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VR-Forces 4.1 Class Documentation
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Description: This repository holds all information that is common to all the forms of all entity/aggregate/control objects within VR-Forces. More...

Public Member Functions | |
| DtVrfObjectStateRepository (DtVrfObject *vrfObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) | |
| Constructor. | |
| DtVrfObjectStateRepository (const DtVrfObjectStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) | |
| Copy Constructor. | |
| const DtVrfObjectStateRepository & | operator= (const DtVrfObjectStateRepository &orig) |
| Assignment Operator. | |
| virtual | ~DtVrfObjectStateRepository () |
| Destructor. | |
| virtual DtSimObjectStateRepository * | clone (const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const |
| Clone. | |
| virtual DtString | type () const |
| returns DtSimObjectStateRepositoryType | |
| virtual const int | objectStateRepositorySubType () const |
| Returns DtSimObjectStateRepositorySubTypeVrfObject. | |
| virtual const int | vrfObjectStateRepositorySubType () const |
| Returns DtVrfObjectStateRepositorySubTypeBase. | |
| virtual bool | init () |
| Our 'virtual' constructor. Calls all the create<>() methods. | |
| virtual bool | createParameters () |
| virtual void | initializeFromParameters () |
| virtual const DtVrfObjectParameters * | vrfParameters () const |
| virtual DtVrfStateRepositoryUserExtension * | userExtension () const |
| User extension to state repository class. | |
| virtual void | restoreEntity () |
| Called on a setRestore command, sets destroyed to false and sets resources to initial (parameter file) levels. | |
| virtual void | restoreResourcesFromParameters () |
| virtual bool | inSOR (const DtVrfObject *entity) const |
| virtual const DtString & | engagementRules () const |
| virtual void | setEngagementRules (const DtString &engagementRules) |
| virtual bool | isTasked () const |
| Returns true if entity is currently executing a task (at least one component must be tasked), false otherwise. | |
| virtual void | clearCurrentTaskMsg (const DtString &componentName) |
| Clear all the tasks with the specified component name. | |
| virtual void | clearCurrentTaskMsg (const DtString &componentName, int taskId) |
| Clear the task with specified taskId and the specified component name. | |
| virtual const DtTaskStatusList * | taskStatusList () const |
| virtual DtTaskMessage * | currentTaskMsg (const DtString &componentName) const |
| Get the current task message. | |
| virtual DtTaskMessage * | currentTaskMsg (const DtString &componentName, int taskId) const |
| Get the current task message for the specified component and task ID. | |
| virtual std::list < DtTaskMessage * > | allCurrentTaskMsg (const DtString &componentName) const |
| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtReaderWriter::appPath()) |
| Top level call to write itself to file. | |
| virtual bool | placePoints (DtAttachedTerrain &attachedTerrain, std::vector< DtGroundInteractionPt * > groundInteractionPts, bool *terrainDataAvailable=0) |
| Positions list of ground interaction points on the terrain surface closest to the specified location. | |
| virtual void | updateSupportPoints (const DtVector &newPosition, const DtReal newHeading) |
| reading in a scenario, want to make sure the support points get set up properly. | |
| virtual const DtVrfObjectParameters * | parameters () const |
| virtual DtVrfObjectParameters * | modifiableParameters () |
| A modifiable local copy of parameters. | |
| virtual void | setupParameterInheritance () |
| Called by init(). | |
| virtual bool | createAttachments () |
| Override to create derived DtVrfAttachmentManager. | |
| void | addPart (DtArticulatedPartStateRepository *part) |
| These will be replaced by equivalents in the attachment manager. | |
| void | removePart (DtArticulatedPartStateRepository *part) |
| DtArticulatedPartStateRepository * | part (DtArtPartType partType) |
| DtArticulatedPartStateRepository * | findDescendantByType (DtArtPartType childType) |
| bool | isEntity () const |
| bool | isLocal () const |
| bool | isAggregate () const |
| void | addSubordinate (DtVrfObject *subordinateEntity) |
| Adds an entity as a subordinate. | |
| void | removeSubordinate (DtVrfObject *subordinateEntity) |
| Removes entity from our list of subordinates. | |
| virtual DtVrfObject * | leadEntity () const |
| virtual const DtString & | firstSubordinate () const |
| virtual const DtString & | lastSubordinate () const |
| virtual const DtString & | firstHealthySubordinate () const |
| virtual void | tick () |
| This method is called each simulation frame, and may include any processing that needs to be done on this object state each tick. | |
| virtual void | timedTick () |
| This version of tick checks to see if the time to tick has arrived (myNextTickTime <= exerciseClock()->approximateElapsedRealTime()). | |
| virtual void | setMinTickPeriod (double minTickPeriod) |
| specifies a minimum tick period (which can also be thought of as | |
| virtual double | minTickPeriod () const |
| access the minimum tick period | |
| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| set the variance in the minimum tick time | |
| virtual double | minTickPeriodVariance () const |
| access the variance in the minimum tick period | |
| virtual void | setNextTickTime (double nextTickTime) |
| The next tick time is normally calculated internally. | |
| virtual double | nextTickTime () const |
| access the next tick time | |
| virtual double | calculateNextTickTime () const |
| The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. | |
| virtual bool | createSubordinates () |
| virtual DtVrfSubordinateManager * | vrfSubordinates () |
| virtual const DtVrfSubordinateManager * | vrfSubordinates () const |
| virtual bool | createProcessStateRepositoryManager () |
| virtual const DtTaitBryan & | localOrientationWrtDatabase () const |
| Euler angles with respect to the local (database) coordinate system, in radians. | |
| virtual void | setLocalOrientationWrtDatabase (const DtTaitBryan &localOrientation) |
| virtual DtVrfWeaponPSR * | firstWeaponPSR () const |
| This is provided for backward compatibility with setTarget capabilities. | |
| virtual void | processObjectGeometry (const DtList &vertices) |
| Processes a list of DtVectors, such as might come in a create or modify message. | |
| virtual void | processObjectGeometry (const DtLocalVertexList &vertices) |
| virtual void | processObjectGeometry () |
| This form allows processObjectGeometry()'s bounding volume calculations to be done on it's current geometry (by making a copy first). | |
| virtual const DtVrfObjectParameters * | vrfBaseParameters () const |
| virtual DtGroundInteractionPt * | groundCenter () |
| virtual const DtGroundInteractionPt * | groundCenter () const |
| virtual const DtVector & | getPartAttachPoint (const int partType) const |
| virtual void | place (const DtVector &location, bool *dataAvailable=0, bool requireAllData=false) |
| Place entity at 'location', on the ground, keeping its current heading. | |
| virtual void | place (const DtReal heading, bool *dataAvailable=0, bool requireAllData=false) |
