VR-Forces 4.1 Class Documentation
List of all members | Public Member Functions | Protected Member Functions | Protected Attributes | Private Member Functions
DtSimKinematicState Class Reference

class DtSimKinematicState: This class encapsulates the kinematic state of an object wrt to the local (database) and network (geocentric) coordinate systems, as well as wrt it's own parent for attached objects such as launchers. More...

Inheritance diagram for DtSimKinematicState:
Inheritance graph
[legend]

Public Member Functions

 DtSimKinematicState (DtSimObjectStateRepository *stateRep, const DtString &name=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=NULL)
 Constructor.
 DtSimKinematicState (DtSimObjectStateRepository *stateRep, const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 DtSimKinematicState (const DtSimKinematicState &orig, const DtString &name=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 Copy Constructor.
 DtSimKinematicState (const DtSimKinematicState &orig, const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=0)
const DtSimKinematicStateoperator= (const DtSimKinematicState &orig)
 Assignment Operator.
virtual ~DtSimKinematicState ()
 Destructor.
virtual DtSimKinematicStateclone (const DtString &name=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=NULL) const
 Clone.
virtual DtSimKinematicStateclone (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL) const
virtual const DtVectorparentPosition () const
virtual void setParentPosition (const DtVector &position)
virtual const DtVectorparentVelocity () const
virtual void setParentVelocity (const DtVector &velocity, bool recomputeSpeed=true)
virtual DtReal parentSpeed () const
virtual const DtVectorparentAcceleration () const
virtual void setParentAcceleration (const DtVector &acceleration)
virtual const DtTaitBryan & parentOrientation () const
virtual void setParentOrientation (const DtTaitBryan &orientation, DtKinematicStateCS::DtRotationConstraint recomputeMatrix=DtKinematicStateCS::RotateAboutX)
virtual const DtDcm & parentOrientationMatrix () const
virtual void setParentOrientationMatrix (const DtDcm &orientationMatrix, bool recomputeEulers=true)
virtual const DtVectorworldPosition () const
virtual void setWorldPosition (const DtVector &position)
virtual const DtVectorworldVelocity () const
virtual void setWorldVelocity (const DtVector &velocity, bool recomputeSpeed=true)
virtual DtReal worldSpeed () const
virtual const DtVectorworldAcceleration () const
virtual void setWorldAcceleration (const DtVector &acceleration)
virtual const DtTaitBryan & worldOrientation () const
virtual void setWorldOrientation (const DtTaitBryan &orientation, DtKinematicStateCS::DtRotationConstraint recomputeMatrix=DtKinematicStateCS::RotateAboutX)
virtual const DtDcm & worldOrientationMatrix () const
virtual void setWorldOrientationMatrix (const DtDcm &orientationMatrix, bool recomputeEulers=true)
virtual DtVector bodyVelocity () const
virtual DtTaitBryan topoEuler () const
virtual double heading () const
virtual double pitch () const
virtual double roll () const
virtual const DtVectorrotationalVelocity () const
virtual void setRotationalVelocity (const DtVector &rotationalVelocity)
virtual
DtKinematicStateCS::DtRotationConstraint 
rotationConstraint () const
virtual void setRotationConstraint (DtKinematicStateCS::DtRotationConstraint constraint)
virtual
DtKinematicStateCS::DtSimOrientationType 
orientationType () const
 Wrapper for DtKinematicStateCS functions.
virtual void setOrientationType (DtKinematicStateCS::DtSimOrientationType orientationType)
virtual
DtSimObjectStateRepository
stateRepository () const
virtual void parentKinematicsChanged ()
DtCoordSysValidationVectorparentVV ()
DtCoordSysValidationVectorworldVV ()
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtReaderWriter::appPath())
 Override to check for invalid parent and world state date before writing self to file.
virtual void validateParentState ()
 Validates all values (if they are invalid) including world and parent.
virtual void validateWorldState ()
virtual void validateState ()
virtual void clearWorldVertices ()
 Clears out vertex list.
virtual void copyWorldVertices (const DtList &)
virtual void addWorldVertex (const DtVector &vertex, DtVector &newGeometricCenter)
 Object geometry methods – these methods reference some information in the world kinematic state.
virtual void setWorldVertices (const DtVertexList &vertices, DtVector &newGeometricCenter)
 Sets world vertices and translates them to body coordinates.
virtual void setWorldVertices (const DtList &vertices, DtVector &newGeometricCenter)
virtual const DtVertexListworldVertices () const
 Returns world vertices and iterator of world vertices.
virtual const DtRwVectorIteratorworldVertexIterator () const
virtual void removeVertex (int)
 Removes vertex at the specified position.
virtual void setGeometryNeedsUpdate (bool)
 Sets flags to update vertices.
virtual void invalidateWorldGeometry ()
 Sets the myObjectGeometryInvalid flag to true.
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
virtual ~DtReaderWriter ()
 destructor
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Protected Member Functions

