VR-Forces 4.1.1 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Private Member Functions
DtIndividualLifeFormDamageAdjudicationActuator Class Reference

DtIndividualLifeFormDamageAdjudicationActuator; simple model of damage for lifeforms. More...

Inheritance diagram for DtIndividualLifeFormDamageAdjudicationActuator:
Inheritance graph
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Public Member Functions

 DtIndividualLifeFormDamageAdjudicationActuator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtIndividualLifeFormDamageAdjudicationActuator ()
 destructor
virtual bool init ()
 to get access to the entity's localStateRepository, which this component will update, and then connect to the controller's ports.
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual void tick ()
 Determines the destroyed status of the entity.
- Public Member Functions inherited from DtDamageAdjudicationActuator
 DtDamageAdjudicationActuator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtDamageAdjudicationActuator ()
 destructor Unregisters with the detonation manager.
virtual bool adjudicateDirectDamage (const DtDetonationContext &detonationContext)
 When a detonation context is received, from the detonation manager, it is processed in order to determine the appropriate damage to the entity.
virtual bool adjudicateCollateralDamage (const DtDetonationContext &detonationContext)
 Determines collateral damage from an impact near the entity.
- Public Member Functions inherited from DtActuatorComponent
virtual ~DtActuatorComponent ()
 destructor
virtual DtSimBaseRadioradio ()
virtual bool tickWhileDestroyed () const
 By default, all actuators tick when the entity is destroyed.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void preFirstTickInit ()
 This function can be overridden to initialize a component before it is ticked for the first time.
virtual void postTick ()
 This function is called immediately after tick() is called.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual void enable ()
 Is this component enabled or not.
virtual void disable ()
 Is this component enabled or not.
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
- Static Public Member Functions inherited from DtDamageAdjudicationActuator
static bool processDirectDetonationCallback (const DtDetonationContext &detonationContext, void *usr)
 The detonation manager uses this function to notify the actuator of when it needs to process an entity detonation for the entity.
static bool processCollateralDetonationCallback (const DtDetonationContext &detonationContext, void *usr)
 The detonation manager uses this function to notify the actuator of when it needs to process an ground detonation to determine any collateral damage for the entity.
static void setDestroyedCallback (DtSimMessage *msg, void *usrData)
 Calls setDestroyed()
static void setRestoredCallback (DtSimMessage *msg, void *usrData)
 Calls setRestored()

Protected Member Functions

virtual void setDestroyed ()
 Overrides the parent classes version of this because the parent class version calls the local state rep's setDestroyed function, which in turn sets smoking, etc to states inappropriate for this class.
- Protected Member Functions inherited from DtDamageAdjudicationActuator
virtual void getDirectFireSurfaceAndAngleOfIncidence (DtDetonationContext &detonationContext)
 Determines the fire surface and the angle of incidence of the detonation from a direct fire weapon and puts them in the specified detonation context.
virtual void getIndirectFireSurfaceAndAngleOfIncidence (DtDetonationContext &detonationContext)
 Determines the fire surface and the angle of incidence of the detonation and puts them in the specified detonation context.
virtual DtSymbolString getSurface (DtBoundingVolumeFace impactSurface)
virtual bool getRangeEntry (const DtDetonationContext &detonationContext, DtPrbRangeTableEntry &rangeEntry, bool isDirectDamage=true) const
 Gets the range entry from the damage component descriptor's kill probabilities.
virtual bool isCatastrophicallyKilled (DtPrbRangeTableEntry &rangeEntry, DtSymbolString catastrophicKillString) const
 Gets the probability of being catastrophically killed by the detonation from the specified range entry.
virtual bool isFirepowerKilled (DtPrbRangeTableEntry &rangeEntry, DtSymbolString firepowerKillString) const
 Gets the probability of being firepower killed by the detonation from the specified range entry.
virtual bool isMobilityKilled (DtPrbRangeTableEntry &rangeEntry, DtSymbolString mobilityKillString) const
 Gets the probability of being mobility killed by the detonation from the specified range entry.
virtual DtSymbolString catastrophicKillString () const
virtual DtSymbolString mobilityKillString () const
virtual DtSymbolString firepowerKillString () const
virtual void determineDestroyedStatus ()
 This function determines if anything we are attached to are occupying was destroyed (last tick).
virtual void setRestored ()
 Re-registers the entity to receive detonations since it is now restored.
virtual bool registerForDetonations ()
 Registers the entity to receive notification of appropriate detonations and notes that the callbacks have been registered.
virtual bool unregisterForDetonations ()
 Unregisters the entity to receive notification of appropriate detonations, and notes that the callbacks have been unregistered.
virtual void setMobilityKilled ()
 Calls setMobilityKilled on the myLocalStateRepository.
virtual void setFirepowerKilled ()
 Calls setFirepowerKilled on the myLocalStateRepository.
virtual void setRadio (DtSimBaseRadio *radio)
 Overrides this so it can register its interest the set destroyed message.
virtual bool isRegisteredForDetonations () const
 Keep track of whether or not we're registered for detonations direct or collateral.
virtual void setIsRegisteredForDetonations (bool yesOrNo)
 Keep track of whether or not we're registered for detonations direct or collateral.
- Protected Member Functions inherited from DtActuatorComponent
 DtActuatorComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
 DtActuatorComponent (const DtActuatorComponent &orig)
 copy constructor
const DtActuatorComponentoperator= (const DtActuatorComponent &orig)
 assignment operator
 DtActuatorComponent ()
 Default constructor; should not be called.
- Protected Member Functions inherited from DtSimComponent
bool testInvariant () const
virtual bool createPortGroups ()
 Called by init.
virtual bool createPorts ()
 Called by init.
virtual DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in.
virtual const DtPhysicalWorldphysicalWorld () const
virtual DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any.
virtual const DtAttachedTerrainterrainAttachedTo () const
virtual DtVrfObjectentity ()
 Gets the entity.
virtual const DtVrfObjectentity () const
virtual DtSimManagersimManager ()
 Gets the sim manager.
virtual const DtSimManagersimManager () const
virtual const Coordinate_SystemcoordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state!
virtual Coordinate_SystemcoordinateSystem ()
virtual
DtVrfObjectStateRepository
localStateRepository ()
 Gets the local state repository.
virtual const
DtVrfObjectStateRepository
localStateRepository () const
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.