| Give entity the specified 'heading', but stay at its current location. | |
| virtual void | place (const DtVector &location, const DtReal heading, bool clampToGroundFlag=true, bool *dataAvailable=0, bool requireAllData=false) |
| Place entity at specified 'location' and 'heading' on the ground. | |
| virtual void | updatePositionFromModelVertices () |
| Note that this is not currently ever called. | |
| virtual void | updateBVolFromModelVertices () |
| virtual DtReal | mass () const |
| virtual void | setMass (const DtReal mass) |
| virtual const DtArticulatedPartCollection * | artPartList () const |
| Get the list of articulated parts specified in the component descriptor. | |
| virtual void | createParts () |
| This causes the art part tree to be created. | |
| virtual DtTime | lastTimeFiredUpon () const |
| virtual void | setLastTimeFiredUpon (const DtTime time) |
| virtual bool | underFire () const |
| virtual void | setUnderFire (bool underFire) |
| virtual DtDeadReckonTypes | deadReckoningAlgorithm () const |
| virtual void | setDeadReckoningAlgorithm (DtDeadReckonTypes deadReckoningAlgorithm) |
| virtual void | putData (FILE *fp, int indentLevel=0) |
| Override putData to set myParentName using the organization manager before saving. | |
| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| Override getSelf to handle mapping of old pre-2.0 oob files. | |
| virtual int | nextTaskId () |
| Returns next unique task id for this VR-Forces back-end. | |
| virtual DtTaskMessage * | pendingSubtask (int subtaskId, DtString &controller) const |
| Returns the current subtask with the specified id. | |
| virtual bool | taskedBySuperiorUponTaskComplete () const |
| Returns true if entity should automatically resume being tasked by superior upon completion of its current top-level task, false otherwise. | |
| virtual void | setParentWasDestroyedWhenEmbarked (bool) |
| virtual bool | parentWasDestroyedWhenEmbarked () const |
| virtual void | detachFromParent () |
| virtual void | attachToParent (DtSimObjectStateRepository *parent) |
| Adds this state repository to the given parent's list of attached state repositories and updates myAttachedToRepository and myRootSimStateRepository. | |
| virtual void | attachToParent (DtString parent) |
| Looks up the parent state repository using the given echelon ID and puts it in a call to attachToParent. | |
| virtual void | addAttachedTerrain (const DtString &parent) |
| Asks the sim manager to look up the object model for the requested database. | |
| virtual void | removeAttachedTerrain (const DtString &parent) |
| Decreases reference count of terrain model by name of object. | |
| Dt3dBoundingVolume * | boundingVolume () const |
| Convenience method for accessing entity's bounding volume, stored in myObjectGeometry. | |
| DtReal | forwardSpeed () const |
| virtual void | addRangeItem (const DtRangeItem &) |
| Adds, removes and returns items in the range item list. | |
| virtual void | removeRangeItem (int index) |
| virtual void | setRangeItems (const DtRangeItems &) |
| const DtRangeItems & | rangeItems () const |
| DtRangeItems & | rangeItems () |
| virtual void | clearRangeItems () |
| DtAttachedTerrain * | terrainAttachedTo () const |
| virtual double | sensorSignature (const DtSymbolString &sensorDomain) const |
| Returns the current absolute signature for this object in the specified sensor domain. | |
| virtual std::list< DtSymbolString > | sensorSignatureDomains () const |
| virtual DtVrfObjectStateRepository * | toVrfObjectStateRepository () |
| virtual const DtVrfObjectStateRepository * | toVrfObjectStateRepository () const |
| virtual const DtObjectResourceManager * | objectResourceManager () const |
| virtual DtObjectResourceManager * | objectResourceManager () |
Legacy Resources | |
These methods access the resource manager in the way it was accessible in VR-Forces 3.10 and earlier. In VR-Forces 3.11, the prefix "old" was added to these method names, but their functionality remains the same. using the objectResourceManager() methods, or accessing the resource manager from the components is now the preferred method. | |
| virtual const DtSimResourceManager & | oldResourceManager () const |
| Returns a reference to our resource manager. | |
| virtual DtSimResourceManager & | oldResourceManager () |
| Returns a reference to our resource manager. | |
| virtual DtSimResource * | oldLookupResource (const DtString &resourceName) |
| Gets a pointer to the resource named resourceName. | |
| virtual const DtSimResource * | oldLookupResource (const DtString &resourceName) const |
| Returns a reference to our resource manager. | |
| virtual void | oldAddResource (DtSimResource *resource) |
| This does a clone of the resource and puts it on our main list, as well as adding the resource to the hash index. | |
| virtual void | oldRemoveResource (DtSimResource *resource) |
| This removes and deletes the specified resource. | |
| virtual void | setSOR (DtReal center, DtReal size) |
| Sector of responsibility. | |
| virtual DtReal | SORSize () const |
| Sector of responsibility. | |
| virtual DtReal | SORCenter () const |
| Sector of responsibility. | |
| virtual const DtSimSector & | SOR () const |
| Sector of responsibility. | |
| virtual void | setRequestTaskNeeded (bool value) |
| Set/get whether or not this needs to send a request task needed message. | |
| virtual bool | requestTaskNeeded () const |
| Set/get whether or not this needs to send a request task needed message. | |
| virtual void | setTasked (const DtString &componentName, bool tasked) |
| Set/get whether or not a given entity component currently executing a task. | |
| virtual bool | tasked (const DtString &componentName) const |
| Set/get whether or not a given entity component currently executing a task. | |
| virtual void | setCurrentTaskMsg (const DtString &componentName, const DtTaskMessage &taskMsg) |
| Set the current task message. | |
| virtual void | setCurrentTaskMsg (const DtString &componentName, const DtTaskMessage &taskMsg, int taskId) |
| Set the current task message. | |
| virtual void | setIndependentlyTasked (bool value) |
| Set/get whether or not this entity is currently independently tasked (separately from its unit). | |
| virtual bool | independentlyTasked () const |
| Set/get whether or not this entity is currently independently tasked (separately from its unit). | |
| virtual const DtVrfObjectParameters * | parameterEntry () const |
| If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer. | |
| virtual void | setParameterEntry (DtVrfObjectParameters *parameterEntry) |
| If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer. | |
| virtual DtForceType | forceType () const |
| Get/Set the force type (team) of this entity. | |
| virtual void | setForceType (DtForceType force) |
| Get/Set the force type (team) of this entity. | |
| virtual bool | createAppearance () |
| Encapsulates all the appearance related data and methods currently in the entity state repository. | |
| virtual const DtAppearance * | appearance () const |
| Encapsulates all the appearance related data and methods currently in the entity state repository. | |
| virtual DtAppearance * | appearance () |
| Encapsulates all the appearance related data and methods currently in the entity state repository. | |