virtual const DtKinematicStateCSparentKinematicState () const
 Get / set kinematic state in parent coords.
virtual DtKinematicStateCSparentKinematicState ()
virtual void setParentKinematicState (const DtKinematicStateCS &parentKinematicState)
virtual const DtKinematicStateCSworldKinematicState () const
 Get / set kinematic state in world coords.
virtual DtKinematicStateCSworldKinematicState ()
virtual void setWorldKinematicState (const DtKinematicStateCS &worldKinematicState)
virtual void setWorldPositionFromParent ()
 Update the world position from the parent's position.
virtual void setWorldOrientationFromParent ()
 Update the world orientation from the parent's orientation.
virtual bool calculateGeometricCenter (const DtList &vertices, DtVector &geometricCenter) const
 Given the list, finds the geometric center of the points in the list.
virtual void calculateBodyCoordinates (const DtList &worldVertices)
 Given the current world position and world orientation, calculate body coordinates.
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual void putData (FILE *fp, int indentLevel=0)
 Deriving class overrides these to get/put class specific data.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.

Protected Attributes

DtKinematicStateCS myParentKinematicState
 position, velocity, acceleration, orientation (Euler and DCM), and rotational velocity in parent's coordinate system
DtKinematicStateCS myWorldKinematicState
 position, velocity, acceleration, orientation (Euler and DCM), and rotational velocity in database coordinate system (same as parent for base object)
DtVertexList myWorldVertices
DtCoordSysValidationVector myParentVV
 XXX This will not be here...
DtCoordSysValidationVector myWorldVV
DtRwVector myRotationalVelocity
 this is the rate at which the object is rolling, pitching and yawing
DtSimObjectStateRepositorymyStateRepository
DtTaitBryan myTopoEuler
bool myTopoInvalid
bool myObjectGeometryInvalid
 If true, and if this item is attached to a parent, redo object geometry.
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Private Member Functions

 DtSimKinematicState ()
 Default Constructor. Do not use.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (FILE *fp, int indentLevel)
static const
DtVariableBindingsList
nullVariableReference ()
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
static const DtFilename & appPath ()
 Gets the current working directory.
static DtReaderWriterFactoryfactory ()
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
static DtGetSelfCallbackInfo thePostGetSelfCallback
static DtPutSelfCallbackInfo thePrePutSelfCallback
static const DtVariableBindingsList theEmptyVariableBindingsList
static DtReaderWriterFactory theFactory

Detailed Description

class DtSimKinematicState: This class encapsulates the kinematic state of an object wrt to the local (database) and network (geocentric) coordinate systems, as well as wrt it's own parent for attached objects such as launchers.

Constructor & Destructor Documentation

DtSimKinematicState::DtSimKinematicState ( DtSimObjectStateRepository stateRep,
const DtString name = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = NULL 
)

Constructor.

