Constructor & Destructor Documentation
| trpgCheckable::trpgCheckable |
( |
void |
| ) |
|
| virtual trpgCheckable::~trpgCheckable |
( |
void |
| ) |
|
|
virtual |
Member Function Documentation
| bool trpgCheckable::isValid |
( |
void |
| ) |
const |
Returns the state of the valid flag, or can be overriden by a subclass to do a more complex check.
Reimplemented in trpgLabel, trpgLabelPropertyTable, trpgLabelProperty, trpgSupportStyleTable, trpgSupportStyle, trpgTextStyleTable, trpgTextStyle, trpgChildRef, trpgAttach, trpgGroup, trpgGeometry, trpgTileHeader, trpgLocalMaterial, trpgTileTable, trpgModelTable, trpgModel, trpgTexTable, trpgTexture, trpgMatTable, trpgLightTable, trpgLight, trpgLightAttr, trpgMaterial, trpgTextureEnv, trpgwArchive, and trpgHeader.
| virtual TeAttrHdl trpgCheckable::GetHandle |
( |
| ) |
const |
|
inlinevirtual |
| virtual void trpgCheckable::SetHandle |
( |
TeAttrHdl |
hdl | ) |
|
|
inlinevirtual |
Member Data Documentation
| bool trpgCheckable::valid |
|
protected |
| bool trpgCheckable::writeHandle |
|
protected |
The documentation for this class was generated from the following file: