VR-Forces 4.1.1 Class Documentation
makVrv::DtGroundClampingUpdater Member List

This is the complete list of members for makVrv::DtGroundClampingUpdater, including all inherited members.

angleDifference(double prev, double curr)makVrv::DtGroundClampingUpdaterprotectedstatic
checkCulling(const DtVector &up) const makVrv::DtGroundClampingUpdaterprotected
ClampAll enum valuemakVrv::DtGroundClampingUpdater
ClampNone enum valuemakVrv::DtGroundClampingUpdater
ClampOrientation enum valuemakVrv::DtGroundClampingUpdater
ClampOrientationAndPosition enum valuemakVrv::DtGroundClampingUpdater
ClampOrientationAndUpright enum valuemakVrv::DtGroundClampingUpdater
ClampPosition enum valuemakVrv::DtGroundClampingUpdater
ClampPositionAndUpright enum valuemakVrv::DtGroundClampingUpdater
ClampUpright enum valuemakVrv::DtGroundClampingUpdater
computeGroundClampingHit(const DtVector &up, const DtVector &unclampedPosition, DtVector &hitLocation, DtVector &hitNormal)makVrv::DtGroundClampingUpdaterprotected
computeIntersectionOrigin(const DtVector &up, const DtVector &unclampedPosition, DtVector &origin) const makVrv::DtGroundClampingUpdaterprotected
computePerpendicularRotation(const DtVector &pos, const DtVector &hitNormal, const DtTaitBryan &orientation, DtTaitBryan &output)makVrv::DtGroundClampingUpdaterprotectedstatic
doGroundClamp()makVrv::DtGroundClampingUpdatervirtual
DtGroundClampingUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtGroundClampingUpdater
DtSceneObjectUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtSceneObjectUpdater
DtTickable(DtTickableManagerInterface *manager=NULL)makVrv::DtTickableprotected
findSceneObject()makVrv::DtSceneObjectUpdaterinline
GroundClampingMode enum namemakVrv::DtGroundClampingUpdater
isClamping() const makVrv::DtGroundClampingUpdater
isClampingOrientation() const makVrv::DtGroundClampingUpdaterinline
isClampingPosition() const makVrv::DtGroundClampingUpdaterinline
isClampingUp() const makVrv::DtGroundClampingUpdaterinline
lastUpdateTime() const makVrv::DtSceneObjectUpdatervirtual
myBecameEnabledThisTickmakVrv::DtGroundClampingUpdaterprotected
myCheckForCullmakVrv::DtGroundClampingUpdaterprotected
myClampAlwaysFlagmakVrv::DtGroundClampingUpdaterprotected
myClampCulledLastFramemakVrv::DtGroundClampingUpdaterprotected
myClampTimeThresholdmakVrv::DtGroundClampingUpdaterprotected
myCullCylinderScalemakVrv::DtGroundClampingUpdaterprotected
myDemakVrv::DtSceneObjectUpdaterprotected
myDeSharedStatemakVrv::DtSceneObjectUpdaterprotected
myEnabledFlagmakVrv::DtGroundClampingUpdaterprotected
myInManagermakVrv::DtSceneObjectUpdaterprotected
myIntersectionCachemakVrv::DtGroundClampingUpdaterprotected
myLastCacheUpdateTimemakVrv::DtGroundClampingUpdaterprotected
myLastClampTimemakVrv::DtGroundClampingUpdaterprotected
myLastUnclampedOrientationsmakVrv::DtGroundClampingUpdaterprotected
myLastUnclampedPositionsmakVrv::DtGroundClampingUpdaterprotected
myLastUpdateTimemakVrv::DtSceneObjectUpdaterprotected
myModemakVrv::DtGroundClampingUpdaterprotected
mySceneObjectmakVrv::DtSceneObjectUpdaterprotected
myTransformsmakVrv::DtSceneObjectUpdaterprotected
myUnclampedOrientationsmakVrv::DtGroundClampingUpdaterprotected
myUnclampedPositionsmakVrv::DtGroundClampingUpdaterprotected
myUniqueIdmakVrv::DtSceneObjectUpdaterprotected
needClampThisTick() const makVrv::DtGroundClampingUpdaterprotected
needsUpdate(DtTime tNow)makVrv::DtSceneObjectUpdatervirtual
Orientations typedefmakVrv::DtGroundClampingUpdaterprotected
Positions typedefmakVrv::DtGroundClampingUpdaterprotected
removeSpatial(int)makVrv::DtGroundClampingUpdatervirtual
resetToUnclamped()makVrv::DtGroundClampingUpdatervirtual
setCheckForCulling(bool)makVrv::DtGroundClampingUpdatervirtual
setClampAlways(bool enabled)makVrv::DtGroundClampingUpdatervirtual
setClampTimeThreshold(double)makVrv::DtGroundClampingUpdatervirtual
setCullCylinderRadiusScale(float scale)makVrv::DtGroundClampingUpdatervirtual
setEnabled(bool enabled)makVrv::DtGroundClampingUpdatervirtual
setMode(GroundClampingMode mode)makVrv::DtGroundClampingUpdatervirtual
setOrientation(const DtTaitBryan &ori)makVrv::DtGroundClampingUpdatervirtual
setOrientation(int index, const DtTaitBryan &)makVrv::DtGroundClampingUpdatervirtual
setPosition(const DtVector &position)makVrv::DtGroundClampingUpdatervirtual
setPosition(int index, const DtVector &)makVrv::DtGroundClampingUpdatervirtual
setSceneObject(DtSceneObject *sceneObject)makVrv::DtSceneObjectUpdatervirtual
setUpdaterOrientation(int vtx, const DtTaitBryan &ori)makVrv::DtSceneObjectUpdatervirtual
setUpdaterPosition(int vtx, const DtVector &pos)makVrv::DtSceneObjectUpdatervirtual
signal_updaterToBeDeletedmakVrv::DtSceneObjectUpdater
slot_sceneObjectToBeDeleted(const DtUniqueID &id)makVrv::DtSceneObjectUpdaterprotectedvirtual
targetIsMoving(const DtVector &newPos, const DtVector &lastPos) const makVrv::DtGroundClampingUpdaterprotected
targetIsTurning(const DtTaitBryan &newOri, const DtTaitBryan &lastOri) const makVrv::DtGroundClampingUpdaterprotected
terrainScaleTransformsIfNeeded()makVrv::DtSceneObjectUpdatervirtual
theClampDistThresholdmakVrv::DtGroundClampingUpdaterprotectedstatic
theClampOrientThresholdmakVrv::DtGroundClampingUpdaterprotectedstatic
theClampTimeThresholdmakVrv::DtGroundClampingUpdaterprotectedstatic
theIsectLengthmakVrv::DtGroundClampingUpdaterprotectedstatic
theMaxCacheIntervalmakVrv::DtGroundClampingUpdaterprotectedstatic
uniqueId() const makVrv::DtSceneObjectUpdaterinline
update(DtTime tNow)makVrv::DtGroundClampingUpdatervirtual
updaterOrientation(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updaterPosition(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updateSceneObject(DtTime tNow)makVrv::DtSceneObjectUpdater
~DtGroundClampingUpdater()makVrv::DtGroundClampingUpdatervirtual
~DtSceneObjectUpdater()makVrv::DtSceneObjectUpdatervirtual
~DtTickable()makVrv::DtTickableprotectedvirtual

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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