behavior for a ground vehicle aggregate entity to drive and follow each other on and off roads and routes
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Public Member Functions |
| | DtConvoyTaskController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| | (const DtString&,DtVrfObject*,DtSimManager*,
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| virtual | ~DtConvoyTaskController () |
| | Default destructor.
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| virtual bool | init () |
| | Initializes the controller. Mostly sets up the ConvoyPSR.
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| virtual DtString | type () const |
| | Returns a string identifies the class type of component.
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| virtual void | clearTask () |
| | Clears the task to start it anew again.
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| virtual void | registerTaskMsgCallbacks () |
| | Registers task and set data request callbacks for the convoy tasks.
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| virtual void | tick () |
| | This gives the thread of control to the component.
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| virtual bool | createPSR () |
| | DtSingleTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0) |
| | (const DtString& name,
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| virtual | ~DtSingleTaskControllerComponent () |
| | destructor
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| virtual void | postTick () |
| | Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)).
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| virtual bool | beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState) |
| | Called by the task manager when this controller should start executing the specified task.
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| virtual void | taskNotify (const DtSimTask &task) |
| | This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is.
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| virtual void | taskComplete (bool success=true) |
| | If we are currently tasked, this will cause us to notify the entity that we're done and delete the task.
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| virtual int | sendSubtask (DtSimTask &task) |
| | Sends subtask to ourself.
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| virtual void | clearSubtask (int subtaskId) |
| | Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()).
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| virtual void | addPendingSubtaskId (int subtaskId) |
| | Adds given subtask Id to list of pending subtasks.
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| virtual bool | findPendingSubtaskId (int subtaskId) |
| | Checks to see if given subtaskId exists in our list of pending subtasks.
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| virtual void | removePendingSubtaskId (int subtaskId) |
| | Removes pending subtask from list of subtasks for this component.
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| virtual void | removeAllPendingSubtaskIds () |
| | Clear all pending subtasks from our list of subtasks.
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| virtual std::vector< int > | currentPendingSubstaskIds () const |
| | Returns the list of all currently pending subtask ids for this controller.
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| virtual void | clearCurrentTaskMessage () |
| | Returns the current subtask with the specified id.
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| virtual DtTaskMessage * | currentTaskMessage () const |
| | Get a pointer to the message that was used to task this entity.
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| virtual DtSimTaskStatePtr | currentTaskState () const |
| virtual bool | decideToGiveUpTask () const |
| | This function is used to determine if the controller should give up trying to execute the current task.
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| virtual void | giveUpTask () |
| | Called when controller is tasked and decideToGiveUp() returns true.
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| virtual bool | taskActive (int taskId) const |
| |
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| virtual bool | clearTopLevelTasks () |
| | If this controller has any top level tasks (not subtasks), they are cleared.
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| virtual void | clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType) |
| | Clears any top level tasks on this controller that conflict with the conflict task type.
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| virtual void | clearTasksByType (const DtSimTaskMessageType &taskType) |
| | Clears any tasks of the specified type running in this controller.
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| virtual void | clearTaskById (int taskId) |
| | Clears any task of the specified ID running in this controller.
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virtual std::list
< DtTaskMessage * > | currentTaskMessages () const |
| |
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| virtual DtTaskWithTaskStateListPtr | topLevelTasks () const |
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| | DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0) |
| | (const DtString& name,
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| virtual | ~DtTaskControllerComponent () |
| | destructor
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| virtual bool | showCurrentTaskInGui () const |
| virtual void | setRadio (DtSimBaseRadio *radio) |
| | Calls registerTaskMsgCallbacks.
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| virtual void | addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr) |
| | Adds a new function for processing the specified task type.
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| virtual void | addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr) |
| | Deprecated form of addTaskProcessorCallback.
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| virtual void | removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr) |
| | Undoes anything done by addTaskProcessorCallback().
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| virtual void | removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr) |
| | Deprecated form of removeTaskProcessorCallback.
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| virtual void | enable () |
| | Overridden to call registerTaskMsgCallbacks().
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| virtual void | disable () |
| | Overridden to 1) remove any task message callbacks registered by this controller 2) call clear task.
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| virtual void | sendTaskCanceled (DtTaskMessage *taskMsg) |
| | Sends the task canceled report for the specified message.
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| virtual void | setTasked (bool tasked) |
| | The current tasked state of this controller.
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| virtual bool | tasked () const |
| | The current tasked state of this controller.
