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VR-Forces 4.1.1 Class Documentation
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Visualizer for fire interactions (such as muzzle flash effects) This class will create a permanent effect. More...

Public Member Functions | |
| DtFireInteractionVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| virtual | ~DtFireInteractionVisualizer () |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. | |
Public Member Functions inherited from makVrv::DtInteractionVisualizer | |
| DtInteractionVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| CTOR. | |
| virtual | ~DtInteractionVisualizer () |
| DTOR. | |
| virtual void | setLocation (const DtVector &) |
| Call to scene object to set location. Placement is location + origin. | |
| void | setDelayTime (double d) |
| Duration of interaction. | |
| double | delayTime () const |
| Get the duration of the interaction. | |
Public Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| virtual | ~DtSceneObjectVisualizer () |
| virtual DtUniqueID | uniqueID () const |
| Return unique id of mySceneObjectAgent, if it exists, else returns 0;. | |
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| virtual void | setParent (DtStateVisualizer *p) |
| Override of base class setParent to simply set the parent without destroying/recreating model agents. | |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| virtual void | setElementID (const DtElementID &elementID) |
| DtElementID | elementID () const |
| virtual bool | show (int) |
| Override to show/hide scene object agent (if it exists) | |
| virtual bool | hide (int) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. | |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. | |
| virtual | ~DtStateVisualizer () |
| DTOR. | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. | |
| virtual void | initialize () |
| Initialize the visualizer. | |
| virtual bool | isVisible () const |
| Returns true if visible. | |
| virtual void | setSelected (bool) |
| Sets selected state. | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. | |
| const std::string & | name () const |
| virtual void | setPickable (bool) |
| Sets pickable state. | |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. | |
| bool | distribute () const |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. | |
Protected Member Functions | |
| void | createModelAgents () |
| Creates the model agent. If already created, makes it visible. | |
Protected Member Functions inherited from makVrv::DtInteractionVisualizer | |
| virtual void | destroyModelAgents () |
| Model agent is only destroyed in destructor. | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| Set any other additional visualizer information from the visual record. | |
| virtual void | setModelDefinitionForAgents () |
| Sets model definition for all the agents that this visualizer might be using. | |
Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| virtual DtSceneObjectAgent * | createObjectAgent () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. | |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signal< void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
Protected Attributes inherited from makVrv::DtInteractionVisualizer | |
| DtParticleSystemModelAgent * | myParticleSystemModel |
| DtAnimationModelAgent * | myAnimationModel |
| double | myLifeTime |
| double | myDelayTime |
| std::string | mySchema |
Visualizer for fire interactions (such as muzzle flash effects) This class will create a permanent effect.
If you wish the effect to be removed, make sure the delay time is 0. This visualizer will show fire interactions
| makVrv::DtFireInteractionVisualizer::DtFireInteractionVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
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virtual |
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virtual |
The instance's type info.
Implements makVrv::DtStateVisualizer.
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static |
This class's type info.
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protectedvirtual |
Creates the model agent. If already created, makes it visible.
Reimplemented from makVrv::DtSceneObjectVisualizer.