Private Member Functions

 DtIndividualLifeFormDamageAdjudicationActuator ()
 Default constructor; should not be called.
 DtIndividualLifeFormDamageAdjudicationActuator (const DtIndividualLifeFormDamageAdjudicationActuator &orig)
 copy constructor - not implemented
const
DtIndividualLifeFormDamageAdjudicationActuator
operator= (const DtIndividualLifeFormDamageAdjudicationActuator &orig)
 assignment operator not implemented

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
- Protected Attributes inherited from DtDamageAdjudicationActuator
DtDamageAdjudicationComponentDescriptormyDamageComponentDescriptor
DtTime myStopSmokingTime
DtTime myStopFlamingTime
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

DtIndividualLifeFormDamageAdjudicationActuator; simple model of damage for lifeforms.

DtIndividualLifeFormDamageAdjudicationActuator is a simple damage model for a life form.

Uses Descriptor Type: DtDamageAdjudicationComponentDescriptor

Constructor & Destructor Documentation

DtIndividualLifeFormDamageAdjudicationActuator::DtIndividualLifeFormDamageAdjudicationActuator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

virtual DtIndividualLifeFormDamageAdjudicationActuator::~DtIndividualLifeFormDamageAdjudicationActuator ( )
virtual

destructor

DtIndividualLifeFormDamageAdjudicationActuator::DtIndividualLifeFormDamageAdjudicationActuator ( )
private

Default constructor; should not be called.

Here because the compiler will generate an unprotected one otherwise.

DtIndividualLifeFormDamageAdjudicationActuator::DtIndividualLifeFormDamageAdjudicationActuator ( const DtIndividualLifeFormDamageAdjudicationActuator orig)
private

copy constructor - not implemented

Member Function Documentation

virtual bool DtIndividualLifeFormDamageAdjudicationActuator::init ( )
virtual

to get access to the entity's localStateRepository, which this component will update, and then connect to the controller's ports.

Reimplemented from DtDamageAdjudicationActuator.

virtual DtString DtIndividualLifeFormDamageAdjudicationActuator::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns
DtIndividualLifeFormDamageAdjudicationActuatorType

Reimplemented from DtDamageAdjudicationActuator.

virtual void DtIndividualLifeFormDamageAdjudicationActuator::tick ( )
virtual

Determines the destroyed status of the entity.

Also, if the entity is destroyed, it ensures that it unregisters for detonation notifications if it hasn't already done so.

Note
Determining destroyed status updates the status if appropriate.
Unlike the parent classes function, this does not set smoke or flame time as they are not appropriate for this class.
See Also
determineDestroyedStatus
unregisterForDetonations

Reimplemented from DtDamageAdjudicationActuator.

static DtSimComponent* DtIndividualLifeFormDamageAdjudicationActuator::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.

Reimplemented from DtDamageAdjudicationActuator.

virtual void DtIndividualLifeFormDamageAdjudicationActuator::setDestroyed ( )
protectedvirtual

Overrides the parent classes version of this because the parent class version calls the local state rep's setDestroyed function, which in turn sets smoking, etc to states inappropriate for this class.

This version directly sets the damage state in the local state rep to be destroyed. It also unregisters for detonations.

Reimplemented from DtDamageAdjudicationActuator.

const DtIndividualLifeFormDamageAdjudicationActuator& DtIndividualLifeFormDamageAdjudicationActuator::operator= ( const DtIndividualLifeFormDamageAdjudicationActuator orig)
private

assignment operator not implemented


The documentation for this class was generated from the following file:

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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