VR-Forces 4.1.1 Class Documentation
makVrv::DtDeadReckonGroundClampUpdater Member List

This is the complete list of members for makVrv::DtDeadReckonGroundClampUpdater, including all inherited members.

acceleration(DtTime curTime) const makVrv::DtDeadReckonGroundClampUpdatervirtual
approxEuler(DtTime curTime) const makVrv::DtDeadReckonGroundClampUpdatervirtual
approxLocation(DtTime curTime) const makVrv::DtDeadReckonGroundClampUpdatervirtual
approxVelocity(DtTime curTime) const makVrv::DtDeadReckonGroundClampUpdatervirtual
deadReckonAndGroundClamp(DtTime tNow)makVrv::DtDeadReckonGroundClampUpdatervirtual
DtDeadReckonGroundClampUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtDeadReckonGroundClampUpdater
DtSceneObjectUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtSceneObjectUpdater
DtTickable(DtTickableManagerInterface *manager=NULL)makVrv::DtTickableprotected
findSceneObject()makVrv::DtSceneObjectUpdaterinline
lastUpdateTime() const makVrv::DtSceneObjectUpdatervirtual
motionModel()makVrv::DtDeadReckonGroundClampUpdatervirtual
myDemakVrv::DtSceneObjectUpdaterprotected
myDeadReckonUpdatermakVrv::DtDeadReckonGroundClampUpdaterprotected
myDeSharedStatemakVrv::DtSceneObjectUpdaterprotected
myGroundClampingUpdatermakVrv::DtDeadReckonGroundClampUpdaterprotected
myInManagermakVrv::DtSceneObjectUpdaterprotected
myLastUpdateTimemakVrv::DtSceneObjectUpdaterprotected
mySceneObjectmakVrv::DtSceneObjectUpdaterprotected
myTransformsmakVrv::DtSceneObjectUpdaterprotected
myUniqueIdmakVrv::DtSceneObjectUpdaterprotected
needsUpdate(DtTime tNow)makVrv::DtSceneObjectUpdatervirtual
rotationalVelocity(DtTime curTime) const makVrv::DtDeadReckonGroundClampUpdatervirtual
setAcceleration(const DtVector &acceleration)makVrv::DtDeadReckonGroundClampUpdatervirtual
setAcceleration(const DtVector &acceleration, double time)makVrv::DtDeadReckonGroundClampUpdatervirtual
setAngularVelocity(const DtVector &angularVelocity)makVrv::DtDeadReckonGroundClampUpdatervirtual
setAngularVelocity(const DtVector &angularVelocity, double time)makVrv::DtDeadReckonGroundClampUpdatervirtual
setCheckForCulling(bool)makVrv::DtDeadReckonGroundClampUpdatervirtual
setDeadReckoningSettings(bool deadReckonPosition, bool deadReckonVelocity, bool deadReckonOrientation)makVrv::DtDeadReckonGroundClampUpdatervirtual
setGroundClamping(bool enabled)makVrv::DtDeadReckonGroundClampUpdatervirtual
setGroundClampingAlways(bool enabled)makVrv::DtDeadReckonGroundClampUpdatervirtual
setGroundClampingMode(DtGroundClampingUpdater::GroundClampingMode mode)makVrv::DtDeadReckonGroundClampUpdatervirtual
setGroundClampingRadiusScale(float scale)makVrv::DtDeadReckonGroundClampUpdatervirtual
setMotionModel(const std::string &modelName)makVrv::DtDeadReckonGroundClampUpdatervirtual
setOrientation(const DtTaitBryan &ori)makVrv::DtDeadReckonGroundClampUpdatervirtual
setOrientation(const DtTaitBryan &ori, double time)makVrv::DtDeadReckonGroundClampUpdatervirtual
setPosition(const DtVector &position)makVrv::DtDeadReckonGroundClampUpdatervirtual
setPosition(const DtVector &position, double time)makVrv::DtDeadReckonGroundClampUpdatervirtual
setSceneObject(DtSceneObject *sceneObject)makVrv::DtDeadReckonGroundClampUpdatervirtual
setSmoothingEnabled(bool enabled)makVrv::DtDeadReckonGroundClampUpdatervirtual
setSmoothingPeriod(float period)makVrv::DtDeadReckonGroundClampUpdatervirtual
setUpdaterOrientation(int vtx, const DtTaitBryan &ori)makVrv::DtSceneObjectUpdatervirtual
setUpdaterPosition(int vtx, const DtVector &pos)makVrv::DtSceneObjectUpdatervirtual
setUseAbsoluteTimeStamping(bool)makVrv::DtDeadReckonGroundClampUpdatervirtual
setVelocity(const DtVector &velocity)makVrv::DtDeadReckonGroundClampUpdatervirtual
setVelocity(const DtVector &velocity, double time)makVrv::DtDeadReckonGroundClampUpdatervirtual
signal_updaterToBeDeletedmakVrv::DtSceneObjectUpdater
slot_sceneObjectToBeDeleted(const DtUniqueID &id)makVrv::DtSceneObjectUpdaterprotectedvirtual
terrainScaleTransformsIfNeeded()makVrv::DtSceneObjectUpdatervirtual
uniqueId() const makVrv::DtSceneObjectUpdaterinline
update(DtTime tNow)makVrv::DtDeadReckonGroundClampUpdatervirtual
updaterOrientation(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updaterPosition(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updateSceneObject(DtTime tNow)makVrv::DtSceneObjectUpdater
updateSpacial(DtTime tNow)makVrv::DtDeadReckonGroundClampUpdatervirtual
~DtDeadReckonGroundClampUpdater()makVrv::DtDeadReckonGroundClampUpdatervirtual
~DtSceneObjectUpdater()makVrv::DtSceneObjectUpdatervirtual
~DtTickable()makVrv::DtTickableprotectedvirtual

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)