Public Member Functions |
| | DtWindowLine (DtDe &de, DtUniqueID id) |
| | CTOR.
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| virtual | ~DtWindowLine () |
| | DTOR.
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| virtual void | setVertex (unsigned int vertex, double x, double y) |
| | Set (or add) the specified vertex at <x,y>
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| virtual void | removeVertex (unsigned int vertex) |
| | Remove the specified vertex.
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| virtual void | setStartVertex (double x, double y) |
| | Set the start vertex of the line in screen coordinates from 0...1 Here for backward compatibility.
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| virtual void | setEndVertex (double x, double y) |
| | Set the end vertex of the line in screen coordinates from 0...1 Here for backward compatibility.
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| virtual void | setVisible (bool isVisible) |
| | Set the line visible or invisible.
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| virtual void | setWidth (unsigned int width) |
| | Set the entire line width.
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| virtual void | setColor (float r, float g, float b, float a) |
| | Set the color of the line.
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| virtual void | setStipplePattern (unsigned int pattern) |
| | Set a stipple pattern for the line.
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| virtual void | setStyleSegments (const std::vector< double > &segmentPercentages) |
| | Set the percentage lengths of the segments; creates and removes segments as necessary.
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| virtual void | setSegmentColor (unsigned int index, float r, float g, float b, float a) |
| | Set the color of a segment.
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| virtual void | setSegmentLightningStyle (unsigned int index, bool enableLightningStyle) |
| | Set a segment's lightning style (whether or not it looks like a lighting bolt)
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| virtual void | setSegmentStartArrow (unsigned int index, bool enableStartArrow) |
| | Turn on or off a segment's start arrow.
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| virtual void | setSegmentEndArrow (unsigned int index, bool enableEndArrow) |
| | Turn on or off a segment's end arrow.
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| virtual void | setSegmentStipplePattern (unsigned int index, unsigned int stipplePattern) |
| | Set the stipple pattern for a segment according to the OpenGL line stipple feature.
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| virtual void | setSegmentWidth (unsigned int index, unsigned int width) |
| | Set the width of a segment in pixels.
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| virtual void | setSegmentStartColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| | Set the color of the firt vertex in a segment.
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| virtual void | setSegmentEndColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| | Set the color of the end vertex in a segment.
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| virtual void | setInstance (DtWindowLineInstance *instance) |
| | Set or replace the line instance for the line Transfers ownership.
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| virtual DtWindowLineInstance * | instance () |
| | Get the line instance for the line.
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| | DtWindowObject (DtDe &de, DtUniqueID id) |
| | CTOR.
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| virtual | ~DtWindowObject () |
| | DTOR.
|
A model-like object that draws a 2D line.
A 2D line that can be represented in one of two ways: either it has a start position and end position, divided into segments, or it is multiple (> 2) vertices, each pair of which define a segment. Each segment consists of a percentage (first case only), color, style, arrow style, stipple pattern, and thickness.