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VR-Forces 4.1 Class Documentation
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Input ports are data ports owned by data consumers. More...

Public Member Functions | |
| DtMultiConnectionInputPort (const DtString &portName) | |
| Constructor. | |
| virtual | ~DtMultiConnectionInputPort () |
| Destructor. | |
| virtual void | receiveData (DtPortData *data, const DtPortConnection *conn) |
| clones the specified DtPortData into the connection slot corresponding to the connection. | |
| virtual bool | attemptToActivateConnection (DtPortConnection *conn, int connectionPriority) |
| Activated this connection by adding an entry for it in the myCurrentConnections list. | |
| virtual bool | canActivate (const DtPortConnection *conn, int connectionPriority) const |
| Checks if this connection can be the active connection. | |
| virtual void | deactivateConnection (DtPortConnection *conn) |
| If conn is the currently active connection, it is deactivated and this port has no active input connection. | |
| virtual bool | activeConnection () const |
| Returns true if there is an active connection into this port. | |
| virtual bool | connectionActive (const DtPortConnection *connection) const |
| Returns true if the specified connection is currently active. | |
| virtual int | connectionPriority () const |
| Always returns -1, since any number of active input conenctions are always allowed. | |
Public Member Functions inherited from DtInputPort | |
| DtInputPort (const DtString &portName) | |
| Constructor. | |
| virtual | ~DtInputPort () |
| Destructor. | |
| virtual const DtString & | name () const |
| Returns the name string of this port. | |
| virtual bool | acceptType (const DtString &type) const =0 |
| Returns true if this port should accept the recipt of the specified DtPortData type. | |
| virtual void | addConnection (DtPortConnection *conn) |
| Add an incomming connection to this port. | |
| virtual void | removeConnection (DtPortConnection *conn) |
| Remove an incomming connection to this port. | |
| virtual const DtList * | connectionList () const |
| Returns the list of input connections to this port. | |
| virtual bool | newData () const |
| Returns true if there is new data on this port that has not been received. | |
| virtual void | dataReceived () |
| Clears the newData flag on this port. | |
| virtual bool | enabled () const |
| Enables/disables the port. | |
| virtual void | setEnabled (bool flag) |
| Enables/disables the port. | |
Protected Attributes | |
| DtMultiConnectionInputPortConnectionMap | myCurrentConnections |
Protected Attributes inherited from DtInputPort | |
| DtString | myName |
| bool | myNewDataFlag |
| bool | myEnabled |
| DtList | myConnectionList |
Private Member Functions | |
| DtMultiConnectionInputPort () | |
| Not implemented. | |
| DtMultiConnectionInputPort (const DtMultiConnectionInputPort &) | |
| Not implemented. | |
| DtMultiConnectionInputPort & | operator= (const DtMultiConnectionInputPort &) |
| Not implemented. | |
Input ports are data ports owned by data consumers.
They receive data from a DtPortConnection, and make that data available to the user of the input port. Users of the port should call newData() to check if new data has arrived on this port, and then call dataReceived() to signal that they have received and processed the data currently on the port.
DtSinleConnectionInputPorts allow only a single active connection at a time. If a connection with a better priority attempts to activate, other connections will be deactivated.
This is an abstract base class. Derived types must provide an acceptType method that specifies which DtPortData types this port is capable if receiving, and accessors for the values within the DtPortData types it is accepting.
| DtMultiConnectionInputPort::DtMultiConnectionInputPort | ( | const DtString & | portName | ) |
Constructor.
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Destructor.
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private |
Not implemented.
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private |
Not implemented.
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private |
Not implemented.
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clones the specified DtPortData into the connection slot corresponding to the connection.
conn must be an active connection for the data to be received.
Implements DtInputPort.
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Activated this connection by adding an entry for it in the myCurrentConnections list.
Implements DtInputPort.
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Checks if this connection can be the active connection.
Implements DtInputPort.
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If conn is the currently active connection, it is deactivated and this port has no active input connection.
Implements DtInputPort.
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Returns true if there is an active connection into this port.
Implements DtInputPort.
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Returns true if the specified connection is currently active.
Implements DtInputPort.
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Always returns -1, since any number of active input conenctions are always allowed.
Implements DtInputPort.
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protected |