| virtual void | setCapabilities (int cap) |
| Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object. | |
| virtual int | capabilities () const |
| Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object. | |
| void | setDestroyed (bool isDestroyed) |
| Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed). | |
| bool | isDestroyed () const |
| Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed). | |
| DtReal | healthPct () const |
| void | setHealthPct (DtReal pct) |
| bool | firePowerKilled () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setFirePowerKilled (const bool firePowerKilled) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| bool | mobilityKilled () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setMobilityKilled (const bool mobilityKilled) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| bool | flaming () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setFlaming (const bool flaming) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| bool | smoking () const |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| void | setSmoking (const bool smoking) |
| Convenience methods for setting setting entity's appearance bits in DtAppearance. | |
| virtual DtVrfSubordinateManager * | subordinates () |
| virtual const DtVrfSubordinateManager * | subordinates () const |
| virtual DtSimManager * | simManager () |
| virtual const DtSimManager * | simManager () const |
| virtual DtPhysicalWorld * | physicalWorld () |
| virtual const DtPhysicalWorld * | physicalWorld () const |
| virtual const DtVrfProcessStateRepositoryManager * | systemProcessStateRepositoryManager () const |
| virtual DtVrfProcessStateRepositoryManager * | systemProcessStateRepositoryManager () |
| virtual const DtThresholder & | deadReckoningThresholder () const |
| Dead-reckoning threshold parameters. | |
| virtual void | setDeadReckoningThresholder (const DtThresholder &thresholder) |
| Dead-reckoning threshold parameters. | |
| virtual const DtEntityIdentifier & | occupyingObjectId () const |
| We hold the id of the object we are occupying. | |
| virtual void | setOccupyingObjectId (const DtEntityIdentifier &objId) |
| We hold the id of the object we are occupying. | |
| virtual void | setEchelonId (const DtEchelonId &echelonId) |
| The echelon ID of this object, if it is an organized object. | |
| virtual DtEchelonId & | echelonId () |
| The echelon ID of this object, if it is an organized object. | |
| virtual const DtEchelonId & | echelonId () const |
| The echelon ID of this object, if it is an organized object. | |
| virtual void | setIsSubordinateOfForceLevel (bool yesNo) |
| Indicates if this object's direct superior is a Force level object. | |
| virtual bool | isSubordinateOfForceLevel () const |
| Indicates if this object's direct superior is a Force level object. | |
| virtual void | addPendingSubtaskId (const DtString &componentName, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | addPendingSubtaskId (const DtString &componentName, int taskId, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual bool | findPendingSubtaskId (const DtString &componentName, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual bool | findPendingSubtaskId (const DtString &componentName, int taskId, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removePendingSubtaskId (const DtString &componentName, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removePendingSubtaskId (const DtString &componentName, int taskId, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removeAllPendingSubtaskIds (const DtString &componentName) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | removeAllPendingSubtaskIds (const DtString &componentName, int taskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual void | printPendingSubtaskIds (const DtString &componentName) const |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual std::vector< int > | currentPendingSubstaskIds (const DtString &componentName) const |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual std::vector< int > | currentPendingSubstaskIds (const DtString &componentName, int taskId) const |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual DtSubtaskStatusEntry * | pendingSubtaskStatus (const DtString &componentName, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| virtual DtSubtaskStatusEntry * | pendingSubtaskStatus (const DtString &componentName, int taskId, int subtaskId) |
| Functions for manipulating the set of pending subtask Ids for all components in the entity. | |
| DtReal | currentSpeed () const |
| Returns magnitude of relative velocity in state repository. | |
| DtReal | currentHeading () const |
| Heading in radians. Calls down to DtVrfKinematicState for heading. | |
| void | setCurrentHeading (const DtReal heading) |
| Heading in radians. Calls down to DtVrfKinematicState for heading. | |
| virtual void | addPostInitFromParamsCallback (DtPostInitializeFromParametersCallbackFcn fcn, void *usr) |
| Add/remove callback function to be invoked immediately following execution of initializeFromParameters. | |
| virtual void | removePostInitFromParamsCallback (DtPostInitializeFromParametersCallbackFcn fcn, void *usr) |
| Add/remove callback function to be invoked immediately following execution of initializeFromParameters. | |
| virtual DtSensorContactInfoList & | objectContactList () |
| Situational awareness of this object. | |
| virtual const DtSensorContactInfoList & | objectContactList () const |
| Situational awareness of this object. | |
Public Member Functions inherited from DtSimObjectStateRepository | |
| DtSimObjectStateRepository (DtVrfObject *simObject, const DtObjectType &objectType, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) | |
| const DtSimObjectStateRepository & | operator= (const DtSimObjectStateRepository &orig) |
| virtual | ~DtSimObjectStateRepository () |
| virtual const DtObjectType & | objectType () const |
| virtual void | setObjectType (const DtObjectType &objectType) |
| virtual bool | createKinematicState () |
| Creates a DtVrfKinematicState. | |
| virtual DtVrfKinematicState * | vrfKinematicState () |
| virtual const DtVrfKinematicState * | vrfKinematicState () const |
| virtual bool | createObjectGeometry () |
| virtual DtVrfObjectGeometry * | vrfObjectGeometry () |
| virtual const DtVrfObjectGeometry * | vrfObjectGeometry () const |
| virtual DtAttachmentManager * | attachments () |
| virtual const DtAttachmentManager * | attachments () const |
| virtual DtSimObjectStateRepository * | parent () |
| virtual const DtSimObjectStateRepository * | parent () const |
| virtual bool | isEmbarkedOn (const DtString &parent) const |
| virtual const DtString & | attachedToRepositoryName () |
| virtual DtSimObjectStateRepository * | findRootSimStateRepository () |
| virtual const DtSimObjectStateRepository * | findRootSimStateRepository () const |
| virtual void | ancestorObjectChanged () |
| virtual void | preGetSelf () |
| Hook function called immediately prior to getSelf(). | |
| virtual void | postGetSelf () |
| Hook function called immediately following getSelf(). | |
| virtual void | setCoordinateSystem (const Coordinate_System *coordinateSystem) |
| Sets the coordinate system in myObjectGeometry and myKinematicState. | |
