VR-Forces 4.1 Class Documentation
List of all members | Public Member Functions | Protected Attributes
makVrv::DtOsgPolygonModel Class Reference

OSG implementation of distributed attachable polygon model. More...

Inheritance diagram for makVrv::DtOsgPolygonModel:
Inheritance graph
[legend]

Public Member Functions

 DtOsgPolygonModel (DtDe &de, DtUniqueID &id)
 CTOR.
virtual ~DtOsgPolygonModel ()
 DTOR.
virtual void setUseDynamicOrigin (bool)
 Set whether or not to use dynamic origin.
virtual void setColor (float r, float g, float b, float a)
 Set the color of the polygon.
virtual void setPosition (int vtx, const DtVector &position)
 Set the position of one vertex of the polygon.
virtual void setPoint (int vtx, const DtVector &position)
 Will call setPosition in model instance without setting in scene connector.
virtual int pointCount () const
 Retrieves the number of points in the model.
virtual DtVector point (int) const
 Retrieves the point inclusive of the origin.
virtual void setOrigin (const DtVector &)
 Sets the origin in scene connector and model instance.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Set the orientation of a vertex of the polygon; has no effect.
virtual void setTexturePath (const std::string &texturePath)
 Set the path to the polygon's texture.
virtual void setNumTextureTiles (double numTiles)
 Set the number of texture tiles.
virtual void setVisible (bool isVisible)
 Override to call setVisible on the scene connector.
virtual void setSolid (bool solid)
 Set a object to be solid.
virtual void addPoint (const DtVector &point, int index)
 Add a new point to the line at the specified index, or, at the end if index is -1.
virtual void setLockUpdates (bool lock)
 Will either update or batch updates until a future unlock is given.
virtual void setPickable (bool enabled)
 Sets whether or not the line is pickable.
virtual void removePoint (int index)
 Removes the point from the specified index.
virtual void removePosition (int index)
 Calls removePoint.
virtual void setStipplePattern (unsigned int stipplePattern)
 Sets stipple pattern for the polygon.
virtual void setWidth (float width)
 Set the line width.
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Add the polygon to the scene.
virtual void removeFromScene ()
 Remove the polygon from the scene.
- Public Member Functions inherited from makVrv::DtPolygonModel
 DtPolygonModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtPolygonModel ()
 DTOR.
virtual void setFill (bool)
 Calls setSolid.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void setModelDefinition (const std::string &str)
 Set the model definition.
virtual void saveModelToFile (const std::string &filename)
virtual std::string className () const
 Get the class name of the model instance owner.
unsigned int transformSize () const
 Get the number of position/orientations this model has.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
 Get the model instance.
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Protected Attributes

DtOsgSceneConnectormySceneConnector
DtVector myOrigin
bool myUseDynamicOrigin

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 Add this model to the scene as a prop.
virtual void initializeModelInstance ()
 Push any state maintained by the model to the model instance.
void slot_modelInstanceChanged (DtModelInstance *instance)
 Called when the model instance changed.

Detailed Description

OSG implementation of distributed attachable polygon model.

Constructor & Destructor Documentation

makVrv::DtOsgPolygonModel::DtOsgPolygonModel ( DtDe de,
DtUniqueID id 
)

CTOR.

virtual makVrv::DtOsgPolygonModel::~DtOsgPolygonModel ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtOsgPolygonModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of the polygon.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setPosition ( int  vtx,
const DtVector position 
)
virtual

Set the position of one vertex of the polygon.

Reimplemented from makVrv::DtModel.

Reimplemented in makVrv::DtMovablePolygonModel.

virtual void makVrv::DtOsgPolygonModel::setPoint ( int  vtx,
const DtVector position 
)
virtual

Will call setPosition in model instance without setting in scene connector.

Implements makVrv::DtPolygonModel.

virtual int makVrv::DtOsgPolygonModel::pointCount ( ) const
virtual

Retrieves the number of points in the model.

Implements makVrv::DtPolygonModel.

virtual DtVector makVrv::DtOsgPolygonModel::point ( int  ) const
virtual

Retrieves the point inclusive of the origin.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setOrigin ( const DtVector )
virtual

Sets the origin in scene connector and model instance.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setOrientation ( int  vtx,
const DtTaitBryan &  orientation 
)
virtual

Set the orientation of a vertex of the polygon; has no effect.

Reimplemented from makVrv::DtModel.

Reimplemented in makVrv::DtMovablePolygonModel.

virtual void makVrv::DtOsgPolygonModel::setTexturePath ( const std::string &  texturePath)
virtual

Set the path to the polygon's texture.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setNumTextureTiles ( double  numTiles)
virtual

Set the number of texture tiles.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setVisible ( bool  isVisible)
virtual

Override to call setVisible on the scene connector.

Reimplemented from makVrv::DtModel.

Reimplemented in makVrv::DtMovablePolygonModel.

virtual void makVrv::DtOsgPolygonModel::setSolid ( bool  solid)
virtual

Set a object to be solid.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgPolygonModel::addPoint ( const DtVector point,
int  index 
)
virtual

Add a new point to the line at the specified index, or, at the end if index is -1.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setLockUpdates ( bool  lock)
virtual

Will either update or batch updates until a future unlock is given.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setPickable ( bool  enabled)
virtual

Sets whether or not the line is pickable.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::removePoint ( int  index)
virtual

Removes the point from the specified index.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::removePosition ( int  index)
virtual

Calls removePoint.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgPolygonModel::setStipplePattern ( unsigned int  stipplePattern)
virtual

Sets stipple pattern for the polygon.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::setWidth ( float  width)
virtual

Set the line width.

Implements makVrv::DtPolygonModel.

virtual void makVrv::DtOsgPolygonModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
)
virtual

Add the polygon to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgPolygonModel::removeFromScene ( )
virtual

Remove the polygon from the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgPolygonModel::setUseDynamicOrigin ( bool  )
virtual

Set whether or not to use dynamic origin.

Will not cause redraw or recalulate, but will effect how point 0 is used when using setPosition. If true will not set the point 0 to be at the origin, but rather will respect the current value. Default is false

Implements makVrv::DtPolygonModel.

Member Data Documentation

DtOsgSceneConnector* makVrv::DtOsgPolygonModel::mySceneConnector
protected
DtVector makVrv::DtOsgPolygonModel::myOrigin
protected
bool makVrv::DtOsgPolygonModel::myUseDynamicOrigin
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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