DtSimKinematicState::DtSimKinematicState ( DtSimObjectStateRepository stateRep,
const DtSymbolString name,
DtReaderWriterRegistry parentRegistry = NULL 
)
DtSimKinematicState::DtSimKinematicState ( const DtSimKinematicState orig,
const DtString name = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = 0 
)

Copy Constructor.

DtSimKinematicState::DtSimKinematicState ( const DtSimKinematicState orig,
const DtSymbolString name,
DtReaderWriterRegistry parentRegistry = 0 
)
virtual DtSimKinematicState::~DtSimKinematicState ( )
virtual

Destructor.

DtSimKinematicState::DtSimKinematicState ( )
private

Default Constructor. Do not use.

Member Function Documentation

const DtSimKinematicState& DtSimKinematicState::operator= ( const DtSimKinematicState orig)

Assignment Operator.

virtual DtSimKinematicState* DtSimKinematicState::clone ( const DtString name = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = NULL 
) const
virtual

Clone.

Reimplemented in DtVrfKinematicState.

virtual DtSimKinematicState* DtSimKinematicState::clone ( const DtSymbolString name,
DtReaderWriterRegistry parentRegistry = NULL 
) const
virtual
virtual const DtVector& DtSimKinematicState::parentPosition ( ) const
virtual
virtual void DtSimKinematicState::setParentPosition ( const DtVector position)
virtual

Reimplemented in DtVrfKinematicState.

virtual const DtVector& DtSimKinematicState::parentVelocity ( ) const
virtual
virtual void DtSimKinematicState::setParentVelocity ( const DtVector velocity,
bool  recomputeSpeed = true 
)
virtual
virtual DtReal DtSimKinematicState::parentSpeed ( ) const
virtual
virtual const DtVector& DtSimKinematicState::parentAcceleration ( ) const
virtual
virtual void DtSimKinematicState::setParentAcceleration ( const DtVector acceleration)
virtual
virtual const DtTaitBryan& DtSimKinematicState::parentOrientation ( ) const
virtual
virtual void DtSimKinematicState::setParentOrientation ( const DtTaitBryan &  orientation,
DtKinematicStateCS::DtRotationConstraint  recomputeMatrix = DtKinematicStateCS::RotateAboutX 
)
virtual

Reimplemented in DtVrfKinematicState.

virtual const DtDcm& DtSimKinematicState::parentOrientationMatrix ( ) const
virtual
virtual void DtSimKinematicState::setParentOrientationMatrix ( const DtDcm &  orientationMatrix,
bool  recomputeEulers = true 
)
virtual
virtual const DtVector& DtSimKinematicState::worldPosition ( ) const
virtual

Reimplemented in DtVrfKinematicState.

virtual void DtSimKinematicState::setWorldPosition ( const DtVector position)
virtual

Reimplemented in DtVrfKinematicState.

virtual const DtVector& DtSimKinematicState::worldVelocity ( ) const
virtual

Reimplemented in DtVrfKinematicState.

virtual void DtSimKinematicState::setWorldVelocity ( const DtVector velocity,
bool  recomputeSpeed = true 
)
virtual

Reimplemented in DtVrfKinematicState.

virtual DtReal DtSimKinematicState::worldSpeed ( ) const
virtual
virtual const DtVector& DtSimKinematicState::worldAcceleration ( ) const
virtual

Reimplemented in DtVrfKinematicState.

virtual void DtSimKinematicState::setWorldAcceleration ( const DtVector acceleration)
virtual

Reimplemented in DtVrfKinematicState.

virtual const DtTaitBryan& DtSimKinematicState::worldOrientation ( ) const
virtual

Reimplemented in DtVrfKinematicState.

virtual void DtSimKinematicState::setWorldOrientation ( const DtTaitBryan &  orientation,
DtKinematicStateCS::DtRotationConstraint  recomputeMatrix = DtKinematicStateCS::RotateAboutX 
)
virtual