| virtual DtVrfObject * | vrfObject () |
| virtual const DtVrfObject * | vrfObject () const |
| virtual void | setVrfObject (DtVrfObject *vrfObject) |
| virtual DtSimKinematicState * | kinematicState () |
| virtual const DtSimKinematicState * | kinematicState () const |
| virtual DtVrfObjectGeometry * | objectGeometry () |
| virtual const DtVrfObjectGeometry * | objectGeometry () const |
| virtual const DtVector & | bodyPosition () const |
| Now superseded by kinematic state parentCS functions. | |
| virtual void | setBodyPosition (const DtVector &pos) |
| Formerly setMeInParent. | |
| virtual void | setBodyPosition (DtFloat64 x, DtFloat64 y, DtFloat64 z) |
| const DtDcm & | bodyOrientationMatrix () const |
| Formerly meToParent(). | |
| virtual void | embarkOnParent (const DtString &parent) |
| Embarks this entity on the specified parent. | |
| virtual bool | leftOf (const DtVector &localVector) const |
| virtual bool | inside (const DtVector &point) const |
| virtual void | removeVertex (int iIndex) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | addLocalVertex (const DtVector &vertex) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | addLocalVertex (const DtVector &vertex, DtVector &newGeometricCenter) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | setLocalVertices (const DtLocalVertexList &vertices, DtVector &newGeometricCenter) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | setLocalVertices (const DtList &vertices, DtVector &newGeometricCenter) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual const DtLocalVertexList & | localVertices () const |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual const DtLocalVectorIterator & | localVertexIterator () const |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | addWorldVertex (const DtVector &vertex, DtVector &newGeometricCenter) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | setWorldVertices (const DtVertexList &vertices, DtVector &newGeometricCenter) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | setWorldVertices (const DtList &vertices, DtVector &newGeometricCenter) |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual const DtVertexList & | worldVertices () const |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual const DtRwVectorIterator & | worldVertexIterator () const |
| These routines simply call down to the kinematic state to get/set the results. | |
| virtual void | setRelativeVertices (const DtLocalVertexList &vertices) |
| Access/modify vertices relative to to the parent to which this object is attached. | |
| virtual void | setRelativeVertices (const DtList &vertices) |
| Access/modify vertices relative to to the parent to which this object is attached. | |
| virtual const DtLocalVertexList & | relativeVertices () const |
| Access/modify vertices relative to to the parent to which this object is attached. | |
| virtual const DtLocalVectorIterator & | relativeVertexIterator () const |
| Access/modify vertices relative to to the parent to which this object is attached. | |
| const DtVector & | localPosition () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setLocalPosition (const DtVector &pos) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | localVelocity () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setLocalVelocity (const DtVector &vel) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | localAcceleration () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setLocalAcceleration (const DtVector &acc) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | relativeVelocity () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setRelativeVelocity (const DtVector &vel) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | relativeAcceleration () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setRelativeAcceleration (const DtVector &acc) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtTaitBryan & | localOrientation () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setLocalOrientation (const DtTaitBryan &angles) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | worldPosition () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setWorldPosition (const DtVector &pos) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | worldVelocity () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setWorldVelocity (const DtVector &vel) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | worldAcceleration () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setWorldAcceleration (const DtVector &acc) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtTaitBryan & | worldOrientation () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setWorldOrientation (const DtTaitBryan &angles) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtVector & | rotationalVelocity () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setRotationalVelocity (const DtVector &rotationalVelocity) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| const DtDcm & | localOrientationMatrix () const |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
| void | setLocalOrientationMatrix (const DtDcm &orient) |
| Convenience methods for accessing corresponding methods in DtVrfKinematicState. | |
Public Member Functions inherited from DtReaderWriter | |
| DtReaderWriter () | |
| default constructor | |
| DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| real constructor Setting the readonly flag prevents object from writing itself to the stream. | |
| DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| copy constructor | |
| DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| assignment operator | |
| virtual | ~DtReaderWriter () |
| destructor | |
| virtual void | writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. | |
| virtual DtSymbolString | name () const |
| Accessor for name of this readable/writable object. | |
| virtual void | addAlias (const DtSymbolString &alias) |
| Add an alias as an alternative name for this object. | |
| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| Set read-only flag. | |
| virtual bool | isReadonly () const |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| Sets the myVariableIsBound flag to false. | |
| virtual void | setName (const DtString &) |
| Set the name of the object. | |
| virtual const char * | readerWriterType () const |
| Used to supply a string type that this reader writer type is. | |
| virtual DtString | prettyPrint () const |
| Routine to return a human readable form of the reader/writer variable. | |
| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| Runs a variable binding pass on this reader writer and any of its children. | |
| virtual std::list < DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| Returns true if this variable has a child p in it's chain. | |
| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| The specified flags are used for optional values. | |
| virtual bool | valueSpecified () const |
| The specified flags are used for optional values. | |
| virtual bool | isVariableReference () const |
| Specifies whether or not this reader writer is really a variable that is specified elsewhere. | |
| virtual void | setIsVariableReference (bool value) |
| virtual DtSymbolString | variableName () const |
