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include
vrvCore
DtEnvironmentalAreaVisualizer.h
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/*********************************************************************
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** Copyright (c) 2012 MaK Technologies, Inc.
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#include <
vrvCore/vrvCore.h
>
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#include <
vrvCore/DtSceneObjectVisualizer.h
>
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#include <
vrvCore/DtTacticalGraphicStateListener.h
>
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class
DtVector
;
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namespace
makVrv
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{
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class
DtEnvironmentalStateListener;
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class
DtAreaFacadeInterface;
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class
DT_DLL_VRVCORE
DtEnvironmentalAreaVisualizer
:
public
DtSceneObjectVisualizer
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{
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public
:
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DtEnvironmentalAreaVisualizer
(
DtBaseConnection
& simulation,
DtStateListener
& listener,
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int
modelSet);
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virtual
~
DtEnvironmentalAreaVisualizer
();
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virtual
void
setColor(
float
r,
float
g,
float
b,
float
a);
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virtual
void
useDefaultColor();
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virtual
void
getColor(
float
& r,
float
& g,
float
& b,
float
& a)
const
;
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virtual
void
addPoint(
int
index,
const
DtVector
&);
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virtual
void
removePoint(
int
index);
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virtual
void
modifyPoint(
int
index,
const
DtVector
&);
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virtual
void
setPoints(
const
DtEnvironmentalStateListener::ControlPointsList
&);
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virtual
void
setSelected(
bool
b );
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virtual
void
resetSpatial();
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virtual
void
createModelAgents();
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virtual
void
setStipplePattern(
unsigned
short
);
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virtual
unsigned
short
lineStipple()
const
;
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virtual
void
setFillStyle(
vrvTacticalGraphicUtilities::FillStyle
);
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virtual
vrvTacticalGraphicUtilities::FillStyle
fillStyle()
const
;
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virtual
void
setPenStyle(
vrvTacticalGraphicUtilities::PenStyle
);
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virtual
void
setLineWidth(
int
);
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virtual
void
setOrigin(
const
DtVector
&);
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virtual
void
setUseDynamicOrigin(
bool
);
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protected
:
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virtual
void
destroyModelAgents();
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virtual
void
setModelDefinitionForAgents();
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virtual
DtAreaFacadeInterface
* createAreaFacadeInterface() = 0;
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virtual
void
setVisualizerDefinition(
const
DtVisualizerDefinition
& visDef );
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virtual
DtVector
offsetAtPosition(
const
DtVector
& position)
const
;
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virtual
void
setSolid(
bool
);
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virtual
void
setupArea(
DtAreaFacadeInterface
*);
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protected
:
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DtTacticalGraphicStateListener
&
myAreaListener
;
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DtAreaFacadeInterface
*
myAreaFacade
;
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DtEnvironmentalStateListener::ControlPointsList
myControlPoints
;
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int
myLineWidth
;
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int
myDefaultLineWidth
;
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float
myColor[4];
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float
myDefaultColor[4];
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DtVector
myPointOffset
;
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bool
myUseDynamicOrigin
;
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unsigned
short
myLineStipple
;
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vrvTacticalGraphicUtilities::FillStyle
myFillStyle
;
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bool
myFillColorSet
;
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float
myFillColor
;
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bool
myScribed
;
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};
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}
Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)