VR-Forces 4.1.1 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
DtSurfaceEntityActuator Class Reference

Provides a simple, kinematics-based model for surface vessels. More...

Inheritance diagram for DtSurfaceEntityActuator:
Inheritance graph
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Public Member Functions

 DtSurfaceEntityActuator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtSurfaceEntityActuator ()
 Destructor.
virtual bool init ()
 Calls down to the base class, null checks entity(), calls createPSR(), and then caches the entity's state repository in mySurfaceEntityState.
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual bool postAddComponentsInit ()
 to initalize the PSR after the components have been created and initialized initP
virtual void initProcessSR ()
 the maxYawRate, maxYawAcceleration, and stoppingSpeed in myProcessState from the DtSurfaceEntityActuatorDescriptor
virtual void tick ()
 Calculates new kinematic state.
virtual double calculateRudderYawAcceleration ()
 Calculates the signed yaw acceleration due to rudder.
virtual double calculateResistanceYawAcceleration ()
 Calculates the signed yaw acceleration due to resistance.
virtual const DtVector calculateThrottleAcceleration ()
 Calculates the acceleration due to thrust, expressed in body coordinates.
virtual const DtVector calculateDragAcceleration ()
 Calculates the drag acceleration, expressed in body coordinates.
virtual bool clampSmallVelocityToZero ()
 Called by tick() to zero out the velocity and acceleration of ships which are close to stopping due to drag.
virtual double stoppingSpeed ()
 Returns the speed used by clampSmallVelocityToZero() to determine when to stop drifting ships.
virtual void useFuel (double fuelUsed)
 Looks up the value of the resource named 'fuel' in the entity's resource manager and deducts the given amount.
virtual double fuelLeft () const
 Looks up the value of the resource named 'fuel' in the entity's resource manager.
- Public Member Functions inherited from DtActuatorComponent
virtual ~DtActuatorComponent ()
 destructor
virtual DtSimBaseRadioradio ()
virtual bool tickWhileDestroyed () const
 By default, all actuators tick when the entity is destroyed.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual void preFirstTickInit ()
 This function can be overridden to initialize a component before it is ticked for the first time.
virtual void postTick ()
 This function is called immediately after tick() is called.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual void enable ()
 Is this component enabled or not.
virtual void disable ()
 Is this component enabled or not.
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,

Protected Member Functions

virtual bool createPortGroups ()
 Creates the mySurfaceControlPortGroup input port group and adds it to the component.
virtual bool createPorts ()
 Creates myThrottlePort and myRudderPort and adds them to mySurfaceControlPortGroup.
virtual void integratePosition (double dT)
 Assumes that myRelativeAcceleration holds the freshly calculated total acceleration for this frame, expressed in local coordinates.
virtual void integrateOrientation (double dT)
 Assumes that myBodyRotationalAcceleration holds the freshly calculated total rotational acceleration for this frame, expressed in body coordinates.
void constrainYawAcceleration (double &yawAcceleration, double yawRate, double maxYawRate, double dT)
 Constrain incoming yaw acceleration such that resulting yawRate for the given time interval does not exceed the given maximum yaw rate for the time interval dT.
virtual void updateRepository ()
 Copy newly calculated state data from myLocalPosition, myRelativeVelocity, myRelativeAcceleration, myOrientation and myBodyRotationRates into the object's state repository.
DtSurfaceEntityStateRepositorysurfaceEntityState (void) const
virtual bool createPSR ()
 Creates myProcessState data member, and adds it to our process state repository manager.
 DtSurfaceEntityActuator ()
 default constructor; not implemented
 DtSurfaceEntityActuator (const DtSurfaceEntityActuator &orig)
 copy constructor; not implemented
const DtSurfaceEntityActuatoroperator= (const DtSurfaceEntityActuator &orig)
 assignment operator; not implemented
- Protected Member Functions inherited from DtActuatorComponent
 DtActuatorComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
 DtActuatorComponent (const DtActuatorComponent &orig)
 copy constructor
const DtActuatorComponentoperator= (const DtActuatorComponent &orig)
 assignment operator
virtual void setRadio (DtSimBaseRadio *radio)
 DtActuatorComponent ()
 Default constructor; should not be called.
- Protected Member Functions inherited from DtSimComponent
bool testInvariant () const
virtual DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in.
virtual const DtPhysicalWorldphysicalWorld () const
virtual DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any.
virtual const DtAttachedTerrainterrainAttachedTo () const
virtual DtVrfObjectentity ()
 Gets the entity.
virtual const DtVrfObjectentity () const
virtual DtSimManagersimManager ()
 Gets the sim manager.
virtual const DtSimManagersimManager () const
virtual const Coordinate_SystemcoordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state!
virtual Coordinate_SystemcoordinateSystem ()
virtual
DtVrfObjectStateRepository
localStateRepository ()
 Gets the local state repository.
virtual const
DtVrfObjectStateRepository
localStateRepository () const
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.