| The variable name, if this object is a variable reference. | |
| virtual void | setVariableName (const DtSymbolString variableName) |
| The variable name, if this object is a variable reference. | |
| const DtReaderWriterRegistry & | registry () const |
| Collection of child DtReaderWriter nodes owned by this object. | |
| DtReaderWriterRegistry & | registry () |
| Collection of child DtReaderWriter nodes owned by this object. | |
Protected Types | |
| typedef std::list < DtSignatureModifierEvaluator * > | DtSignatureModifierEvalList |
| typedef std::map < DtSymbolString, DtSignatureModifierEvalList * > | DtSignatureModifierEvalMap |
| typedef std::map < DtSymbolString, double > | DtSensorSignatureCacheMap |
| typedef std::pair < DtPostInitializeFromParametersCallbackFcn, void * > | DtPostInitializeFromParametersInfo |
| typedef std::list < DtPostInitializeFromParametersInfo > | DtPostInitializeFromParametersCallbackList |
Protected Member Functions | |
| DtVrfObjectStateRepository () | |
| Default Constructor. Do not use. | |
| virtual void | initializeNextTaskId () |
| Initializes myNextTaskId to the next highest integer than the highest subtask Id currently maintained in myTaskStatusList. | |
| virtual void | setOrientationRelativeToParent () |
| If attached to a parent, and a terrain database is present, set orientation relative to parent. | |
| virtual DtAttachedTerrain * | createAttachedTerrain () |
| virtual DtArticulatedPartStateRepository * | createArtPartStateRepository (DtVrfObject *vrfObject, const DtObjectType &objectType, const DtString &rwName=DtString::nullString()) |
| Returns new instance of a DtArticulatedPartStateRepository. | |
| virtual double | baseSensorSignature (const DtSymbolString &sensorDomain) const |
| virtual double | modifySensorSignature (const DtSymbolString &sensorDomain, double baseSignature) const |
| Modifies the supplied baseSignature using the signatureModifiers for the specified sensor domain. | |
| virtual bool | initSignatureEvaluators () |
| Sets up all the sensor signature evaluators in mySignatureEvalMap based on the parameter entry for this entity. | |
| void | clearSignatureEvaluators () |
| Removes and deletes all signature evaluators. | |
| virtual bool | createObjectResourceManager () |
| Creates and sets myObjectResourceManager. | |
| virtual void | invokePostInitFromParamsCallbacks () |
| Invokes all callbacks registered via a call to addPostInitFromParamsCallback. | |
Protected Member Functions inherited from DtSimObjectStateRepository | |
| DtSimObjectStateRepository (const DtSimObjectStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) | |
| DtSimObjectStateRepository () | |
| Default Constructor; not implemented. | |
| const Coordinate_System * | coordinateSystem () const |
Protected Member Functions inherited from DtReaderWriter | |
| virtual void | bindToRwAsVariable (const DtReaderWriter *rw) |
| Copies values from the specified DtReaderWriter. | |
| virtual void | bindLocalVariables (const DtVariableBindingsList &variableBindings) |
| Checks to see if this RW object is a variable reference that can be bound using the provided bindings. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| Deriving class overrides these to get/put class specific data. | |
Static Protected Member Functions | |
| static bool | visibilityFilter (const DtVrfObject *object, void *usr) |
| Used by isVisible to determine which objects can block visibility. | |
Protected Attributes | |
| DtVrfStateRepositoryUserExtension * | myStateRepositoryUserExtension |
| DtRwAppearance * | myAppearance |
| DtRwInt | myCapabilities |
| DtRwForceType | myForceType |
| DtVrfSubordinateManager * | mySubordinates |
| each of these has_a DtSubObjectManager | |
| DtRwString | myParentName |
| if this object is a subordinate, this is used to write out the name of the parent | |
| DtVrfProcessStateRepositoryManager * | mySystemProcessSRManager |
| DtLegacyProcessStateRepositoryManager * | myLegacyPSRManager |
| Used only to read in scenarios from pre VRF 3.11. | |
| DtSimManager * | mySimManager |
| DtGroundInteractionPt | myGroundCenter |
| bool | myUnderFire |
| Under fire parameters. | |
| DtTime | myLastTimeFiredUpon |
| DtReal | myMass |
| DtDeadReckonTypes | myDeadReckoningAlgorithm |
| DtThresholder | myDeadReckoningThresholder |
| DtEntityIdentifier | myOccupyingObjectId |
| DtArticulatedPartCollection | myArtPartList |
| This is created in createParts, and kept around to make setup of the network repository easier. | |
| DtManagedObjectListConstPtr | myVisibilityFilterList |
| Shared list of visibility blocking objects. | |
| DtRwVector | myLocalPosition |
| For backward compatibility with pre-2.0 VR-Forces oob files Registered as read-only, so they do not get written out to new oob files. | |
| DtRwTaitBryan | myLocalOrientation |
| DtRwBoolean | myIsDestroyedFlag |
| DtEchelonId | myEchelonId |
| DtRwBoolean | myIsSubordinateOfForceLevel |
| DtRwInt | myDesignator |
| myDesignator is used for reading and writing only and is not valid at runtime. | |
| DtRwBoolean | myIndependentlyTasked |
| DtSimResourceManager | myResourceManager |
| This resource manager is used for all the top-level resource only. | |
| DtObjectResourceManager * | myObjectResourceManager |
| DtRwString | myEngagementRules |
| DtSimSector | mySectorOfResponsibility |
| These really apply to a single weapon, and should be part of a weapon controller/actuator suite of some sort. | |
| DtRwBoolean | myRequestTaskNeeded |
| Moved here from the DtLocalTaskManager class. | |
| DtTaskStatusList | myTaskStatusList |
| Contains the myTasked and myCurrentTaskMsg members from the DtTaskControllerComponent class. | |
| DtRwInt | myNextTaskId |
| The next available ID that can be assigned to a task for this entity. | |
| DtRwBoolean | myParentWasDestroyedWhenEmbarked |
| Set to true when the entity is embarked on a destroyed parent so they do not become destroyed. | |
| const DtVrfObjectParameters * | myParameterEntry |
| For performance and memory usage reasons, the copy of the parameter entry that used to be made when creating a state repository is no longer made when the state repository is initialized. | |
| DtVrfObjectParameters * | myParameters |
| this is the parameter entry that this repository created. | |
| double | myMinTickPeriod |
| For variable tick rate support. | |
| double | myMinTickPeriodVariance |
| double | myNextTickTime |
| double | myLastTickSimTime |
| DtAttachedTerrain * | myTerrainAttachedTo |
| DtSignatureModifierEvalMap | mySignatureModifierEvalMap |
| Map which holds a set of lists of signature modifier evaluators indexed by sensor domain. | |
| DtSensorSignatureCacheMap | myMutableSensorSignatureCacheMap |
| Maintains the current sensor signature (indexed by sensor domain) for this entity. | |
| DtSensorContactInfoList | myObjectContactList |
| The situational awareness of this object. | |
| DtPostInitializeFromParametersCallbackList | myPostInitFromParamsCallbackList |
| DtRangeItems | myRangeItems |
| Range item information. | |
Protected Attributes inherited from DtSimObjectStateRepository | |
| DtVrfObject * | mySimObject |
| DtRwObjectType | myObjectType |
| DtVrfObjectGeometry * | myObjectGeometry |
| DtVrfKinematicState * | myKinematicState |
