A DtModelDefinitionRecord will serialize a terrain patch model definition.
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Protected Member Functions |
| template<class Archive > |
| void | serialize (Archive &ar, const unsigned int version) |
| | When the class Archive corresponds to an output archive, the & operator is defined similar to <<.
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Detailed Description
A DtModelDefinitionRecord will serialize a terrain patch model definition.
Constructor & Destructor Documentation
| makArchives::DtModelDefinitionRecord::DtModelDefinitionRecord |
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| makArchives::DtModelDefinitionRecord::~DtModelDefinitionRecord |
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Member Function Documentation
| const std::string& makArchives::DtModelDefinitionRecord::name |
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const |
Return the name of this model definition.
| const std::string& makArchives::DtModelDefinitionRecord::schema |
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const |
Return the schema of this model definition.
| const std::string& makArchives::DtModelDefinitionRecord::filename |
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const |
Return the filename of this model definition.
| const std::string& makArchives::DtModelDefinitionRecord::coordinateSystem |
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const |
The coordinate system type of this model definition.
| const std::string& makArchives::DtModelDefinitionRecord::coordinateSystemParameters |
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const |
The coordinate system parameters.
| bool makArchives::DtModelDefinitionRecord::flipDds |
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const |
Whether or not DDS textures are flipped for this terrain.
| void makArchives::DtModelDefinitionRecord::setName |
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const std::string & |
name | ) |
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| void makArchives::DtModelDefinitionRecord::setSchema |
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const std::string & |
schema | ) |
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| void makArchives::DtModelDefinitionRecord::setFilename |
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const std::string & |
name | ) |
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| void makArchives::DtModelDefinitionRecord::setCoordinateSystem |
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const std::string & |
cs | ) |
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Set the current coordinate system.
| void makArchives::DtModelDefinitionRecord::setCoordinateSystemParameters |
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const std::string & |
csp | ) |
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Set the current coordinate system parameters.
The format of the parameters varies for each coordinate system type
| void makArchives::DtModelDefinitionRecord::setFlipDds |
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bool |
flip_dds | ) |
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Set whether or not DDS textures are flipped for this terrain.
template<class Archive >
| void makArchives::DtModelDefinitionRecord::serialize |
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Archive & |
ar, |
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const unsigned int |
version |
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inlineprotected |
When the class Archive corresponds to an output archive, the & operator is defined similar to <<.
Likewise, when the class Archive is a type of input archive the & operator is defined similar to >>.
Friends And Related Function Documentation
| friend class boost::serialization::access |
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friend |
Member Data Documentation
| std::string makArchives::DtModelDefinitionRecord::myName |
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protected |
| std::string makArchives::DtModelDefinitionRecord::myFilename |
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protected |
| std::string makArchives::DtModelDefinitionRecord::mySchema |
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protected |
| std::string makArchives::DtModelDefinitionRecord::myCoordinateSystem |
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protected |
| std::string makArchives::DtModelDefinitionRecord::myCoordinateSystemParameters |
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protected |
| bool makArchives::DtModelDefinitionRecord::myFlipDds |
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protected |
The documentation for this class was generated from the following file: