wing-entity" |
| const char | DtRotaryWingEntityType [] = "rotary-wing-entity" |
| const char | DtSurfaceEntityType [] = "surface-entity" |
| const char | DtMissileEntityType [] = "missile-entity" |
| ships | |
| const char | DtPseudoAggregateLocalEntityType [] = "pseudo-aggregate-local-entity" |
| const char | trueAggregateLocalEntityType [] = "true-aggregate-local-entity" |
| const char DtIndividualRemoteEntityType[] = "individual-remote-entity" |
File: simEntTypes.h.
Purpose: Define constants for names of entity types
| const char DtAggregateRemoteEntityType[] = "aggregate-remote-entity" |
| const char DtIndividualLocalEntityType[] = "individual-local-entity" |
| const char DtGroundVehicleType[] = "ground-vehicle" |
| const char DtFixedWingEntityType[] = "fixed-wing-entity" |
| const char DtRotaryWingEntityType[] = "rotary-wing-entity" |
| const char DtSurfaceEntityType[] = "surface-entity" |
| const char DtMissileEntityType[] = "missile-entity" |
ships
| const char DtPseudoAggregateLocalEntityType[] = "pseudo-aggregate-local-entity" |
| const char trueAggregateLocalEntityType[] = "true-aggregate-local-entity" |