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| | DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| | (const DtString& name,
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| virtual | ~DtControllerComponent () |
| | destructor
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| virtual DtSimBaseRadio * | radio () |
| | The radio this component is listening to.
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| | DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| virtual | ~DtSimComponent () |
| | destructor
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| void | setParentSystem (DtComponentSystem *system) |
| | Sets the parent system of this component.
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| virtual bool | postAddComponentsInit () |
| | Called after all components have been created, initialized and added to the component manager.
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| virtual void | preFirstTickInit () |
| | This function can be overridden to initialize a component before it is ticked for the first time.
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| virtual void | timedTick () |
| | This version of tick checks to see if the time to tick has arrived.
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| virtual void | setMinTickPeriod (double minTickPeriod) |
| | specifies a minimum tick period (which can also be thought of as
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| virtual double | minTickPeriod () const |
| | access the minimum tick period
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| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| | set the variance in the minimum tick time
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| virtual double | minTickPeriodVariance () const |
| | access the variance in the minimum tick period
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| virtual void | setNextTickTime (double nextTickTime) |
| | The next tick time is normally calculated internally.
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| virtual double | nextTickTime () const |
| | access the next tick time
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| virtual double | calculateNextTickTime () const |
| | The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
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| virtual double | calculateFirstTickTime () const |
| | Returns the first time value that the component should tick at.
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| virtual void | setEntity (DtVrfObject *entity) |
| | The entity's state repository is the place that actuator components make updates and other components look to see our current state.
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| virtual DtSimComponent * | nextComponent () |
| | List management functions.
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| virtual DtSimComponent * | prevComponent () |
| virtual void | setListItem (DtListItem *item) |
| | Used by DtComponentList.
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| virtual DtListItem * | listItem () |
| virtual void | putData (FILE *fp, int indentLevel=0) |
| | putData writes our type, which is provided by the virtual type accessor of the deriving class.
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| virtual DtlObjPtr | getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| | getData is just used to get us past the type in the data stream, since it's not actual stored.
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| virtual void | addInputPort (DtInputPort *port) |
| | Adds this input port to the components input port list so that other components can look it up and attach to it.
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| virtual void | removeInputPort (DtInputPort *port) |
| virtual DtInputPort * | lookupInputPort (const DtString &portName) |
| | Returns a pointer to the input port registered on this component with the specified name.
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| virtual DtList | inputPortList () const |
| | Returns the list of DtInputPorts registered on this component.
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| virtual void | addOutputPort (DtOutputPort *port) |
| | Adds this output port to the components output port list so that other components can look it up and attach to it.
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| virtual void | removeOutputPort (DtOutputPort *port) |
| virtual DtOutputPort * | lookupOutputPort (const DtString &portName) |
| | Returns a pointer to the output port registered on this component with the specified name.
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| virtual DtList | outputPortList () const |
| | Returns the list of DtOutputPorts registered on this component.
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| virtual void | addInputPortGroup (DtInputPortGroup *group) |
| | Adds this input port to the components input port list so that other components can look it up and attach to it.
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| virtual void | removeInputPortGroup (DtInputPortGroup *group) |
| virtual DtInputPortGroup * | lookupInputPortGroup (const DtString &groupName) |
| | Returns a pointer the input port group registered on this component with the specified name.
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| virtual DtList | inputPortGroupList () const |
| | Returns the list of DtInputPortGroups registered on this component.
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| virtual void | addOutputPortGroup (DtOutputPortGroup *group) |
| | Adds this output port group to the components output port group list so that other components can look it up and attach to it.
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| virtual void | removeOutputPortGroup (DtOutputPortGroup *group) |
| virtual DtOutputPortGroup * | lookupOutputPortGroup (const DtString &groupName) |
| | Returns a pointer the output port group registered on this component with the specified name.
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| virtual DtList | outputPortGroupList () const |
| | Returns the list of DtOutputPortGroups registered on this component.
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| virtual int | priority () const |
| | Return the current connection priority for this component.
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| virtual void | setPriority (int priority) |
| | Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
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| double | dT () const |
| | This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
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| virtual void | setDT (double deltaT) |
| | Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
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| virtual void | setComponentDescriptor (DtComponentDescriptor *componentDescriptor) |
| | The component descriptor specified in the order of battle file or parameter file that was used to create this component.
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virtual const
DtComponentDescriptor * | componentDescriptor () const |
| virtual bool | tickWhileDestroyed () const |
| | If the component returns true here, it will be ticked regardless of the destroyed state of the host entity.