Protected Attributes

DtSurfaceEntityStateRepositorymySurfaceEntityState
DtSurfaceEntityActuatorDescriptormySurfaceEntityActuatorDescriptor
DtDcm myBodyToLocalMatrix
DtDcm myLocalToBodyMatrix
DtVector myLocalPosition
DtVector myRelativeVelocity
DtVector myRelativeAcceleration
DtTaitBryan myOrientation
DtVector myBodyRotationRates
DtVector myBodyRotationalAcceleration
DtSurfaceMovementPSRmyProcessState
 Container for state data associated with this component.
bool myOutOfFuelWarningPrinted
Ports and Port Groups
DtInputPortGroupmySurfaceControlPortGroup
 Input Port Group Name: surface-control
Input Port Group Description:
DtConstrainedAnalogInputPortmyThrottlePort
 Input Port Name: throttle
Input Port Description:
Input Port Range: 0.0 to 1.0
Input Port Default Value:
Input Group Parent: surface-control.
DtConstrainedAnalogInputPortmyRudderPort
 Input Port Name: rudder
Input Port Description:
Input Port Range: -1.0 to 1.0
Input Port Default Value:
Input Group Parent: surface-control.
DtBooleanOutputPortmySmallVelocityClampedPort
 Output Port Name: clamp-small-vel-zero
Output Port Description:
Output Port Default Value: True
.
- Protected Attributes inherited from DtActuatorComponent
DtSimBaseRadiomyRadio
 Actuators can send messages.
- Protected Attributes inherited from DtSimComponent
DtVrfObjectmyEntity
DtVrfObjectStateRepositorymyLocalStateRepository
DtSimManagermySimManager
DtComponentSystemmySystem
 Pointer to the DtComponentSystem that this component belongs.
DtListItem * myListItem
DtInputPortMap myInputPortList
DtOutputPortMap myOutputPortList
DtInputPortGroupMap myInputPortGroupList
DtOutputPortGroupMap myOutputPortGroupList
int myPriority
double myMinTickPeriod
double myMinTickPeriodVariance
double myNextTickTime
double myLastTickSimTime
double myDT
bool myIsEnabled
 Indicates whether this component should be enabled for ticking or not.
bool myFirstTick
 Initialized to true in the constructor, set to false by the first call to postTick.
const DtComponentDescriptormyComponentDescriptor
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

Provides a simple, kinematics-based model for surface vessels.

End User Description: The DtSurfaceEntityActuator converts throttle and rudder inputs into orientation, acceleration, velocity, and position.

The throttle control values are used to determine acceleration based on linear proportions of the specified maximum acceleration and velocity. The valid range of throttle control values are from 1.0 (maximum forward thrust) to -1.0 (maximum reverse thrust).
The rudder control values are used to determine the rotational acceleration based on linear proportions of the specified maximum rotational rate and acceleration as well asthe acceleration and velocity listed above. The valid range of rudder control values are from 1.0 (full right rudder) to -1.0 (full left rudder).
Resistance accelerations are calculated to insure that a ship will not accelerate beyond it's maximum speed or turning rate.

Uses Descriptor Type: DtSurfaceEntityActuatorDescriptor

Constructor & Destructor Documentation

DtSurfaceEntityActuator::DtSurfaceEntityActuator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry) Constructor

virtual DtSurfaceEntityActuator::~DtSurfaceEntityActuator ( )
virtual

Destructor.


Removes myProcessState from the process state repository manager. Deletes all ports and port groups.

DtSurfaceEntityActuator::DtSurfaceEntityActuator ( )
protected

default constructor; not implemented

DtSurfaceEntityActuator::DtSurfaceEntityActuator ( const DtSurfaceEntityActuator orig)
protected

copy constructor; not implemented

Member Function Documentation

virtual bool DtSurfaceEntityActuator::init ( )
virtual

Calls down to the base class, null checks entity(), calls createPSR(), and then caches the entity's state repository in mySurfaceEntityState.

