VR-Forces 4.0.4 Class Documentation
include/symbology/staticAnimData.h
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00001 /*********************************************************************
00002 ** Copyright (c) 2001 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *********************************************************************/
00005 /*********************************************************************
00006 ** $RCSfile: staticAnimData.h,v $ $Revision: 1.10 $ $State: Exp $
00007 *********************************************************************/
00008 
00011 
00012 #ifndef STATICANIMDATA_H_
00013 #define STATICANIMDATA_H_
00014 
00018 #include "symbology/symbologyDefines.h"
00019 class DT_DLL_symbology DtStaticAnimData
00020 {
00021 public:
00023    DtStaticAnimData();
00024 
00026    virtual ~DtStaticAnimData();
00027 
00029    virtual void setLastSecDraw(int);
00030 
00032    virtual int lastSecDraw() const;
00033 
00035    virtual void setLastFrameDraw(int);
00036 
00038    virtual int lastFrameDraw() const;
00039 
00041    virtual void setDoneDrawing(bool);
00042 
00044    virtual bool doneDrawing() const;
00045 
00047    virtual void reset();
00048 
00049 protected:
00050    DtStaticAnimData(const DtStaticAnimData& orig);
00051    DtStaticAnimData& operator=(const DtStaticAnimData& orig);
00052 
00053    //use accessors and mutators.
00054    int  myLastSecDraw;
00055    int  myLastFrameDraw;
00056    bool myDoneDrawing;
00057 
00058 };
00059 
00060 #endif //STATICANIMDATA_H_

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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