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VR-Forces 4.1 Class Documentation
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Class that represents a tactical graphic element. More...
Public Attributes | |
| std::string | myObjectHandle |
| std::string | mySymbolIdentifier |
| std::string | myAffiliation |
| std::string | myOverlayHandle |
| std::string | mySymbolClassChoice |
| std::string | myName |
| std::string | myEnumeration |
| std::string | myForceHandle |
| std::map< std::string, DtMSDLScenarioContentsItem > | myContents |
| DtVrfObject * | myObject |
| std::vector< DtVector > | myLocations |
| All points are in geocentric. | |
Class that represents a tactical graphic element.
| std::string DtMSDLSimulatedTacticalGraphic::myObjectHandle |
| std::string DtMSDLSimulatedTacticalGraphic::mySymbolIdentifier |
| std::string DtMSDLSimulatedTacticalGraphic::myAffiliation |
| std::string DtMSDLSimulatedTacticalGraphic::myOverlayHandle |
| std::string DtMSDLSimulatedTacticalGraphic::mySymbolClassChoice |
| std::string DtMSDLSimulatedTacticalGraphic::myName |
| std::string DtMSDLSimulatedTacticalGraphic::myEnumeration |
| std::string DtMSDLSimulatedTacticalGraphic::myForceHandle |
| std::map<std::string, DtMSDLScenarioContentsItem> DtMSDLSimulatedTacticalGraphic::myContents |
| DtVrfObject* DtMSDLSimulatedTacticalGraphic::myObject |
| std::vector<DtVector> DtMSDLSimulatedTacticalGraphic::myLocations |
All points are in geocentric.