Reimplemented from DtActuatorComponent.

virtual DtString DtSurfaceEntityActuator::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns
DtSurfaceEntityActuatorType

Reimplemented from DtSimComponent.

virtual bool DtSurfaceEntityActuator::postAddComponentsInit ( )
virtual

to initalize the PSR after the components have been created and initialized initP

Reimplemented from DtSimComponent.

virtual void DtSurfaceEntityActuator::initProcessSR ( )
virtual

the maxYawRate, maxYawAcceleration, and stoppingSpeed in myProcessState from the DtSurfaceEntityActuatorDescriptor

virtual void DtSurfaceEntityActuator::tick ( )
virtual

Calculates new kinematic state.

The tick method carries out the following steps:

  1. The tick() function checks whether dT (the time elapsed since the last tick call) is 0.0. If it is, tick() returns.
  2. If isControlled() is false, and the ship is at a dead stop, the tick returns. This optimization prevents the overhead of a full tick for ships which are inactive (i.e. drifted to a stop).
  3. The soil type at the current location is checked. If it is not not a water surface, all movement is zeroed out, updateRepository() is called and the tick returns. If there isn't a terrain intersection at the current location (water or otherwise), the ship is allowed to sail on at altitude 0.
  1. The yaw acceleration is calculated as the sum of calculateRudderYawAcceleration() and calculateResistanceYawAcceleration() and stored in myBodyRotationalAcceleration[2]. Then a call to integrateOrientation() calculates the new orientation of the ship.
  2. The acceleration in body coordinates is calculated as the vector sum of calculateThrottleAcceleration() and calculateDragAcceleration(). The vector product of the body acceleration and myRelativeAcceleration is stored in myBodyToLocalMatrix. Finally, the new position is calculated by a call to integratePosition().
  3. To stop slowly drifting ships, clampSmallVelocityToZero() is called.
  4. In order to store the values that have been calculated during the tick in the entity's state repository, updateRepository() is called.
  5. The actuator calls dataReceived(). This is done as a convenience for future subclasses – this actuator does not examine the newData flag.

Reimplemented from DtSimComponent.

virtual double DtSurfaceEntityActuator::calculateRudderYawAcceleration ( )
virtual

Calculates the signed yaw acceleration due to rudder.

The rudder yaw acceleration is calculated as a product of the current value on the rudder port, the maximum yaw acceleration specified in the descriptor, and the ratio of the current speed to the maximum speed of the vessel (from the state repository).

virtual double DtSurfaceEntityActuator::calculateResistanceYawAcceleration ( )
virtual

Calculates the signed yaw acceleration due to resistance.

The resistance yaw acceleration is calculated as a product of the maximum yaw acceleration (from the descriptor) and the ratio of the current yaw rate to the maximum yaw rate (squared).

virtual const DtVector DtSurfaceEntityActuator::calculateThrottleAcceleration ( )
virtual

Calculates the acceleration due to thrust, expressed in body coordinates.

The thrust vector is assumed to always be through the body's x-axis, so the y and z values should always be zero. The acceleration is set to zero under any of the following conditions - the entity's appearance is damaged or immobilized, the throttlePort does not have an active connection, or fuelLeft() is less than or equal to zero.

virtual const DtVector DtSurfaceEntityActuator::calculateDragAcceleration ( )
virtual

Calculates the drag acceleration, expressed in body coordinates.

The drag vector is always expressed in the opposite direction of the current heading. It is calculated as the ratio of the current speed to the maximum speed (squared) times the maximum acceleration.

virtual bool DtSurfaceEntityActuator::clampSmallVelocityToZero ( )
virtual

Called by tick() to zero out the velocity and acceleration of ships which are close to stopping due to drag.

This cuts off the asymptotic decline in velocity to make sure that the entity will eventually come to a full stop. The cutoff is determined by the value returned from stoppingSpeed.

virtual double DtSurfaceEntityActuator::stoppingSpeed ( )
virtual

Returns the speed used by clampSmallVelocityToZero() to determine when to stop drifting ships.

The default value is 1.0.

virtual void DtSurfaceEntityActuator::useFuel ( double  fuelUsed)
virtual

Looks up the value of the resource named 'fuel' in the entity's resource manager and deducts the given amount.

If the resource is not found, useFuel() just returns. If the resource is found, the amount of fuel passed as the argument to useFuel() is deducted from the resource. When the resource reaches 0, a warning is printed to the object console.

virtual double DtSurfaceEntityActuator::fuelLeft ( ) const
virtual

Looks up the value of the resource named 'fuel' in the entity's resource manager.

