VR-Forces 4.1 Class Documentation
List of all members | Public Member Functions | Protected Attributes
makVrv::DtDeadReckonUpdater Class Reference

DtDeadReckonUpdater is an updater that is given kinematic updates and updates a scene object with dead reckoned values based on those updates, configuration, and current simulation time. More...

Inheritance diagram for makVrv::DtDeadReckonUpdater:
Inheritance graph
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Public Member Functions

 DtDeadReckonUpdater (DtDe &de, DtUniqueID id, bool suppressTick=false)
 CTOR.
virtual ~DtDeadReckonUpdater ()
 DTOR.
virtual void update (DtTime tNow)
 call updateSpacial() followed by updateSceneObject()
virtual void setSceneObject (DtSceneObject *sceneObject)
 sets the scene object to update via the id.
virtual void setPosition (const DtVector &position)
 Set the object's position.
virtual void setOrientation (const DtTaitBryan &ori)
 Set the object's orientation.
virtual void setVelocity (const DtVector &velocity)
 Set the object's velocity.
virtual void setAcceleration (const DtVector &acceleration)
 Set the object's velocity.
virtual void setAngularVelocity (const DtVector &angularVelocity)
 Set the object's rotational velocity.
virtual void setDeadReckoningSettings (bool deadReckonPosition, bool deadReckonVelocity, bool deadReckonOrientation)
 Set the object's dead reckoning settings.
virtual void setSmoothingEnabled (bool enabled)
 Turn the smoother on or off.
virtual void setSmoothingPeriod (float period)
 Set the period for the smoother.
virtual void updateSpacial (DtTime tNow)
 Update the spacial attributes using the given simulation time.
void setMotionModel (const std::string &modelName)
 Set which motion model the object should use.
DtMotionModelmotionModel ()
 Get the motion model.
- Public Member Functions inherited from makVrv::DtSceneObjectUpdater
 DtSceneObjectUpdater (DtDe &de, DtUniqueID id, bool suppressTick=false)
 CTOR.
virtual ~DtSceneObjectUpdater ()
 Virtual DTOR.
virtual bool needsUpdate (DtTime tNow)
 The check function called by DtTickableManager to verify if an update is required.
virtual DtTime lastUpdateTime () const
 Get the time-stamp of the last update.
DtSceneObjectfindSceneObject ()
 Get the current scene object for this updater.
DtUniqueID uniqueId () const
 Returns the distributed object id of this updater.
virtual void setUpdaterPosition (int vtx, const DtVector &pos)
 Set the position of a scene object vertex.
virtual const DtVectorupdaterPosition (int vtx) const
 Get the position of a scene object vertex.
virtual void setUpdaterOrientation (int vtx, const DtTaitBryan &ori)
 Set the orientation of a scene object vertex.
virtual const DtTaitBryan & updaterOrientation (int vtx) const
 Get the orientation of a scene object vertex.
void updateSceneObject (DtTime tNow)
 Update the scene object position and orientation at each vertex and set the last updated time-stamp.
virtual void terrainScaleTransformsIfNeeded ()
 Scales the transforms if the terrain scaling flag is set.

Protected Attributes

DtMotionModelmyMotionModel
std::string myMotionModelType
unsigned int myDeadReckoningSetting
float mySmoothingPeriod
float mySmoothingEnabled
- Protected Attributes inherited from makVrv::DtSceneObjectUpdater
DtDemyDe
 The display engine.
DtUniqueID myUniqueId
 This distributed object's unique identifier.
DtSceneObjectmySceneObject
 A pointer to the current scene object being updated.
DtTime myLastUpdateTime
 The last time stamp when the updateSceneObject() was called.
DtSceneObject::TransformList myTransforms
 Local copy of the vertex positions and orientations.
const DtDeSharedStatemyDeSharedState
 This is kept to make terrain scale updating cheaper ( by one virtual function call ).
bool myInManager
 If tick was suppressed, then this updater is not on the tickableManager.

Additional Inherited Members

- Public Attributes inherited from makVrv::DtSceneObjectUpdater
boost::signal< void(const
DtUniqueID &) > 
signal_updaterToBeDeleted
 Signal that this updater is being destroyed.
- Protected Member Functions inherited from makVrv::DtSceneObjectUpdater
virtual void slot_sceneObjectToBeDeleted (const DtUniqueID &id)
 Signal that this updater is being destroyed.
- Protected Member Functions inherited from makVrv::DtTickable
 DtTickable (DtTickableManagerInterface *manager=NULL)
 CTOR.
virtual ~DtTickable ()
 Virtual DTOR.

Detailed Description

DtDeadReckonUpdater is an updater that is given kinematic updates and updates a scene object with dead reckoned values based on those updates, configuration, and current simulation time.

Constructor & Destructor Documentation

makVrv::DtDeadReckonUpdater::DtDeadReckonUpdater ( DtDe de,
DtUniqueID  id,
bool  suppressTick = false 
)

CTOR.

virtual makVrv::DtDeadReckonUpdater::~DtDeadReckonUpdater ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtDeadReckonUpdater::update ( DtTime  tNow)
virtual
virtual void makVrv::DtDeadReckonUpdater::setSceneObject ( DtSceneObject sceneObject)
virtual

sets the scene object to update via the id.

This override called the base implementation as well as ensuring the current motion model is updating the current models on the scene object.

Reimplemented from makVrv::DtSceneObjectUpdater.

virtual void makVrv::DtDeadReckonUpdater::setPosition ( const DtVector position)
virtual

Set the object's position.

virtual void makVrv::DtDeadReckonUpdater::setOrientation ( const DtTaitBryan &  ori)
virtual

Set the object's orientation.

virtual void makVrv::DtDeadReckonUpdater::setVelocity ( const DtVector velocity)
virtual

Set the object's velocity.

virtual void makVrv::DtDeadReckonUpdater::setAcceleration ( const DtVector acceleration)
virtual

Set the object's velocity.

virtual void makVrv::DtDeadReckonUpdater::setAngularVelocity ( const DtVector angularVelocity)
virtual

Set the object's rotational velocity.

virtual void makVrv::DtDeadReckonUpdater::setDeadReckoningSettings ( bool  deadReckonPosition,
bool  deadReckonVelocity,
bool  deadReckonOrientation 
)
virtual

Set the object's dead reckoning settings.

virtual void makVrv::DtDeadReckonUpdater::setSmoothingEnabled ( bool  enabled)
virtual

Turn the smoother on or off.

virtual void makVrv::DtDeadReckonUpdater::setSmoothingPeriod ( float  period)
virtual

Set the period for the smoother.

virtual void makVrv::DtDeadReckonUpdater::updateSpacial ( DtTime  tNow)
virtual

Update the spacial attributes using the given simulation time.

void makVrv::DtDeadReckonUpdater::setMotionModel ( const std::string &  modelName)

Set which motion model the object should use.

DtMotionModel* makVrv::DtDeadReckonUpdater::motionModel ( )

Get the motion model.

Member Data Documentation

DtMotionModel* makVrv::DtDeadReckonUpdater::myMotionModel
protected
std::string makVrv::DtDeadReckonUpdater::myMotionModelType
protected
unsigned int makVrv::DtDeadReckonUpdater::myDeadReckoningSetting
protected
float makVrv::DtDeadReckonUpdater::mySmoothingPeriod
protected
float makVrv::DtDeadReckonUpdater::mySmoothingEnabled
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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