VR-Forces 4.1.1 Class Documentation
List of all members | Public Attributes
DtNetFlyAlongTask Struct Reference

This struct is the FIXED portion of the simulation network representation of a move along task. More...

Public Attributes

DtNetU8 myRouteNameLength
DtNetU8 myTraversalDirection
DtNetBoolean myStartAtClosestPoint
 [DtIteratorDirection::DtForward, DtIteratorDirection::DtReverse]
DtNetU8 myUseFixedPitch
 Start at nearest point along route (may be somewhere in the middle) if true, at beginning if false (beginning is first or last vertex, depending on traversal direction)
DtNetU32 myPadding2

Detailed Description

This struct is the FIXED portion of the simulation network representation of a move along task.

It is immediately followed by the variable length string name of the object to move along, and then padded to an 8 byte boundary.

Note this task is functionally the same as the move along task, except that it adds a flag and is only used by fixed wings

Member Data Documentation

DtNetU8 DtNetFlyAlongTask::myRouteNameLength
DtNetU8 DtNetFlyAlongTask::myTraversalDirection
DtNetBoolean DtNetFlyAlongTask::myStartAtClosestPoint

[DtIteratorDirection::DtForward, DtIteratorDirection::DtReverse]

DtNetU8 DtNetFlyAlongTask::myUseFixedPitch

Start at nearest point along route (may be somewhere in the middle) if true, at beginning if false (beginning is first or last vertex, depending on traversal direction)

DtNetU32 DtNetFlyAlongTask::myPadding2

The documentation for this struct was generated from the following file:

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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