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VR-Forces 4.0.4 Class Documentation
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File: flyAlongTask.h. More...
Public Attributes | |
| DtNetU8 | myRouteNameLength |
| DtNetU8 | myTraversalDirection |
| DtNetBoolean | myStartAtClosestPoint |
| [DtIteratorDirection::DtForward, DtIteratorDirection::DtReverse] | |
| DtNetU8 | myUseFixedPitch |
| Start at nearest point along route (may be somewhere in the middle) if true, at beginning if false (beginning is first or last vertex, depending on traversal direction) | |
| DtNetU32 | myPadding2 |
File: flyAlongTask.h.
Class: DtFlyAlongTask This struct is the FIXED portion of the simulation network representation of a move along task. It is immediately followed by the variable length string name of the object to move along, and then padded to an 8 byte boundary.
Note this task is functionally the same as the move along task, except that it adds a flag and is only used by fixed wings
| DtNetBoolean DtNetFlyAlongTask::myStartAtClosestPoint |
[DtIteratorDirection::DtForward, DtIteratorDirection::DtReverse]
Start at nearest point along route (may be somewhere in the middle) if true, at beginning if false (beginning is first or last vertex, depending on traversal direction)
| DtNetU32 DtNetFlyAlongTask::myPadding2 |