Reimplemented in DtVrfKinematicState.

virtual const DtDcm& DtSimKinematicState::worldOrientationMatrix ( ) const
virtual
virtual void DtSimKinematicState::setWorldOrientationMatrix ( const DtDcm &  orientationMatrix,
bool  recomputeEulers = true 
)
virtual

Reimplemented in DtVrfKinematicState.

virtual DtVector DtSimKinematicState::bodyVelocity ( ) const
virtual

Reimplemented in DtVrfKinematicState.

virtual DtTaitBryan DtSimKinematicState::topoEuler ( ) const
virtual
Returns
The Euler orientation angles in a topographic coordinate system centered at the entity's position.
virtual double DtSimKinematicState::heading ( ) const
virtual
Returns
The entity heading in a topographic coordinate system centered at the entity's position.
virtual double DtSimKinematicState::pitch ( ) const
virtual
Returns
The entity pitch in a topographic coordinate system centered at the entity's position.
virtual double DtSimKinematicState::roll ( ) const
virtual
Returns
The entity roll in a topographic coordinate system centered at the entity's position.
virtual const DtVector& DtSimKinematicState::rotationalVelocity ( ) const
virtual
virtual void DtSimKinematicState::setRotationalVelocity ( const DtVector rotationalVelocity)
virtual
virtual DtKinematicStateCS::DtRotationConstraint DtSimKinematicState::rotationConstraint ( ) const
virtual
virtual void DtSimKinematicState::setRotationConstraint ( DtKinematicStateCS::DtRotationConstraint  constraint)
virtual

Reimplemented in DtVrfKinematicState.

virtual DtKinematicStateCS::DtSimOrientationType DtSimKinematicState::orientationType ( ) const
virtual

Wrapper for DtKinematicStateCS functions.

virtual void DtSimKinematicState::setOrientationType ( DtKinematicStateCS::DtSimOrientationType  orientationType)
virtual
virtual DtSimObjectStateRepository* DtSimKinematicState::stateRepository ( ) const
virtual
virtual void DtSimKinematicState::parentKinematicsChanged ( )
virtual

Reimplemented in DtVrfKinematicState.

DtCoordSysValidationVector& DtSimKinematicState::parentVV ( )
DtCoordSysValidationVector& DtSimKinematicState::worldVV ( )
virtual void DtSimKinematicState::putSelf ( FILE *  fp,
int  indentLevel = 0,
bool  writeUnspecified = false,
const DtFilename &  path = DtReaderWriter::appPath() 
)
virtual

Override to check for invalid parent and world state date before writing self to file.

Updates position and orientation as needed and then call base class putSelf().

Reimplemented from DtReaderWriter.

virtual void DtSimKinematicState::validateParentState ( )
virtual

Validates all values (if they are invalid) including world and parent.

virtual void DtSimKinematicState::validateWorldState ( )
virtual
virtual void DtSimKinematicState::validateState ( )
virtual

Reimplemented in DtVrfKinematicState.

virtual void DtSimKinematicState::clearWorldVertices ( )
virtual

Clears out vertex list.

virtual void DtSimKinematicState::copyWorldVertices ( const DtList &  )
virtual
virtual void DtSimKinematicState::addWorldVertex ( const DtVector vertex,
DtVector newGeometricCenter 
)
virtual

Object geometry methods – these methods reference some information in the world kinematic state.

Adds a new vertex to the world geometry (translating to body)

virtual void DtSimKinematicState::setWorldVertices ( const DtVertexList vertices,
DtVector newGeometricCenter 
)
virtual

Sets world vertices and translates them to body coordinates.

virtual void DtSimKinematicState::setWorldVertices ( const DtList &  vertices,
DtVector newGeometricCenter 
)
virtual

Reimplemented in DtVrfKinematicState.

virtual const DtVertexList& DtSimKinematicState::worldVertices ( ) const
virtual

Returns world vertices and iterator of world vertices.

virtual const DtRwVectorIterator& DtSimKinematicState::worldVertexIterator ( ) const
virtual
virtual void DtSimKinematicState::removeVertex ( int  )
virtual

Removes vertex at the specified position.

