VR-Forces 4.0.4 Class Documentation
Public Attributes
DtNetFireForEffectTask Struct Reference

File: fireForEff.h. More...

List of all members.

Public Attributes

DtNetFloat64 myDispersionRadius
DtNetBoolean myDispersionRadiusSpecified
DtNetFloat64 myHeightAboveTerrain
DtNetBoolean myHeightAboveTerrainSpecified
DtNetInt32 myNumberOfRounds
DtNetBoolean myNumberOfRoundsSpecified
DtNetU8 myAmmoTypeNameLength

Detailed Description

File: fireForEff.h.

Class: DtFireForEffectTask This struct is the FIXED portion of the simulation network representation of a fire for effect task. It is immediately followed by the variable length string name of the ammo type, and then padded to an 8 byte boundary


Member Data Documentation


The documentation for this struct was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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