VR-Forces 4.0.4 Class Documentation
Entity Communication

Table of Contents

Entities communicate with each other and with the VR-Forces GUI by sending messages.

All inter-entity messages are sent using one of the two message passing systems in VR-Forces - the radio message system, or the simulation internal message system.

The VR-Forces Radio Message System

Messages that are sent between entities to represent radio traffic are sent though the radio message system. Only other entities that have radios configured on them are able to receive radio messages. An entity can have more than one radio and messages can be sent and received on any of the radios on the entity. Radios are configured in conjunction with a communication model, which affects whether or not a given radio message can be delivered.

The VR-Forces Simulation Internal Message System

Messages that are used for internal simulation purposes and which do not simulate real world messages, are sent though the simulation internal message system. All DtVrfObjects can send and receive simulation internal messages. Simulation internal messages always reach their destination, and do not pass though any connectivity checks.

For more information about radios, please see Entity Communication.

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Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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