If the resource is not found, it returns an appropriately large constant to implement unlimited fuel. Otherwise, the value of the resource is returned.

static DtSimComponent* DtSurfaceEntityActuator::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.
virtual bool DtSurfaceEntityActuator::createPortGroups ( )
protectedvirtual

Creates the mySurfaceControlPortGroup input port group and adds it to the component.

Reimplemented from DtSimComponent.

virtual bool DtSurfaceEntityActuator::createPorts ( )
protectedvirtual

Creates myThrottlePort and myRudderPort and adds them to mySurfaceControlPortGroup.

Reimplemented from DtSimComponent.

virtual void DtSurfaceEntityActuator::integratePosition ( double  dT)
protectedvirtual

Assumes that myRelativeAcceleration holds the freshly calculated total acceleration for this frame, expressed in local coordinates.

This function integrates over dT, and stores a new velocity and position in myRelativeVelocity and myLocalPosition respectively

virtual void DtSurfaceEntityActuator::integrateOrientation ( double  dT)
protectedvirtual

Assumes that myBodyRotationalAcceleration holds the freshly calculated total rotational acceleration for this frame, expressed in body coordinates.

This function integrates over dT, and stores a new body rates, and orientation in myBodyRotationRates, and myOrientation respectively. To insure that the yaw rate does not exceed the maximum rate, constrainYawAcceleration is called.

void DtSurfaceEntityActuator::constrainYawAcceleration ( double &  yawAcceleration,
double  yawRate,
double  maxYawRate,
double  dT 
)
protected

Constrain incoming yaw acceleration such that resulting yawRate for the given time interval does not exceed the given maximum yaw rate for the time interval dT.

virtual void DtSurfaceEntityActuator::updateRepository ( )
protectedvirtual

Copy newly calculated state data from myLocalPosition, myRelativeVelocity, myRelativeAcceleration, myOrientation and myBodyRotationRates into the object's state repository.

DtSurfaceEntityStateRepository* DtSurfaceEntityActuator::surfaceEntityState ( void  ) const
protected
virtual bool DtSurfaceEntityActuator::createPSR ( )
protectedvirtual

Creates myProcessState data member, and adds it to our process state repository manager.

Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.

const DtSurfaceEntityActuator& DtSurfaceEntityActuator::operator= ( const DtSurfaceEntityActuator orig)
protected

assignment operator; not implemented

Member Data Documentation

DtSurfaceEntityStateRepository* DtSurfaceEntityActuator::mySurfaceEntityState
protected
DtSurfaceEntityActuatorDescriptor* DtSurfaceEntityActuator::mySurfaceEntityActuatorDescriptor
protected
DtInputPortGroup* DtSurfaceEntityActuator::mySurfaceControlPortGroup
protected

Input Port Group Name: surface-control
Input Port Group Description:

DtConstrainedAnalogInputPort* DtSurfaceEntityActuator::myThrottlePort
protected

Input Port Name: throttle
Input Port Description:
Input Port Range: 0.0 to 1.0
Input Port Default Value:
Input Group Parent: surface-control.

DtConstrainedAnalogInputPort* DtSurfaceEntityActuator::myRudderPort
protected

Input Port Name: rudder
Input Port Description:
Input Port Range: -1.0 to 1.0
Input Port Default Value:
Input Group Parent: surface-control.

DtBooleanOutputPort* DtSurfaceEntityActuator::mySmallVelocityClampedPort
protected

Output Port Name: clamp-small-vel-zero
Output Port Description:
Output Port Default Value: True
.

DtDcm DtSurfaceEntityActuator::myBodyToLocalMatrix
protected
DtDcm DtSurfaceEntityActuator::myLocalToBodyMatrix
protected
DtVector DtSurfaceEntityActuator::myLocalPosition
protected
DtVector DtSurfaceEntityActuator::myRelativeVelocity
protected
DtVector DtSurfaceEntityActuator::myRelativeAcceleration
protected
DtTaitBryan DtSurfaceEntityActuator::myOrientation
protected
DtVector DtSurfaceEntityActuator::myBodyRotationRates
protected
DtVector DtSurfaceEntityActuator::myBodyRotationalAcceleration
protected
DtSurfaceMovementPSR* DtSurfaceEntityActuator::myProcessState
protected

Container for state data associated with this component.

This state is saved and restored as part of a scenario (or checkpoint).

bool DtSurfaceEntityActuator::myOutOfFuelWarningPrinted
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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