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| DtVrfProcessStateRepositoryManager * | psrManager () |
| virtual DtString | componentFullName () const |
| virtual bool | isEnabled () |
| | Is this component enabled or not.
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| virtual void | setIsEnabled (bool yesNo) |
| | Is this component enabled or not.
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| virtual DtOutputStream & | objectConsoleDebug () const |
| virtual DtOutputStream & | objectConsoleVerbose () const |
| virtual DtOutputStream & | objectConsoleInfo () const |
| virtual DtOutputStream & | objectConsoleWarn () const |
| virtual DtOutputStream & | objectConsoleError () const |
| virtual DtSimResourceManager & | resourceManager () |
virtual const
DtSimResourceManager & | resourceManager () const |
| | DtReaderWriter () |
| | default constructor
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| | DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | real constructor Setting the readonly flag prevents object from writing itself to the stream.
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| | DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| | copy constructor
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| | DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| | assignment operator
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| virtual | ~DtReaderWriter () |
| | destructor
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| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Top level call to write itself to file.
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| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| | Top level to read itself from an input stream.
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| virtual void | writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
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| virtual DtSymbolString | name () const |
| | Accessor for name of this readable/writable object.
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| virtual void | addAlias (const DtSymbolString &alias) |
| | Add an alias as an alternative name for this object.
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| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| | Set read-only flag.
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| virtual bool | isReadonly () const |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| | Sets the myVariableIsBound flag to false.
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| virtual void | setName (const DtString &) |
| | Set the name of the object.
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| virtual const char * | readerWriterType () const |
| | Used to supply a string type that this reader writer type is.
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| virtual DtString | prettyPrint () const |
| | Routine to return a human readable form of the reader/writer variable.
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| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| | Runs a variable binding pass on this reader writer and any of its children.
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virtual std::list
< DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| | Returns true if this variable has a child p in it's chain.
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| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| | The specified flags are used for optional values.
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| virtual bool | valueSpecified () const |
| | The specified flags are used for optional values.
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| virtual bool | isVariableReference () const |
| | Specifies whether or not this reader writer is really a variable that is specified elsewhere.
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| virtual void | setIsVariableReference (bool value) |
| virtual DtSymbolString | variableName () const |
| | The variable name, if this object is a variable reference.
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| virtual void | setVariableName (const DtSymbolString variableName) |
| | The variable name, if this object is a variable reference.
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| const DtReaderWriterRegistry & | registry () const |
| | Collection of child DtReaderWriter nodes owned by this object.
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| DtReaderWriterRegistry & | registry () |
| | Collection of child DtReaderWriter nodes owned by this object.
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Protected Member Functions |
| void | onObjectAboutToBeRemoved (DtVrfObject *obj) |
| | Handles the removal of the destination control object.
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| virtual void | onModifyVrfObject (DtVrfObject *obj) |
| | Handles the change of vertices of the destinatino control object.
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| virtual void | onConvoyTask (DtSimMessage *msg) |
| | Issues DtMoveIntoFormationTask to ourself, at current location, heading given in incoming DtTurnToHeadingTask, keeping existing formation, and not applying formation to subordinates.
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| virtual void | onTaskComplete (const DtVrfObjectMessage *msg) |
| | Handles all task complete messages for this controller.
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| virtual void | sendTaskToSubordinate (const DtSimTask &task, const DtString &subordinateObjectName) |
| | Used to send tasks to a particular subordinate.
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| virtual void | sendSetToSubordinate (DtSetDataRequest &request, const DtString &subordinateObjectName) |
| | Used to send set messages to a particular subordinate.
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| virtual bool | setupTask (const DtVrfObject *aggregate, const DtVrfObject *destination, bool pathPlan) |
| | Sets up a convoy task based on the parameters.
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| virtual DtVector | findAssemblyPoint (const DtVrfObject *aggregate, const DtVector &destination, bool haveRails, const Coordinate_System *coordSys) |
| | Finds the point in which the subordinates will assemble and drive to before driving on roads/rails/along routes.
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| virtual DtRwRailSegment * | createEntrySegment (const DtVrfObject *entity, const DtVector &assemblyPoint, const Coordinate_System *coordSys) const |
| | Creates the entry segment for an entity (individual, non-aggregate) so as to enter into a road relatively smoothly.
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| virtual bool | setupSubordinates (const DtVrfObject *aggregate, bool clearSubs, bool leaderSet=false) |
| | Sets up the subordinates for this controller to worry about in the aggregate.
