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VR-Forces 4.0.4 Class Documentation
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Gives information on the animation status of the symbol if the symbol is animated. More...
Public Member Functions | |
| DtStaticAnimData () | |
| Constructor. | |
| virtual | ~DtStaticAnimData () |
| Destructor. | |
| virtual void | setLastSecDraw (int) |
| set the last time the frame changed in your animation | |
| virtual int | lastSecDraw () const |
| get the last time the frame changed in your animation | |
| virtual void | setLastFrameDraw (int) |
| set the last frame drawn in your animation | |
| virtual int | lastFrameDraw () const |
| get the last frame drawn in your animation | |
| virtual void | setDoneDrawing (bool) |
| set whether or not the animation has finished drawing | |
| virtual bool | doneDrawing () const |
| get whether or not the animation has finished drawing | |
| virtual void | reset () |
| Resets all variables. | |
Protected Member Functions | |
| DtStaticAnimData (const DtStaticAnimData &orig) | |
| DtStaticAnimData & | operator= (const DtStaticAnimData &orig) |
Protected Attributes | |
| int | myLastSecDraw |
| int | myLastFrameDraw |
| bool | myDoneDrawing |
Gives information on the animation status of the symbol if the symbol is animated.
This data is static among copies of the same symbol.
Constructor.
| virtual DtStaticAnimData::~DtStaticAnimData | ( | ) | [virtual] |
Destructor.
| DtStaticAnimData::DtStaticAnimData | ( | const DtStaticAnimData & | orig | ) | [protected] |
| virtual void DtStaticAnimData::setLastSecDraw | ( | int | ) | [virtual] |
set the last time the frame changed in your animation
| virtual int DtStaticAnimData::lastSecDraw | ( | ) | const [virtual] |
get the last time the frame changed in your animation
| virtual void DtStaticAnimData::setLastFrameDraw | ( | int | ) | [virtual] |
set the last frame drawn in your animation
| virtual int DtStaticAnimData::lastFrameDraw | ( | ) | const [virtual] |
get the last frame drawn in your animation
| virtual void DtStaticAnimData::setDoneDrawing | ( | bool | ) | [virtual] |
set whether or not the animation has finished drawing
| virtual bool DtStaticAnimData::doneDrawing | ( | ) | const [virtual] |
get whether or not the animation has finished drawing
| virtual void DtStaticAnimData::reset | ( | ) | [virtual] |
Resets all variables.
| DtStaticAnimData& DtStaticAnimData::operator= | ( | const DtStaticAnimData & | orig | ) | [protected] |
int DtStaticAnimData::myLastSecDraw [protected] |
int DtStaticAnimData::myLastFrameDraw [protected] |
bool DtStaticAnimData::myDoneDrawing [protected] |