VR-Forces 4.1 Class Documentation
List of all members | Public Member Functions | Protected Member Functions | Protected Attributes
makVrv::DtOsgOverlayDirectionLineModel Class Reference

OSG implementation of 2D segmented line. More...

Inheritance diagram for makVrv::DtOsgOverlayDirectionLineModel:
Inheritance graph
[legend]

Public Member Functions

 DtOsgOverlayDirectionLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtOsgOverlayDirectionLineModel ()
 DTOR.
virtual void setPosition (int index, const DtVector &position)
 Sets the position of the point at the specified index.
virtual void setDirection (int index, const DtVector &direction)
 Sets the direction of the point at the specified index.
virtual void setLength (int index, float length)
 Sets the 2d length of the point at the specified index.
virtual void setColor (float r, float g, float b, float a)
 Sets the color of the line.
virtual void setWidth (float width)
 Sets the width of the line.
virtual void setStipplePattern (unsigned int stipple, int repeatFactor)
 Sets the stipple pattern for the line.
virtual void setEventsEnabled (bool)
 Sets whether or not mouse events are signaled for the line.
virtual void setPositionOffset (const DtVector &)
 Offsets vertices by given offset.
virtual void setSolid (bool)
 No-op - Inherited from DtModel.
virtual void setVisible (bool isVisible)
 Make the line visible or invisible.
- Public Member Functions inherited from makVrv::DtOverlayDirectionLineModel
 DtOverlayDirectionLineModel (DtDe &de, DtUniqueID id)
 Constructor.
virtual ~DtOverlayDirectionLineModel ()
 Destructor.
- Public Member Functions inherited from makVrv::DtOverlayLineModel
 DtOverlayLineModel (DtDe &de, DtUniqueID id)
 CTOR.
 ~DtOverlayLineModel ()
 DTOR.
- Public Member Functions inherited from makVrv::DtLineModel
 DtLineModel (DtDe &de, DtUniqueID id)
 CTOR.
 ~DtLineModel ()
 DTOR.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void saveModelToFile (const std::string &filename)
virtual std::string className () const
 Get the class name of the model instance owner.
unsigned int transformSize () const
 Get the number of position/orientations this model has.
virtual void removePosition (int vtx)
 Remove a transform at the given position.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Set the orientation of a vertex in the model.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
 Get the model instance.
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Protected Member Functions

virtual void needsUpdate ()
 Called by all mutators to set up a postUpdate signal if not already connected.
virtual void update ()
 Attached to postUpdate signal from the renderer, tell the model instance to update.
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Attaches the model to the scene.
virtual void removeFromScene ()
 Detaches the model from the scene – no-op.
virtual void setModelDefinition (const std::string &str)
 Sets the model definition on the model instance.

Protected Attributes

DtUniqueID myParentId
bool myConnectedToPostUpdate

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList

Detailed Description

OSG implementation of 2D segmented line.

Constructor & Destructor Documentation

makVrv::DtOsgOverlayDirectionLineModel::DtOsgOverlayDirectionLineModel ( DtDe de,
DtUniqueID  id 
)

CTOR.

virtual makVrv::DtOsgOverlayDirectionLineModel::~DtOsgOverlayDirectionLineModel ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtOsgOverlayDirectionLineModel::setPosition ( int  index,
const DtVector position 
)
virtual

Sets the position of the point at the specified index.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setDirection ( int  index,
const DtVector direction 
)
virtual

Sets the direction of the point at the specified index.

Implements makVrv::DtOverlayDirectionLineModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setLength ( int  index,
float  length 
)
virtual

Sets the 2d length of the point at the specified index.

Implements makVrv::DtOverlayDirectionLineModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Sets the color of the line.

Implements makVrv::DtLineModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setWidth ( float  width)
virtual

Sets the width of the line.

Implements makVrv::DtLineModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setStipplePattern ( unsigned int  stipple,
int  repeatFactor 
)
virtual

Sets the stipple pattern for the line.

Implements makVrv::DtLineModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setEventsEnabled ( bool  )
virtual

Sets whether or not mouse events are signaled for the line.

Implements makVrv::DtOverlayLineModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setPositionOffset ( const DtVector )
virtual

Offsets vertices by given offset.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setSolid ( bool  )
virtual

No-op - Inherited from DtModel.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setVisible ( bool  isVisible)
virtual

Make the line visible or invisible.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
)
protectedvirtual

Attaches the model to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::removeFromScene ( )
protectedvirtual

Detaches the model from the scene – no-op.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::setModelDefinition ( const std::string &  str)
protectedvirtual

Sets the model definition on the model instance.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgOverlayDirectionLineModel::needsUpdate ( )
protectedvirtual

Called by all mutators to set up a postUpdate signal if not already connected.

virtual void makVrv::DtOsgOverlayDirectionLineModel::update ( )
protectedvirtual

Attached to postUpdate signal from the renderer, tell the model instance to update.

Member Data Documentation

DtUniqueID makVrv::DtOsgOverlayDirectionLineModel::myParentId
protected
bool makVrv::DtOsgOverlayDirectionLineModel::myConnectedToPostUpdate
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (www.mak.com)