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VR-Forces 4.1.1 Class Documentation
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Gives information on the animation status of the symbol if the symbol is animated. More...
Public Member Functions | |
| DtStaticAnimData () | |
| Constructor. | |
| virtual | ~DtStaticAnimData () |
| Destructor. | |
| virtual void | setLastSecDraw (int) |
| set the last time the frame changed in your animation | |
| virtual int | lastSecDraw () const |
| get the last time the frame changed in your animation | |
| virtual void | setLastFrameDraw (int) |
| set the last frame drawn in your animation | |
| virtual int | lastFrameDraw () const |
| get the last frame drawn in your animation | |
| virtual void | setDoneDrawing (bool) |
| set whether or not the animation has finished drawing | |
| virtual bool | doneDrawing () const |
| get whether or not the animation has finished drawing | |
| virtual void | reset () |
| Resets all variables. | |
Protected Member Functions | |
| DtStaticAnimData (const DtStaticAnimData &orig) | |
| DtStaticAnimData & | operator= (const DtStaticAnimData &orig) |
Protected Attributes | |
| int | myLastSecDraw |
| int | myLastFrameDraw |
| bool | myDoneDrawing |
Gives information on the animation status of the symbol if the symbol is animated.
This data is static among copies of the same symbol.
| DtStaticAnimData::DtStaticAnimData | ( | ) |
Constructor.
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virtual |
Destructor.
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protected |
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virtual |
set the last time the frame changed in your animation
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virtual |
get the last time the frame changed in your animation
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virtual |
set the last frame drawn in your animation
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virtual |
get the last frame drawn in your animation
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virtual |
set whether or not the animation has finished drawing
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virtual |
get whether or not the animation has finished drawing
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virtual |
Resets all variables.
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protected |
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protected |
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protected |
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protected |