| acceleration(DtTime curTime) const | makVrv::DtAttachableDeadReckonUpdater | virtual |
| addAttachedPoint(const DtVector &position, int targetVertexIndex) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| addAttachedPoint(DtUniqueID uniqueID, int targetVertexIndex) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| addAttachedPoint(DtUniqueID uniqueID, int vtx1, int vtx2, double proportion, int targetVertexIndex) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| approxEuler(DtTime curTime) const | makVrv::DtAttachableDeadReckonUpdater | virtual |
| approxLocation(DtTime curTime) const | makVrv::DtAttachableDeadReckonUpdater | virtual |
| approxVelocity(DtTime curTime) const | makVrv::DtAttachableDeadReckonUpdater | virtual |
| deadReckonAndAttach(DtTime tNow) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| DtAttachableDeadReckonUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false) | makVrv::DtAttachableDeadReckonUpdater | |
| DtSceneObjectUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false) | makVrv::DtSceneObjectUpdater | |
| DtTickable(DtTickableManagerInterface *manager=NULL) | makVrv::DtTickable | protected |
| findSceneObject() | makVrv::DtSceneObjectUpdater | inline |
| lastUpdateTime() const | makVrv::DtSceneObjectUpdater | virtual |
| myAttachableUpdater | makVrv::DtAttachableDeadReckonUpdater | protected |
| myDe | makVrv::DtSceneObjectUpdater | protected |
| myDeadReckonUpdater | makVrv::DtAttachableDeadReckonUpdater | protected |
| myDeSharedState | makVrv::DtSceneObjectUpdater | protected |
| myInManager | makVrv::DtSceneObjectUpdater | protected |
| myLastUpdateTime | makVrv::DtSceneObjectUpdater | protected |
| mySceneObject | makVrv::DtSceneObjectUpdater | protected |
| myTransforms | makVrv::DtSceneObjectUpdater | protected |
| myUniqueId | makVrv::DtSceneObjectUpdater | protected |
| needsUpdate(DtTime tNow) | makVrv::DtSceneObjectUpdater | virtual |
| rotationalVelocity(DtTime curTime) const | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setAcceleration(const DtVector &acceleration) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setAcceleration(const DtVector &acceleration, double simTime) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setAngularVelocity(const DtVector &angularVelocity) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setAngularVelocity(const DtVector &angularVelocity, double simTime) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setDeadReckoningSettings(bool deadReckonPosition, bool deadReckonVelocity, bool deadReckonOrientation) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setMotionModel(const std::string &modelName) | makVrv::DtAttachableDeadReckonUpdater | |
| setOrientation(const DtTaitBryan &ori) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setOrientation(const DtTaitBryan &ori, double simTime) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setPosition(const DtVector &position) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setPosition(const DtVector &position, double simTime) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setSceneObject(DtSceneObject *sceneObject) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setSmoothingEnabled(bool enabled) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setSmoothingPeriod(float period) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setUpdaterOrientation(int vtx, const DtTaitBryan &ori) | makVrv::DtSceneObjectUpdater | virtual |
| setUpdaterPosition(int vtx, const DtVector &pos) | makVrv::DtSceneObjectUpdater | virtual |
| setUseAbsoluteTimeStamping(bool) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setVelocity(const DtVector &velocity) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| setVelocity(const DtVector &velocity, double simTime) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| signal_updaterToBeDeleted | makVrv::DtSceneObjectUpdater | |
| slot_sceneObjectToBeDeleted(const DtUniqueID &id) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| terrainScaleTransformsIfNeeded() | makVrv::DtSceneObjectUpdater | virtual |
| uniqueId() const | makVrv::DtSceneObjectUpdater | inline |
| update(DtTime tNow) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| updaterOrientation(int vtx) const | makVrv::DtSceneObjectUpdater | virtual |
| updaterPosition(int vtx) const | makVrv::DtSceneObjectUpdater | virtual |
| updateSceneObject(DtTime tNow) | makVrv::DtSceneObjectUpdater | |
| updateSpacial(double simulationTime) | makVrv::DtAttachableDeadReckonUpdater | virtual |
| ~DtAttachableDeadReckonUpdater() | makVrv::DtAttachableDeadReckonUpdater | virtual |
| ~DtSceneObjectUpdater() | makVrv::DtSceneObjectUpdater | virtual |
| ~DtTickable() | makVrv::DtTickable | protectedvirtual |