Protected Attributes |
| btCollisionObject * | myCollisionObject |
| | The btCollisionObject that represents this node in the bullet collision world.
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| int | myPendingRequestId |
| | The child number of the current pending request.
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Constructor & Destructor Documentation
| DtNodeUserData::DtNodeUserData |
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inline |
| virtual DtNodeUserData::~DtNodeUserData |
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inlineprotectedvirtual |
Member Function Documentation
| virtual btCollisionObject* DtNodeUserData::collisionObject |
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const |
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inlinevirtual |
| virtual void DtNodeUserData::setCollisionObject |
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btCollisionObject * |
collisionObject | ) |
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inlinevirtual |
| virtual const int DtNodeUserData::pendingRequestId |
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const |
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inlinevirtual |
| virtual void DtNodeUserData::setPendingRequestId |
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int |
id | ) |
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inlinevirtual |
Member Data Documentation
| btCollisionObject* DtNodeUserData::myCollisionObject |
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protected |
| int DtNodeUserData::myPendingRequestId |
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protected |
The child number of the current pending request.
Example, when we request the first child, pendingRequestId should be set to 0, and reset to -1 when the request is completed. If this id is not set to -1, meaning there is a pending request, we will not attempt to page in any more children of this node. Used by pagedLOD nodes.
Referenced by pendingRequestId(), and setPendingRequestId().
The documentation for this class was generated from the following file: