The DtRwDIGuyCharactertInfo class is a readable/writable class that can store itself and read itself from a file.
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Public Member Functions |
| | DtRwDIGuyCharacterInfo () |
| | DtRwDIGuyCharacterInfo (const DtString &name, DtReaderWriterRegistry *const parentRegistry=NULL) |
| | DtRwDIGuyCharacterInfo (const DtSymbolString &name, DtReaderWriterRegistry *const parentRegistry=NULL) |
| | DtRwDIGuyCharacterInfo (const DtRwDIGuyCharacterInfo &orig, DtReaderWriterRegistry *const parentRegistry=NULL) |
| virtual | ~DtRwDIGuyCharacterInfo () |
| DtRwDIGuyCharacterInfo & | operator= (const DtRwDIGuyCharacterInfo &orig) |
| virtual const char * | readerWriterType () const |
| virtual DtString | nextRandomAppearance () |
| | Choices a random appearance from the available list.
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| virtual DtRwDIGuyCharacterInfo * | clone (DtReaderWriterRegistry *const parentRegistry=0) const |
| | Returns a newly created clone of this class.
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| virtual void | setDIGuyCharacter (const DtString &character) |
| | The DI-Guy Character string for this entity.
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| virtual const DtString & | dIGuyCharacter () const |
| | The DI-Guy Character string for this entity.
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| virtual void | setDIGuyAnimation (const DtString &animation) |
| | The current DI-Guy animation the entity is displaying.
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| virtual const DtString & | dIGuyAnimation () const |
| | The current DI-Guy animation the entity is displaying.
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| virtual void | setDIGuyAppearance (const DtString &app) |
| | The current Di-Guy character appearance of the entity.
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| virtual const DtString & | dIGuyAppearance () const |
| | The current Di-Guy character appearance of the entity.
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| virtual DtRwBoolean & | usingRandomAppearances () |
| | Sets whether when placin this entity the user wishes it to be created with a random appearnace from the attached list of possible appearances.
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| virtual void | setUsingRandomAppearances (bool useRandom) |
| | Sets whether when placin this entity the user wishes it to be created with a random appearnace from the attached list of possible appearances.
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| virtual void | setRandomAppearancesList (const DtRwNLengthStringVector &list) |
| | Sets whether when placin this entity the user wishes it to be created with a random appearnace from the attached list of possible appearances.
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virtual const
DtRwNLengthStringVector & | randomAppearancesList () const |
| | Sets whether when placin this entity the user wishes it to be created with a random appearnace from the attached list of possible appearances.
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| virtual DtRwNLengthStringVector * | randomAppearancesList () |
| | Sets whether when placin this entity the user wishes it to be created with a random appearnace from the attached list of possible appearances.
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| | DtReaderWriter () |
| | default constructor
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| | DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | real constructor Setting the readonly flag prevents object from writing itself to the stream.
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| | DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| | copy constructor
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| | DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| | assignment operator
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| virtual | ~DtReaderWriter () |
| | destructor
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| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Top level call to write itself to file.
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| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| | Top level to read itself from an input stream.
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| virtual void | writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
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| virtual DtSymbolString | name () const |
| | Accessor for name of this readable/writable object.
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| virtual void | addAlias (const DtSymbolString &alias) |
| | Add an alias as an alternative name for this object.
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| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| | Set read-only flag.
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| virtual bool | isReadonly () const |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| | Sets the myVariableIsBound flag to false.
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| virtual void | setName (const DtString &) |
| | Set the name of the object.
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| virtual DtString | prettyPrint () const |
| | Routine to return a human readable form of the reader/writer variable.
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| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| | Runs a variable binding pass on this reader writer and any of its children.
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virtual std::list
< DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| | Returns true if this variable has a child p in it's chain.
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| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| | The specified flags are used for optional values.
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| virtual bool | valueSpecified () const |
| | The specified flags are used for optional values.
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| virtual bool | isVariableReference () const |
| | Specifies whether or not this reader writer is really a variable that is specified elsewhere.
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| virtual void | setIsVariableReference (bool value) |
| virtual DtSymbolString | variableName () const |
| | The variable name, if this object is a variable reference.
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| virtual void | setVariableName (const DtSymbolString variableName) |
| | The variable name, if this object is a variable reference.
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| const DtReaderWriterRegistry & | registry () const |
| | Collection of child DtReaderWriter nodes owned by this object.
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| DtReaderWriterRegistry & | registry () |
| | Collection of child DtReaderWriter nodes owned by this object.
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The DtRwDIGuyCharactertInfo class is a readable/writable class that can store itself and read itself from a file.
This stores the DI-Guy character information that is used to display this entity as a DI-Guy character in any 3-D app that is hooked up to DI-Guy.