| DtAttachmentManager * | myAttachments |
| DtSimObjectStateRepository * | myAttachedToRepository |
| DtRwString | myAttachedToRepositoryName |
| used for reading & writing the name of myAttachedToRepository | |
| DtSimObjectStateRepository * | myRootSimStateRepository |
| const Coordinate_System * | myCoordinateSystemPtr |
| Caches pointer to coordinate system so it can set it after myKinematic state is created. | |
Protected Attributes inherited from DtReaderWriter | |
| const DtSymbolString | myName |
| DtReaderWriterRegistry | myRegistry |
| bool | myValueSpecified |
| bool | myReadOnlyFlag |
| bool | myIsVariableReference |
| DtSymbolString | myVariableName |
| bool | myVariableIsBound |
| aliasContainer | myAliases |
| Container for the aliases which represent alternative names for the object. | |
| bool | myInvalid |
| Set to true if there is a problem reading this item. | |
Static Protected Attributes | |
| static DtSimObjectStateRepositoryFactory * | theFactory |
| virtual void | processObjectAddedCallback (DtVrfObject *vrfObject) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
| virtual void | processObjectAboutToBeRemovedCallback (DtVrfObject *vrfObject) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
| static void | objectAddedCallback (DtVrfObject *vrfObject, void *usr) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
| static void | objectAboutToBeRemovedCallback (DtVrfObject *vrfObject, void *usr) |
| These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent. | |
| virtual void | processTaskComplete (const DtVrfObjectMessage *msg) |
| Handles state changes for the subtask status list. | |
| static void | taskCompleteCallback (const DtVrfObjectMessage *msg, void *usr) |
| Handles state changes for the subtask status list. | |
Additional Inherited Members | |
Public Types inherited from DtReaderWriter | |
| typedef std::vector < DtSymbolString > | aliasContainer |
| typedef std::vector < DtSymbolString >::iterator | aliasIter |
| typedef std::vector < DtSymbolString > ::const_iterator | aliasConstIter |
| typedef std::pair < DtSymbolString, DtString > | DtVariableNameType |
Description: This repository holds all information that is common to all the forms of all entity/aggregate/control objects within VR-Forces.
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Default Constructor. Do not use.
| DtVrfObjectStateRepository::DtVrfObjectStateRepository | ( | DtVrfObject * | vrfObject, |
| const DtObjectType & | objectType, | ||
| DtVrfObjectParameters * | parameters, | ||
| const DtString & | rwName = DtString::nullString(), |
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| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) |
Constructor.
| DtVrfObjectStateRepository::DtVrfObjectStateRepository | ( | const DtVrfObjectStateRepository & | orig, |
| const DtString & | rwName = DtString::nullString(), |
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| DtReaderWriterRegistry * | parentRegistry = 0 |
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Copy Constructor.
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Destructor.
| const DtVrfObjectStateRepository& DtVrfObjectStateRepository::operator= | ( | const DtVrfObjectStateRepository & | orig | ) |
Assignment Operator.
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Clone.
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtVrfOverlayObjectStateRepository, DtMissileStateRepository, DtGroundVehicleStateRepository, DtBombStateRepository, DtGlobalEnvironmentStateRepository, DtHumanStateRepository, DtVrfMovingObjectStateRepository, DtCulturalFeatureStateRepository, DtIndividualLifeFormStateRepository, DtRotaryWingEntityStateRepository, DtTacticalSmokeStateRepository, and DtVrfAggregateStateRepository.
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returns DtSimObjectStateRepositoryType
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtVrfOverlayObjectStateRepository, DtMissileStateRepository, DtFixedWingEntityStateRepository, DtGroundVehicleStateRepository, DtSurfaceEntityStateRepository, DtSpaceEntityStateRepository, DtBombStateRepository, DtHumanStateRepository, DtCulturalFeatureStateRepository, DtGlobalEnvironmentStateRepository, DtIndividualLifeFormStateRepository, DtVrfMovingObjectStateRepository, DtRotaryWingEntityStateRepository, DtVrfAggregateStateRepository, and DtTacticalSmokeStateRepository.
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Returns DtSimObjectStateRepositorySubTypeVrfObject.
Reimplemented from DtSimObjectStateRepository.
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Returns DtVrfObjectStateRepositorySubTypeBase.
Reimplemented in DtVrfOverlayObjectStateRepository, and DtVrfMovingObjectStateRepository.
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Our 'virtual' constructor. Calls all the create<>() methods.
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtMissileStateRepository, DtSurfaceEntityStateRepository, DtFixedWingEntityStateRepository, DtGroundVehicleStateRepository, DtSpaceEntityStateRepository, DtHumanStateRepository, DtCulturalFeatureStateRepository, DtIndividualLifeFormStateRepository, DtRotaryWingEntityStateRepository, and DtVrfAggregateStateRepository.
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Reimplemented in DtSurfaceEntityStateRepository, DtMissileStateRepository, DtFixedWingEntityStateRepository, DtRotaryWingEntityStateRepository, DtGroundVehicleStateRepository, DtBombStateRepository, DtHumanStateRepository, DtSpaceEntityStateRepository, DtCulturalFeatureStateRepository, DtVrfMovingObjectStateRepository, DtGlobalEnvironmentStateRepository, DtIndividualLifeFormStateRepository, and DtTacticalSmokeStateRepository.
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Reimplemented in DtMissileStateRepository, DtSurfaceEntityStateRepository, DtRotaryWingEntityStateRepository, DtFixedWingEntityStateRepository, DtBombStateRepository, DtGroundVehicleStateRepository, DtSpaceEntityStateRepository, DtHumanStateRepository, DtCulturalFeatureStateRepository, DtVrfMovingObjectStateRepository, DtGlobalEnvironmentStateRepository, DtIndividualLifeFormStateRepository, and DtTacticalSmokeStateRepository.
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User extension to state repository class.
Users can override the creation of this object to extend the state repository class at a base class level. Specify the kind of state repository user extension to create in the DtVrfObjectParameters object.
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Called on a setRestore command, sets destroyed to false and sets resources to initial (parameter file) levels.
Reimplemented in DtRotaryWingEntityStateRepository, and DtFixedWingEntityStateRepository.
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Returns a reference to our resource manager.
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Returns a reference to our resource manager.
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Gets a pointer to the resource named resourceName.
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Returns a reference to our resource manager.
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This does a clone of the resource and puts it on our main list, as well as adding the resource to the hash index.
