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VR-Forces 4.1 Class Documentation
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Dt3DEnvironmentalLineVisualizer display a line drawn as an overlay if projected or in 3D space if not. More...

Public Member Functions | |
| Dt3DEnvironmentalLineVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| Constructor. | |
| virtual | ~Dt3DEnvironmentalLineVisualizer () |
| Destructor. | |
| virtual DtLineFacadeInterface * | createLineFacade () |
| Create the line facade that will render this line. | |
| virtual void | setProjected (bool) |
| Sets to use 2D rather than 3D representation of line. | |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. | |
Public Member Functions inherited from makVrv::DtEnvironmentalLineVisualizer | |
| DtEnvironmentalLineVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| Constructor. | |
| virtual | ~DtEnvironmentalLineVisualizer () |
| Destructor. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Sets the color for the line. | |
| virtual void | useDefaultColor () |
| Sets color to default color. | |
| virtual void | getColor (float &r, float &g, float &b, float &a) const |
| Returns the color. | |
| virtual void | addPoint (int index, const DtVector &) |
| Adds a point to the line. | |
| virtual void | removePoint (int index) |
| Removes point at the given index. | |
| virtual void | modifyPoint (int index, const DtVector &) |
| Modifies the point at the given index. | |
| virtual void | setPoints (const DtEnvironmentalStateListener::ControlPointsList &) |
| Sets the control points to the specified list, adding, removing and changing as needed. | |
| virtual void | setSelected (bool b) |
| Selects the entire line. | |
| virtual void | resetSpatial () |
| Resets geometry of line. | |
| virtual void | createModelAgents () |
| Creates the model agents associated with the line. | |
| virtual void | setStipplePattern (unsigned short) |
| Sets the stipple pattern style. | |
| virtual unsigned short | lineStipple () const |
| Returns the currently set stipple pattern. | |
| virtual void | setPenStyle (vrvTacticalGraphicUtilities::PenStyle) |
| Takes the pen style and translates it to a stipple pattern. | |
| virtual void | setLineStyle (vrvTacticalGraphicUtilities::LineStyle) |
| Sets the style of the line. See DtLineFacadeInterface.h for styles. | |
| virtual void | setLineWidth (int) |
| Sets the line width. | |
| virtual void | setOrigin (const DtVector &) |
| Sets the origin of the line. | |
| virtual const DtVector & | origin () const |
| Get the origin of the line. | |
| virtual void | setArrowHeadPlacement (vrvTacticalGraphicUtilities::ArrowHeadPlacement) |
| Sets how often the arrows should be displayed. | |
| virtual vrvTacticalGraphicUtilities::ArrowHeadPlacement | arrowHeadPlacement () const |
| Returns the current arrow head placement strategy. | |
| virtual void | setArrowStyle (vrvTacticalGraphicUtilities::ArrowStyle) |
| Sets the style of arrows for the line. | |
| virtual vrvTacticalGraphicUtilities::ArrowStyle | arrowStyle () const |
| Returns the arrow style. | |
| virtual void | setArrowSize (double) |
| Sets the size of the arrow. In 3D this is meters, in 2D this is pixels. | |
| virtual double | arrowSize () const |
| Returns the size of the awwow. | |
| virtual void | setFixedWidthSizing (bool) |
| For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width). | |
| virtual bool | fixedWidthSizing () const |
| Returns whether or not this line will be sized with fixed width sizing. | |
Public Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| virtual | ~DtSceneObjectVisualizer () |
| virtual DtUniqueID | uniqueID () const |
| Return unique id of mySceneObjectAgent, if it exists, else returns 0;. | |
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| virtual void | setParent (DtStateVisualizer *p) |
| Override of base class setParent to simply set the parent without destroying/recreating model agents. | |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| virtual void | setElementID (const DtElementID &elementID) |
| DtElementID | elementID () const |
| virtual bool | show (int) |
| Override to show/hide scene object agent (if it exists) | |
| virtual bool | hide (int) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. | |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. | |
| virtual | ~DtStateVisualizer () |
| DTOR. | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. | |
| virtual void | initialize () |
| Initialize the visualizer. | |
| virtual bool | isVisible () const |
| Returns true if visible. | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. | |
| const std::string & | name () const |
| virtual void | setPickable (bool) |
| Sets pickable state. | |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. | |
| bool | distribute () const |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. | |
Protected Member Functions | |
| virtual DtLineFacadeInterface * | createLineFacadeInterface () |
| Create the line facade that will render this line. | |
Protected Member Functions inherited from makVrv::DtEnvironmentalLineVisualizer | |
| virtual void | destroyModelAgents () |
| Destroys any model agents currently created. | |
| virtual void | setModelDefinitionForAgents () |
| Sets model definitions for agents. | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| Set the visualizer definition that defines the parameters of this visualizer. | |
| virtual DtVector | offsetAtPosition (const DtVector &origin) const |
| Given the origin and the point offset, return an offset that is valid at the given position. | |
| virtual void | setSolid (bool) |
| Set whether the object created by this visualizer can be ground- clamped to. | |
| virtual void | setupLine () |
| Sets the line facade up with default data. | |
Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| virtual DtSceneObjectAgent * | createObjectAgent () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. | |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signal< void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
Dt3DEnvironmentalLineVisualizer display a line drawn as an overlay if projected or in 3D space if not.
| makVrv::Dt3DEnvironmentalLineVisualizer::Dt3DEnvironmentalLineVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
Constructor.
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virtual |
Destructor.
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virtual |
Create the line facade that will render this line.
Implements makVrv::DtEnvironmentalLineVisualizer.
Reimplemented in makVrv::Dt3DAirCorridorLineVisualizer.
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virtual |
Sets to use 2D rather than 3D representation of line.
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virtual |
The instance's type info.
Implements makVrv::DtStateVisualizer.
Reimplemented in makVrv::Dt3DAirCorridorLineVisualizer.
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static |
This class's type info.
Reimplemented in makVrv::Dt3DAirCorridorLineVisualizer.
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protectedvirtual |
Create the line facade that will render this line.
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protected |