![]() |
VR-Forces 4.1.1 Class Documentation
|
Go to the source code of this file.
Classes | |
| struct | DtScriptedTaskManagerCallbackInfo |
| class | DtScriptedTaskManager |
| struct | DtScriptedTaskManager::ScenarioSystemPair |
| Map is by unique id of script. More... | |
Typedefs | |
| typedef DtCallbackList< const DtScriptedTaskManagerCallbackInfo & > ::DtCallbackFunctionType | DtScriptedTaskManagerCallbackFcn |
| Callback function definition for any kind of scripted task change. | |
Variables | |
| const int | DtScriptedTaskManagerCallbackInfoAdded = 1 |
| The scripted task manager contains information about all system level scripted tasks (loaded from the simulation model sets script directory plus whatever other directories are specified) as well as scripts for the currently loaded simulation. | |
| const int | DtScriptedTaskManagerCallbackInfoRemoved = 2 |
| const int | DtScriptedTaskManagerCallbackInfoUpdated = 3 |
| const int | DtScriptedTaskManagerCallbackInfoScriptIdChanged = 4 |
| const int | DtScriptedTaskManagerCallbackInfoScriptChanged = 5 |
| typedef DtCallbackList<const DtScriptedTaskManagerCallbackInfo&>::DtCallbackFunctionType DtScriptedTaskManagerCallbackFcn |
Callback function definition for any kind of scripted task change.
| const int DtScriptedTaskManagerCallbackInfoAdded = 1 |
The scripted task manager contains information about all system level scripted tasks (loaded from the simulation model sets script directory plus whatever other directories are specified) as well as scripts for the currently loaded simulation.
Info structure for callback. Reasons can be:
| const int DtScriptedTaskManagerCallbackInfoRemoved = 2 |
| const int DtScriptedTaskManagerCallbackInfoUpdated = 3 |
| const int DtScriptedTaskManagerCallbackInfoScriptIdChanged = 4 |
| const int DtScriptedTaskManagerCallbackInfoScriptChanged = 5 |