VR-Forces 4.0.4 Class Documentation
Public Attributes
DtNetFlyAlongTask Struct Reference

File: flyAlongTask.h. More...

List of all members.

Public Attributes

DtNetU8 myRouteNameLength
DtNetU8 myTraversalDirection
DtNetBoolean myStartAtClosestPoint
 [DtIteratorDirection::DtForward, DtIteratorDirection::DtReverse]
DtNetU8 myUseFixedPitch
 Start at nearest point along route (may be somewhere in the middle) if true, at beginning if false (beginning is first or last vertex, depending on traversal direction)
DtNetU32 myPadding2

Detailed Description

File: flyAlongTask.h.

Class: DtFlyAlongTask This struct is the FIXED portion of the simulation network representation of a move along task. It is immediately followed by the variable length string name of the object to move along, and then padded to an 8 byte boundary.

Note this task is functionally the same as the move along task, except that it adds a flag and is only used by fixed wings


Member Data Documentation

[DtIteratorDirection::DtForward, DtIteratorDirection::DtReverse]

Start at nearest point along route (may be somewhere in the middle) if true, at beginning if false (beginning is first or last vertex, depending on traversal direction)


The documentation for this struct was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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