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This removes and deletes the specified resource.
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Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
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Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
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Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
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Sector of responsibility.
Defined as a size in radians and a center angle in radians (with respect to the entity itself).
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Set/get whether or not this needs to send a request task needed message.
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Set/get whether or not this needs to send a request task needed message.
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Set/get whether or not a given entity component currently executing a task.
Set/get whether or not a given entity component currently executing a task.
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Returns true if entity is currently executing a task (at least one component must be tasked), false otherwise.
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Clear all the tasks with the specified component name.
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Clear the task with specified taskId and the specified component name.
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Set the current task message.
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Set the current task message.
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Get the current task message.
If multiple task messages exist for a single component name, only the first is returned.
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Get the current task message for the specified component and task ID.
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Top level call to write itself to file.
If write unspecified is true, will write entries that are unspecified, in the format (name <use-default>). Path is passed down to all DtReaderWriter members in its DtReaderWriterRegistry (collection of child DtReaderWriter nodes). If a given member in the registry is of type DtReaderWriterFile, and the path is specified with a non-NULL string, then the path prepended to the filename before writing the entry to file.
Reimplemented from DtReaderWriter.
Reimplemented in DtMissileStateRepository.
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Positions list of ground interaction points on the terrain surface closest to the specified location.
Parent position and orientation of each ground interaction point must be set before calling this function. Returns false if there are no points to place. If there is no ground intersection, sets ground interaction point to its current position without ground, but at altitude zero. If the terrain is still being paged in at the time of this call for any of the requested points, terrainDataAvailable will be set to false and the points will artificially be placed at the object's current altitude. If it is not specified, this will be a blocking call (which should usually not be done from a tick function).
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reading in a scenario, want to make sure the support points get set up properly.
Base class is empty. If gravity aligned is true, does not clamp to terrain
Reimplemented in DtVrfMovingObjectStateRepository.
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Set/get whether or not this entity is currently independently tasked (separately from its unit).
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Set/get whether or not this entity is currently independently tasked (separately from its unit).
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These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
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These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
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These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
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These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
Reimplemented from DtSimObjectStateRepository.
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Creates a new state repository object, using the factory.
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a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set.
The DtSimCreator deletes this pointer when it is deleted. This is done this way because we don't allow static initialization
Reimplemented from DtReaderWriter.
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a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set.
The DtSimCreator deletes this pointer when it is deleted. This is done this way because we don't allow static initialization
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If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer.
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If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer.
Reimplemented in DtVrfAggregateStateRepository.
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A modifiable local copy of parameters.
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Called by init().
Initializes myParameters with data from myParameterEntry.
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Get/Set the force type (team) of this entity.
Allows from 0 to 255. Only 1-4 are standard DIS/HLA
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Get/Set the force type (team) of this entity.
Allows from 0 to 255. Only 1-4 are standard DIS/HLA
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Override to create derived DtVrfAttachmentManager.
Reimplemented from DtSimObjectStateRepository.
| void DtVrfObjectStateRepository::addPart | ( | DtArticulatedPartStateRepository * | part | ) |
These will be replaced by equivalents in the attachment manager.
| void DtVrfObjectStateRepository::removePart | ( | DtArticulatedPartStateRepository * | part | ) |
| DtArticulatedPartStateRepository* DtVrfObjectStateRepository::part | ( | DtArtPartType | partType | ) |
| DtArticulatedPartStateRepository* DtVrfObjectStateRepository::findDescendantByType | ( | DtArtPartType | childType | ) |
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Encapsulates all the appearance related data and methods currently in the entity state repository.
The appearance bits are described in the DIS specification.
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Encapsulates all the appearance related data and methods currently in the entity state repository.
The appearance bits are described in the DIS specification.
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Encapsulates all the appearance related data and methods currently in the entity state repository.
The appearance bits are described in the DIS specification.
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Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object.
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Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object.
| void DtVrfObjectStateRepository::setDestroyed | ( | bool | isDestroyed | ) |
Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed).
Reimplemented in DtIndividualLifeFormStateRepository, and DtHumanStateRepository.
| bool DtVrfObjectStateRepository::isDestroyed | ( | ) | const |
Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed).
| DtReal DtVrfObjectStateRepository::healthPct | ( | ) | const |
| void DtVrfObjectStateRepository::setHealthPct | ( | DtReal | pct | ) |
| bool DtVrfObjectStateRepository::firePowerKilled | ( | ) | const |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setFirePowerKilled | ( | const bool | firePowerKilled | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| bool DtVrfObjectStateRepository::mobilityKilled | ( | ) | const |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setMobilityKilled | ( | const bool | mobilityKilled | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| bool DtVrfObjectStateRepository::flaming | ( | ) | const |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setFlaming | ( | const bool | flaming | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| bool DtVrfObjectStateRepository::smoking | ( | ) | const |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| void DtVrfObjectStateRepository::setSmoking | ( | const bool | smoking | ) |
Convenience methods for setting setting entity's appearance bits in DtAppearance.
| bool DtVrfObjectStateRepository::isEntity | ( | ) | const |
| bool DtVrfObjectStateRepository::isLocal | ( | ) | const |
| bool DtVrfObjectStateRepository::isAggregate | ( | ) | const |
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| void DtVrfObjectStateRepository::addSubordinate | ( | DtVrfObject * | subordinateEntity | ) |
Adds an entity as a subordinate.
Subordinate entity's superior is set to be this entity. By default, the echelon organization is updated. Set the updateEchelonOrg flag to false when you do not want the echelon organization altered as a result of the operation (such as when restoring from file).
| void DtVrfObjectStateRepository::removeSubordinate | ( | DtVrfObject * | subordinateEntity | ) |
Removes entity from our list of subordinates.
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This method is called each simulation frame, and may include any processing that needs to be done on this object state each tick.
Reimplemented in DtMissileStateRepository.
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This version of tick checks to see if the time to tick has arrived (myNextTickTime <= exerciseClock()->approximateElapsedRealTime()).
If it has, it will then call tick(), and recalculate the next tick time
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specifies a minimum tick period (which can also be thought of as
|
virtual |
access the minimum tick period
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virtual |
set the variance in the minimum tick time
|
virtual |
access the variance in the minimum tick period
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virtual |
The next tick time is normally calculated internally.
setNextTickTime can be used to force a tick (set nextTickTime to exerciseClock()-> approximateElapsedRealTime())
|
virtual |
access the next tick time
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virtual |
The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
and +myMinTickPeriodVariance/2. If the exercise clock is paused, the variance is always set to zero to insure that the extra calls to DtFRand() don't prevent repeatability.