Reimplemented in DtVrfKinematicState.

void DtSimKinematicState::setGeometryNeedsUpdate ( bool  b)
inlinevirtual

Sets flags to update vertices.

Reimplemented in DtVrfKinematicState.

References myObjectGeometryInvalid.

virtual void DtSimKinematicState::invalidateWorldGeometry ( )
virtual

Sets the myObjectGeometryInvalid flag to true.

Should be called by anyone who sets the object geometry without going though this class.

virtual const DtKinematicStateCS& DtSimKinematicState::parentKinematicState ( ) const
protectedvirtual

Get / set kinematic state in parent coords.

I don't expect the set version to be used, but it's included for completeness.

virtual DtKinematicStateCS& DtSimKinematicState::parentKinematicState ( )
protectedvirtual
virtual void DtSimKinematicState::setParentKinematicState ( const DtKinematicStateCS parentKinematicState)
protectedvirtual
virtual const DtKinematicStateCS& DtSimKinematicState::worldKinematicState ( ) const
protectedvirtual

Get / set kinematic state in world coords.

I don't expect the set version to be used, but it's included for completeness.

virtual DtKinematicStateCS& DtSimKinematicState::worldKinematicState ( )
protectedvirtual
virtual void DtSimKinematicState::setWorldKinematicState ( const DtKinematicStateCS worldKinematicState)
protectedvirtual
virtual void DtSimKinematicState::setWorldPositionFromParent ( )
protectedvirtual

Update the world position from the parent's position.

virtual void DtSimKinematicState::setWorldOrientationFromParent ( )
protectedvirtual

Update the world orientation from the parent's orientation.

virtual bool DtSimKinematicState::calculateGeometricCenter ( const DtList &  vertices,
DtVector geometricCenter 
) const
protectedvirtual

Given the list, finds the geometric center of the points in the list.

virtual void DtSimKinematicState::calculateBodyCoordinates ( const DtList &  worldVertices)
protectedvirtual

Given the current world position and world orientation, calculate body coordinates.

Note that the resultant coordinates will be placed in the object geometry of the DtVrfObjectGeometry of the state repository class

Member Data Documentation

DtKinematicStateCS DtSimKinematicState::myParentKinematicState
protected

position, velocity, acceleration, orientation (Euler and DCM), and rotational velocity in parent's coordinate system

DtKinematicStateCS DtSimKinematicState::myWorldKinematicState
protected

position, velocity, acceleration, orientation (Euler and DCM), and rotational velocity in database coordinate system (same as parent for base object)

DtKinematicStateCS myLocalKinematicState; position, velocity, acceleration, orientation (Euler and DCM), and rotational velocity in geocentric coordinate system

DtVertexList DtSimKinematicState::myWorldVertices
mutableprotected
DtCoordSysValidationVector DtSimKinematicState::myParentVV
protected

XXX This will not be here...

This belongs in the network interface. just have to figure out how it gets set. –> DtDeadReckonTypes myDeadReckoningAlgorithm;

DtCoordSysValidationVector DtSimKinematicState::myWorldVV
protected
DtRwVector DtSimKinematicState::myRotationalVelocity
protected

this is the rate at which the object is rolling, pitching and yawing

DtSimObjectStateRepository* DtSimKinematicState::myStateRepository
protected
DtTaitBryan DtSimKinematicState::myTopoEuler
protected
bool DtSimKinematicState::myTopoInvalid
protected
bool DtSimKinematicState::myObjectGeometryInvalid
mutableprotected

If true, and if this item is attached to a parent, redo object geometry.

Referenced by setGeometryNeedsUpdate().


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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