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VR-Forces 4.1 Class Documentation
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The model interface for remote graphics segmented lines. More...

Public Member Functions | |
| Dt3DSegmentedLineModel (DtDe &de, DtUniqueID id) | |
| Constructor. | |
| ~Dt3DSegmentedLineModel () | |
| Destructor. | |
| virtual void | setStopOnTerrainIntersection (bool enabled)=0 |
| Set whether or not the line stops at the first terrain intersection. | |
| virtual void | setOcclusionEnabled (bool enabled)=0 |
| Turn on or off occlusion of the line by other objects; default is true. | |
| virtual void | setPickable (bool pickable)=0 |
| Turn on or off the ability to pick the line. Off by default. | |
Public Member Functions inherited from makVrv::DtSegmentedLineModel | |
| DtSegmentedLineModel (DtDe &de, DtUniqueID id) | |
| Constructor. | |
| ~DtSegmentedLineModel () | |
| Destructor. | |
| virtual void | setStyleSegments (const std::vector< double > &segmentPercentages)=0 |
| Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0. | |
| virtual void | setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a)=0 |
| Set the color of a particular segment. | |
| virtual void | setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle)=0 |
| Turn on or off lightning bolt style for a particular segment. | |
| virtual void | setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow)=0 |
| Turn on or off the arrow at a segment's start point. | |
| virtual void | setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow)=0 |
| Turn on or off the arrow at a segment's end point. | |
| virtual void | setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern, int repeatFactor=1)=0 |
| Set the line stipple pattern for a segment, according to the OpenGL line stippling specification. | |
| virtual void | setSegmentWidth (unsigned int segmentIndex, double width)=0 |
| Set the width of a line segment. | |
| virtual void | setSegmentStartColor (unsigned int segmentIndex, float r, float g, float b, float a)=0 |
| Set the color of the firt vertex in a segment. | |
| virtual void | setSegmentEndColor (unsigned int segmentIndex, float r, float g, float b, float a)=0 |
| Set the color of the end vertex in a segment. | |
| virtual void | setArrowSize (double)=0 |
| Sets the size of the arrow (in pixels) | |
| virtual void | setArrowStyle (int)=0 |
| Sets the style of the arrow. Applies to all segments. | |
Public Member Functions inherited from makVrv::DtLineModel | |
| DtLineModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| ~DtLineModel () | |
| DTOR. | |
| virtual void | setColor (float r, float g, float b, float a)=0 |
| Set the color of the line. | |
| virtual void | setWidth (float width)=0 |
| Set the width of the line. | |
| virtual void | setStipplePattern (unsigned int pattern, int repeatFactor=1)=0 |
| Set a stipple pattern for the line. | |
Public Member Functions inherited from makVrv::DtModel | |
| DtModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtModel () |
| DTOR. | |
| virtual void | setModelDefinition (const std::string &str) |
| Set the model definition. | |
| virtual void | saveModelToFile (const std::string &filename) |
| virtual std::string | className () const |
| Get the class name of the model instance owner. | |
| unsigned int | transformSize () const |
| Get the number of position/orientations this model has. | |
| virtual void | setPosition (int vtx, const DtVector &position) |
| Set the position of a control vertex in the model. | |
| virtual void | removePosition (int vtx) |
| Remove a transform at the given position. | |
| const DtVector & | position (int vtx=0) const |
| Get the Position of a given point. | |
| const DtTaitBryan & | orientation (int vtx=0) const |
| Get the Orientation of a given point. | |
| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| Set the orientation of a vertex in the model. | |
| virtual void | enableColorBlending (bool b) |
| Enable / disable color blending for this model. | |
| virtual void | setBlendColor (float r, float g, float b, float a) |
| Set color to use if color blending is enabled. | |
| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| Returns the blend color. | |
| virtual bool | colorBlendingEnabled () const |
| Returns whether or not blending is enabled. | |
| virtual int | modelSet () const |
| Get the model set this model is part of. | |
| const DtVector & | boundingBoxExtents () const |
| Get the bounding box extents of the model instance. | |
| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| Get the bounding box extents of the model instance. | |
| const DtVector & | boundingBoxCenter () const |
| Get the bounding box center of the model instance. | |
| void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| Get the bounding box center of the model instance. | |
| void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| void | setContributesToBound (bool trueOrFalse) |
| Set whether this model instance contributes to an object's overall bounding volume. | |
| bool | contributesToBound () const |
| Get whether this model instance contributes to an object's overall bounding volume. | |
| DtDe & | de () |
| Get the DtDe object. | |
| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| Internally set the model instance pointer. | |
| virtual void | setVisible (bool isVisible) |
| Set the visible state of the model. | |
| virtual bool | visible () const |
| Get the visible state of the model. | |
| DtUniqueID | parentSceneObjectID () const |
| Parent of the model. | |
| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| Called when a scene object added the model as a prop. | |
| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| Called when a scene object added the model with the given model set and visualizer type. | |
| virtual void | removedFromSceneObject () |
| Called when the model was removed from a scene object. | |
| virtual void | setSolid (bool isSolid)=0 |
| Set whether or not other scene objects can ground clamp to this model. | |
| virtual DtModelInstance * | modelInstance () |
| Get the model instance. | |
| virtual const DtModelInstance * | modelInstance () const |
| Get the model instance. | |
| int | visualizerType () const |
| The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel. | |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtModel | |
| boost::signal< void(DtModel *)> | signal_modelToBeDestroyed |
| Signal emitted when the model is to be destroyed. | |
| boost::signal< void(DtModel *)> | signal_modelChanged |
| boost::signal< bool(DtModel *, bool), SlotReturnOR > | signal_visibilityChangeRequested |
| Signal when the visibility has been requested, if any slot returns false, it will not change. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceCreated |
| Signal emitted when the model instance is created. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceToBeDestroyed |
| Signal emitted when the model instance is to be destroyed. | |
Protected Types inherited from makVrv::DtModel | |
| typedef std::vector < ObjectTransform > | TransformList |
Protected Member Functions inherited from makVrv::DtModel | |
| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0 |
| Virtual Functions to be implemented, add this model to the scene. | |
| virtual void | addToSceneAsProp (const DtUniqueID &sceneObjectId) |
| Add this model to the scene as a prop. | |
| virtual void | removeFromScene ()=0 |
| Virtual Functions to be implemented, remove this model from the scene. | |
| virtual void | initializeModelInstance () |
| Push any state maintained by the model to the model instance. | |
| void | slot_modelInstanceChanged (DtModelInstance *instance) |
| Called when the model instance changed. | |
Protected Attributes inherited from makVrv::DtModel | |
| DtDe & | myDe |
| const DtUniqueID | myUniqueId |
The model interface for remote graphics segmented lines.
| makVrv::Dt3DSegmentedLineModel::Dt3DSegmentedLineModel | ( | DtDe & | de, |
| DtUniqueID | id | ||
| ) |
Constructor.
| makVrv::Dt3DSegmentedLineModel::~Dt3DSegmentedLineModel | ( | ) |
Destructor.
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pure virtual |
Set whether or not the line stops at the first terrain intersection.
Implemented in makVrv::DtOsg3DSegmentedLineModel, and makVrv::DtOsg3DGreatCircleArcModel.
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pure virtual |
Turn on or off occlusion of the line by other objects; default is true.
Implemented in makVrv::DtOsg3DSegmentedLineModel, and makVrv::DtOsg3DGreatCircleArcModel.
|
pure virtual |
Turn on or off the ability to pick the line. Off by default.
Implemented in makVrv::DtOsg3DSegmentedLineModel, and makVrv::DtOsg3DGreatCircleArcModel.