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| virtual void | setupLeadOnDistance (int numberOfEntities, float distanceBetween) |
| | Sets up the lead on distance the leader will have on the road/rail ahead of everyone else before he stops to wait for the others to get on the rail.
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| virtual bool | createDirectRailPath (const DtVrfObject *leadEntity, const DtVrfObject *destination) |
| | Creates the rail path for which the convoy will drive on.
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| virtual bool | areSeparationDistancesWithinRange (const DtConvoyPSR::DtRwSubordinateList &subordinates, const float distance, const float tolerance, const Coordinate_System *coordSys) |
| | Checks to ensure the separation distances in the convoy are still within acceptable boundries.
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| virtual void | setLeaderSpeed (const float speed) |
| | Sets the speed of the convoy leader.
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| virtual void | resettingPhaseTick (bool retask=true) |
| | This function is called in tick() when the convoy phase is set to resetting.
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| virtual void | startingPhaseTick () |
| | This function is called in tick() when the convoy phase is set to starting.
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| virtual void | assemblingPhaseTick () |
| | This function is called in tick() when the convoy phase is set to assembling.
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| virtual void | convoyingPhaseTick () |
| | This function is called in tick() when the convoy phase is set to convoying.
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| virtual void | finishingPhaseTick () |
| | This function is called in tick() when the convoy phase is set to finishing.
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| virtual DtVector | findIntersectionOfLineAndCircle (const DtVector ¢erPoint, const DtVector &endPoint, double radius, const Coordinate_System *coordSys) const |
| | Finds the intersection point of a circle and a radius line drawn in that circle.
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| virtual bool | getEntityToPathEntry (const DtVrfObject *entity, const DtVector &assemblyPoint, const Coordinate_System *coordSys) |
| | Gets the specified single entity (non-aggregate) to the assembly point, which is presumably the start of the road.
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| virtual DtRailSegment * | findClosestEntryRail (const DtVrfObject *aggregate, const double &radius, DtRailSegmentList *rails, int &railNumber, const Coordinate_System *coordSys) const |
| | This function finds the closest rail to enter a path.
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| virtual bool | isPointWithinRadius (const DtVector ¢er, double radius, const DtVector &point, const Coordinate_System *coordSys) const |
| | Finds whether a given point is within the given radius.
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| virtual bool | findPointOnRailOutsideSphere (const DtVector ¢er, const double &radius, const DtRailSegment *segment, DtVector &resultPoint, const Coordinate_System *coordSys) const |
| | Finds a point outside of the sphere on a rail, given a particular rail segment.
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| virtual void | registerDestinationChangedCallback () |
| | Registers the necessary callbacks for any changes in control objects.
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| virtual void | unregisterDestinationChangedCallback () |
| | Unregisters the necessary callbacks for any changes in control objects.
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| virtual bool | updateConvoySubordinates (DtVrfObject *aggregate, std::vector< DtString > &tempList, bool recursive=false) |
| | This function is recursive.
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| virtual bool | isEntityPartOfConvoy (const DtString &name) const |
| | Returns true if the named entity is part of the convoy.
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| virtual bool | isEntityIndependentlyTasked (const DtVrfObject *entity) const |
| virtual void | setConvoyFollowing () |
| virtual void | destroyedPhaseTick () |
| double | maxSearchRadius (const DtPoint &start, const DtPoint &end) |
| virtual bool | startPathPlan (const DtVrfObject *leadEntity, const DtVrfObject *destination) |
| | Starts an asynchronous path plan.
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| virtual bool | pathPlanFinished () |
| | Called when the path planning is done - sets up the rail path and sets the convoy status to "starting".
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| virtual DtVector | groundClamp (const DtVector &point, DtGeodeticCoord &lastPoint) const |
| | Will ground clamp the supplied point and return the ground clamped point.
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| virtual void | clearPendingSubtasks () |
| | Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type.
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| virtual void | clearSubtasksByType (const DtSimTaskMessageType &taskType) |
| | Clear all subtasks of a given type.
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behavior for a ground vehicle aggregate entity to drive and follow each other on and off roads and routes
End User Description: The DtConvoyTaskController responds to convoy-related tasks. It executes convoy behavior for the aggregate as a whole by issuing radio messages to aggregate members to carry out the convoy-related task.
This controller may only be configured as a part of an entity that has a convoy-task-controller.
Developer Description: The DtConvoyTaskController class sends several messages as appropriate to its subordinates. The aggregate considers itself complete once it has received task complete reports from all of the subordinates participating in the task at the end of the road or route or path. Uses Descriptor Type: DtConvoyDescriptor