VR-Forces 4.1.1 Class Documentation
List of all members | Public Member Functions | Protected Member Functions | Friends
makVrv::DtSpeedTreeModel Class Reference

The DtSpeedTreeModel provides a TreeModel implementation which places A speedtree tree at the correct location in the scene. More...

Inheritance diagram for makVrv::DtSpeedTreeModel:
Inheritance graph
[legend]

Public Member Functions

virtual ~DtSpeedTreeModel ()
 DTOR.
virtual std::string className () const
 Get the class name of the model instance owner.
- Public Member Functions inherited from makVrv::DtTreeModel
virtual ~DtTreeModel ()
 DTOR.
virtual void setModelDefinition (const std::string &str)
 Set the model definition.
virtual void slot_modelInstanceCreated (DtModelInstance *instance)
 Slot called when DtTreeModel gets a model instance associated with it.
virtual void slot_modelInstanceToBeDestroyed (DtModelInstance *instance)
 Slot called right before a DtTreeModel has it's model instance deleted.
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Virtual Functions to be implemented, add this model to the scene.
virtual void removeFromScene ()
 Virtual Functions to be implemented, remove this model from the scene.
virtual void setSolid (bool soild)
 Make the tree geometry solid.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void saveModelToFile (const std::string &filename)
unsigned int transformSize () const
 Get the number of position/orientations this model has.
virtual void setPosition (int vtx, const DtVector &position)
 Set the position of a control vertex in the model.
virtual void removePosition (int vtx)
 Remove a transform at the given position.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Set the orientation of a vertex in the model.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual void setColor (float r, float g, float b, float a)
 set the model's color
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual void setVisible (bool isVisible)
 Set the visible state of the model.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
 Get the model instance.
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Protected Member Functions

 DtSpeedTreeModel (DtDe &de, DtUniqueID id)
 CTOR Constructor is protected because this class is created via the creator pattern.
- Protected Member Functions inherited from makVrv::DtTreeModel
 DtTreeModel (DtDe &de, DtUniqueID id)
 CTOR Constructor is protected because this class is created via the creator pattern.
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 Add this model to the scene as a prop.
virtual void initializeModelInstance ()
 Push any state maintained by the model to the model instance.
void slot_modelInstanceChanged (DtModelInstance *instance)
 Called when the model instance changed.

Friends

class DtSpeedTreeModelCreator
class DtSpeedTreeModelClassesCreator

Additional Inherited Members

- Public Attributes inherited from makVrv::DtTreeModel
boost::signal< void(const
std::string &)> 
signal_treeModelInstanceToBeDestroyed
 Signal emitted when the model instance is going to be destroyed.
boost::signal< void(const
std::string &)> 
signal_treeModelInstanceCreated
 Signal emitted when the model instance is created.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
- Protected Attributes inherited from makVrv::DtModel
DtDemyDe
const DtUniqueID myUniqueId

Detailed Description

The DtSpeedTreeModel provides a TreeModel implementation which places A speedtree tree at the correct location in the scene.

Constructor & Destructor Documentation

virtual makVrv::DtSpeedTreeModel::~DtSpeedTreeModel ( )
virtual

DTOR.

makVrv::DtSpeedTreeModel::DtSpeedTreeModel ( DtDe de,
DtUniqueID  id 
)
protected

CTOR Constructor is protected because this class is created via the creator pattern.

Member Function Documentation

virtual std::string makVrv::DtSpeedTreeModel::className ( ) const
virtual

Get the class name of the model instance owner.

This is used to control how model instances are created.

Reimplemented from makVrv::DtTreeModel.

Friends And Related Function Documentation

friend class DtSpeedTreeModelCreator
friend
friend class DtSpeedTreeModelClassesCreator
friend

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)