VR-Forces 4.1 Class Documentation
makVrv::DtDeadReckonUpdater Member List

This is the complete list of members for makVrv::DtDeadReckonUpdater, including all inherited members.

DtDeadReckonUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtDeadReckonUpdater
DtSceneObjectUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false)makVrv::DtSceneObjectUpdater
DtTickable(DtTickableManagerInterface *manager=NULL)makVrv::DtTickableprotected
findSceneObject()makVrv::DtSceneObjectUpdaterinline
lastUpdateTime() const makVrv::DtSceneObjectUpdatervirtual
motionModel()makVrv::DtDeadReckonUpdater
myDemakVrv::DtSceneObjectUpdaterprotected
myDeadReckoningSettingmakVrv::DtDeadReckonUpdaterprotected
myDeSharedStatemakVrv::DtSceneObjectUpdaterprotected
myInManagermakVrv::DtSceneObjectUpdaterprotected
myLastUpdateTimemakVrv::DtSceneObjectUpdaterprotected
myMotionModelmakVrv::DtDeadReckonUpdaterprotected
myMotionModelTypemakVrv::DtDeadReckonUpdaterprotected
mySceneObjectmakVrv::DtSceneObjectUpdaterprotected
mySmoothingEnabledmakVrv::DtDeadReckonUpdaterprotected
mySmoothingPeriodmakVrv::DtDeadReckonUpdaterprotected
myTransformsmakVrv::DtSceneObjectUpdaterprotected
myUniqueIdmakVrv::DtSceneObjectUpdaterprotected
needsUpdate(DtTime tNow)makVrv::DtSceneObjectUpdatervirtual
setAcceleration(const DtVector &acceleration)makVrv::DtDeadReckonUpdatervirtual
setAngularVelocity(const DtVector &angularVelocity)makVrv::DtDeadReckonUpdatervirtual
setDeadReckoningSettings(bool deadReckonPosition, bool deadReckonVelocity, bool deadReckonOrientation)makVrv::DtDeadReckonUpdatervirtual
setMotionModel(const std::string &modelName)makVrv::DtDeadReckonUpdater
setOrientation(const DtTaitBryan &ori)makVrv::DtDeadReckonUpdatervirtual
setPosition(const DtVector &position)makVrv::DtDeadReckonUpdatervirtual
setSceneObject(DtSceneObject *sceneObject)makVrv::DtDeadReckonUpdatervirtual
setSmoothingEnabled(bool enabled)makVrv::DtDeadReckonUpdatervirtual
setSmoothingPeriod(float period)makVrv::DtDeadReckonUpdatervirtual
setUpdaterOrientation(int vtx, const DtTaitBryan &ori)makVrv::DtSceneObjectUpdatervirtual
setUpdaterPosition(int vtx, const DtVector &pos)makVrv::DtSceneObjectUpdatervirtual
setVelocity(const DtVector &velocity)makVrv::DtDeadReckonUpdatervirtual
signal_updaterToBeDeletedmakVrv::DtSceneObjectUpdater
slot_sceneObjectToBeDeleted(const DtUniqueID &id)makVrv::DtSceneObjectUpdaterprotectedvirtual
terrainScaleTransformsIfNeeded()makVrv::DtSceneObjectUpdatervirtual
uniqueId() const makVrv::DtSceneObjectUpdaterinline
update(DtTime tNow)makVrv::DtDeadReckonUpdatervirtual
updaterOrientation(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updaterPosition(int vtx) const makVrv::DtSceneObjectUpdatervirtual
updateSceneObject(DtTime tNow)makVrv::DtSceneObjectUpdater
updateSpacial(DtTime tNow)makVrv::DtDeadReckonUpdatervirtual
~DtDeadReckonUpdater()makVrv::DtDeadReckonUpdatervirtual
~DtSceneObjectUpdater()makVrv::DtSceneObjectUpdatervirtual
~DtTickable()makVrv::DtTickableprotectedvirtual

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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