VR-Forces 4.1.1 Class Documentation
makVrv::DtAttachableDeadReckonUpdater Member List

This is the complete list of members for makVrv::DtAttachableDeadReckonUpdater, including all inherited members.

acceleration(DtTime curTime) const makVrv::DtAttachableDeadReckonUpdatervirtual
addAttachedPoint(const DtVector &position, int targetVertexIndex)makVrv::DtAttachableDeadReckonUpdatervirtual
addAttachedPoint(DtUniqueID uniqueID, int targetVertexIndex)makVrv::DtAttachableDeadReckonUpdatervirtual
addAttachedPoint(DtUniqueID uniqueID, int vtx1, int vtx2, double proportion, int targetVertexIndex)makVrv::DtAttachableDeadReckonUpdatervirtual
approxEuler(DtTime curTime) const makVrv::DtAttachableDeadReckonUpdatervirtual
approxLocation(DtTime curTime) const makVrv::DtAttachableDeadReckonUpdatervirtual
approxVelocity(DtTime curTime) const makVrv::DtAttachableDeadReckonUpdatervirtual
deadReckonAndAttach(DtTime tNow)makVrv::DtAttachableDeadReckonUpdatervirtual
DtAttachableDeadReckonUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtAttachableDeadReckonUpdater
DtSceneObjectUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtSceneObjectUpdater
DtTickable(DtTickableManagerInterface *manager=NULL)makVrv::DtTickableprotected
findSceneObject()makVrv::DtSceneObjectUpdaterinline
lastUpdateTime() const makVrv::DtSceneObjectUpdatervirtual
myAttachableUpdatermakVrv::DtAttachableDeadReckonUpdaterprotected
myDemakVrv::DtSceneObjectUpdaterprotected
myDeadReckonUpdatermakVrv::DtAttachableDeadReckonUpdaterprotected
myDeSharedStatemakVrv::DtSceneObjectUpdaterprotected
myInManagermakVrv::DtSceneObjectUpdaterprotected
myLastUpdateTimemakVrv::DtSceneObjectUpdaterprotected
mySceneObjectmakVrv::DtSceneObjectUpdaterprotected
myTransformsmakVrv::DtSceneObjectUpdaterprotected
myUniqueIdmakVrv::DtSceneObjectUpdaterprotected
needsUpdate(DtTime tNow)makVrv::DtSceneObjectUpdatervirtual
rotationalVelocity(DtTime curTime) const makVrv::DtAttachableDeadReckonUpdatervirtual
setAcceleration(const DtVector &acceleration)makVrv::DtAttachableDeadReckonUpdatervirtual
setAcceleration(const DtVector &acceleration, double simTime)makVrv::DtAttachableDeadReckonUpdatervirtual
setAngularVelocity(const DtVector &angularVelocity)makVrv::DtAttachableDeadReckonUpdatervirtual
setAngularVelocity(const DtVector &angularVelocity, double simTime)makVrv::DtAttachableDeadReckonUpdatervirtual
setDeadReckoningSettings(bool deadReckonPosition, bool deadReckonVelocity, bool deadReckonOrientation)makVrv::DtAttachableDeadReckonUpdatervirtual
setMotionModel(const std::string &modelName)makVrv::DtAttachableDeadReckonUpdater
setOrientation(const DtTaitBryan &ori)makVrv::DtAttachableDeadReckonUpdatervirtual
setOrientation(const DtTaitBryan &ori, double simTime)makVrv::DtAttachableDeadReckonUpdatervirtual
setPosition(const DtVector &position)makVrv::DtAttachableDeadReckonUpdatervirtual
setPosition(const DtVector &position, double simTime)makVrv::DtAttachableDeadReckonUpdatervirtual
setSceneObject(DtSceneObject *sceneObject)makVrv::DtAttachableDeadReckonUpdatervirtual
setSmoothingEnabled(bool enabled)makVrv::DtAttachableDeadReckonUpdatervirtual
setSmoothingPeriod(float period)makVrv::DtAttachableDeadReckonUpdatervirtual
setUpdaterOrientation(int vtx, const DtTaitBryan &ori)makVrv::DtSceneObjectUpdatervirtual
setUpdaterPosition(int vtx, const DtVector &pos)makVrv::DtSceneObjectUpdatervirtual
setUseAbsoluteTimeStamping(bool)makVrv::DtAttachableDeadReckonUpdatervirtual
setVelocity(const DtVector &velocity)makVrv::DtAttachableDeadReckonUpdatervirtual
setVelocity(const DtVector &velocity, double simTime)makVrv::DtAttachableDeadReckonUpdatervirtual
signal_updaterToBeDeletedmakVrv::DtSceneObjectUpdater
slot_sceneObjectToBeDeleted(const DtUniqueID &id)makVrv::DtSceneObjectUpdaterprotectedvirtual
terrainScaleTransformsIfNeeded()makVrv::DtSceneObjectUpdatervirtual
uniqueId() const makVrv::DtSceneObjectUpdaterinline
update(DtTime tNow)makVrv::DtAttachableDeadReckonUpdatervirtual
updaterOrientation(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updaterPosition(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updateSceneObject(DtTime tNow)makVrv::DtSceneObjectUpdater
updateSpacial(double simulationTime)makVrv::DtAttachableDeadReckonUpdatervirtual
~DtAttachableDeadReckonUpdater()makVrv::DtAttachableDeadReckonUpdatervirtual
~DtSceneObjectUpdater()makVrv::DtSceneObjectUpdatervirtual
~DtTickable()makVrv::DtTickableprotectedvirtual

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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