VR-Forces 4.1 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions
makVrv::DtSceneSignaler Class Reference

the Signals for DtScene More...

Inheritance diagram for makVrv::DtSceneSignaler:
Inheritance graph
[legend]

Public Member Functions

virtual ~DtSceneSignaler ()
 DTOR.
- Public Member Functions inherited from makVrv::DtVirtualBaseClass
 DtVirtualBaseClass ()
 Do nothing constructor.
virtual ~DtVirtualBaseClass ()
 Virtual do nothing destructor.

Static Public Member Functions

static DtSceneSignalerinstance (DtDe &de)
 Get an instance used to emit, or to connect.

Public Attributes

boost::signal< void()> signal_sceneCreated
 This signal is emitted when the scene has been created.
boost::signal< void(DtScene &)> signal_sceneToBeCleared
 This signal is emitted when the scene is about to be deleted.
boost::signal< void(DtScene &)> signal_sceneCleared
 This signal is emitted when the scene is about to be deleted.
boost::signal< void()> signal_sceneToBeDeleted
 This signal is emitted when the scene is about to be deleted.
boost::signal< void(const
std::string &, const
makArchives::DtTerrainRecord &)> 
signal_terrainAboutToBeSaved
 This signal is emitted when the terrain is about to be saved. The filename is supplied.
boost::signal< void(const
std::string &, const
makArchives::DtTerrainRecord &)> 
signal_terrainSaved
 This signal is emitted when the terrain has been saved. The filename is supplied.

Protected Member Functions

 DtSceneSignaler ()

Detailed Description

the Signals for DtScene

Constructor & Destructor Documentation

virtual makVrv::DtSceneSignaler::~DtSceneSignaler ( )
virtual

DTOR.

makVrv::DtSceneSignaler::DtSceneSignaler ( )
protected

Member Function Documentation

static DtSceneSignaler& makVrv::DtSceneSignaler::instance ( DtDe de)
static

Get an instance used to emit, or to connect.

Member Data Documentation

boost::signal<void ()> makVrv::DtSceneSignaler::signal_sceneCreated

This signal is emitted when the scene has been created.

boost::signal<void (DtScene&)> makVrv::DtSceneSignaler::signal_sceneToBeCleared

This signal is emitted when the scene is about to be deleted.

boost::signal<void (DtScene&)> makVrv::DtSceneSignaler::signal_sceneCleared

This signal is emitted when the scene is about to be deleted.

boost::signal<void ()> makVrv::DtSceneSignaler::signal_sceneToBeDeleted

This signal is emitted when the scene is about to be deleted.

boost::signal<void (const std::string&, const makArchives::DtTerrainRecord&)> makVrv::DtSceneSignaler::signal_terrainAboutToBeSaved

This signal is emitted when the terrain is about to be saved. The filename is supplied.

boost::signal<void (const std::string&, const makArchives::DtTerrainRecord&)> makVrv::DtSceneSignaler::signal_terrainSaved

This signal is emitted when the terrain has been saved. The filename is supplied.


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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