18 #ifndef DtSimIndividualLocalEntityNetInterface_H_
19 #define DtSimIndividualLocalEntityNetInterface_H_
49 bool publishObject =
true);
130 virtual bool updateVrfDataAsSeenByRemote();
136 virtual DtVector calculateWorldVelocityFromPosition(
const DtVector & currentWorldPos,
138 const DtVector & localVelocityworldVelocity);
143 virtual void updateArtPartsNetState();
145 virtual void updateDIGuyState();
147 virtual void updateCharacterType(
const DtString& appear);
148 virtual void updateCharacterAppearance(
const DtString& appear);
149 virtual void updateCharacterAnimation(
const DtString & animation,
bool paused);