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virtual |
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virtual |
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virtual |
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virtual |
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virtual |
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virtual |
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virtual |
Euler angles with respect to the local (database) coordinate system, in radians.
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virtual |
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virtual |
This is provided for backward compatibility with setTarget capabilities.
Since these do not specify which of (potentially) multiple weapons to use, this call will retrieve the first.
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virtual |
Processes a list of DtVectors, such as might come in a create or modify message.
Sets the object geometry, determines the bounding area or volume, and sets local and world position at the geometric center of the geometry.
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virtual |
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virtual |
This form allows processObjectGeometry()'s bounding volume calculations to be done on it's current geometry (by making a copy first).
This is needed when reading from an .oob file, because the object geometry's vertex lists have not been populated with the normal setLocalVertices() (or successive addLocalVertex() calls), but rather by reading them from the file.
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virtual |
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virtual |
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virtual |
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virtual |
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virtual |
Place entity at 'location', on the ground, keeping its current heading.
Since no terrain intersections are made at this level, dataAvailable is always set to true.
| Output | |
| dataAvailable | prevents the call from blocking due to terrain paging and will get a true value if the terrain intersections are successful. See DtVrfMovingObjectStateRepository::clampToGround for more information. Since no terrain intersections are made at this level, this flag is always set to true and is only used by DtVrfMovingObjectStateRepository and its subclasses. |
| requireAllData | prevents the call from changing the object if any terrain data is unavailable. Since no terrain intersections are made at this level, this flag is only used by DtVrfMovingObjectStateRepository and its subclasses. |
Reimplemented in DtVrfMovingObjectStateRepository.
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virtual |
Give entity the specified 'heading', but stay at its current location.
Since no terrain intersections are made at this level, dataAvailable is always set to true.
| Output | |
| dataAvailable | prevents the call from blocking due to terrain paging and will get a true value if the terrain intersections are successful. See DtVrfMovingObjectStateRepository::clampToGround for more information. Since no terrain intersections are made at this level, this flag is always set to true and is only used by DtVrfMovingObjectStateRepository and its subclasses. |
| requireAllData | prevents the call from changing the object if any terrain data is unavailable. Since no terrain intersections are made at this level, this flag is only used by DtVrfMovingObjectStateRepository and its subclasses. |
Reimplemented in DtVrfMovingObjectStateRepository.
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virtual |
Place entity at specified 'location' and 'heading' on the ground.
| Output | |
| dataAvailable | prevents the call from blocking due to terrain paging and will get a true value if the terrain intersections are successful. See DtVrfMovingObjectStateRepository::clampToGround for more information. Since no terrain intersections are made at this level, this flag is always set to true and is only used by DtVrfMovingObjectStateRepository and its subclasses. |
| requireAllData | prevents the call from changing the object if any terrain data is unavailable. Since no terrain intersections are made at this level, this flag is only used by DtVrfMovingObjectStateRepository and its subclasses. |
Reimplemented in DtVrfMovingObjectStateRepository, DtFixedWingEntityStateRepository, and DtRotaryWingEntityStateRepository.
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virtual |
Note that this is not currently ever called.
Position is determined at the same time model vertices are, so this call is unnecessary.
Reimplemented from DtSimObjectStateRepository.
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virtual |
Reimplemented from DtSimObjectStateRepository.
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virtual |
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virtual |
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virtual |
Get the list of articulated parts specified in the component descriptor.
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virtual |
This causes the art part tree to be created.
Each DtActuatorComponentDescriptor has an DtSimArtPartDescriptorList of parts which must be created.
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virtual |
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virtual |
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virtual |
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virtual |
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virtual |
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virtual |
Dead-reckoning threshold parameters.
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virtual |
Dead-reckoning threshold parameters.
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We hold the id of the object we are occupying.
Set in this base class since we could place a minefield inside of a strong point.
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virtual |
We hold the id of the object we are occupying.
Set in this base class since we could place a minefield inside of a strong point.
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virtual |
The echelon ID of this object, if it is an organized object.
This describes this objects location in the organization hierarchy.
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virtual |
The echelon ID of this object, if it is an organized object.
This describes this objects location in the organization hierarchy.
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virtual |
The echelon ID of this object, if it is an organized object.
This describes this objects location in the organization hierarchy.
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virtual |
Indicates if this object's direct superior is a Force level object.
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virtual |
Indicates if this object's direct superior is a Force level object.
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virtual |
Override putData to set myParentName using the organization manager before saving.
Reimplemented from DtSimObjectStateRepository.
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virtual |
Override getSelf to handle mapping of old pre-2.0 oob files.
Maps the old variables for local and world position/orientation to the new object geometry and kinematic state members. Maps old boolean destroyed flag to new appearance bits.
Reimplemented from DtSimObjectStateRepository.
Reimplemented in DtMissileStateRepository, DtRotaryWingEntityStateRepository, and DtVrfAggregateStateRepository.
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Returns next unique task id for this VR-Forces back-end.
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virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
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virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
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virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
|
virtual |
Functions for manipulating the set of pending subtask Ids for all components in the entity.
Users should not call these functions directly. Access them through the DtTaskControllerComponent instead. They are here for the purposes of saving/restoring the information to the order of battle file only.
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virtual |
Returns the current subtask with the specified id.
Also returns the controller that is responsible. If NULL, no task was found
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virtual |
Returns true if entity should automatically resume being tasked by superior upon completion of its current top-level task, false otherwise.
By default, this returns true.
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virtual |
|
virtual |
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virtual |
Reimplemented from DtSimObjectStateRepository.
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virtual |
Adds this state repository to the given parent's list of attached state repositories and updates myAttachedToRepository and myRootSimStateRepository.
The parent coordinate system is zeroed out, making this object relative to the parent instead of relative to the world.
Reimplemented from DtSimObjectStateRepository.
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virtual |
Looks up the parent state repository using the given echelon ID and puts it in a call to attachToParent.
Reimplemented from DtSimObjectStateRepository.
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virtual |
Asks the sim manager to look up the object model for the requested database.
If there is a model then it adds it to our internal list. If the model already exists in the internal list, then it adds one to the reference count
This version will find the object in the object manager, and see what it's object type is to ask the object model manager in the sim manager for the object model
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virtual |
Decreases reference count of terrain model by name of object.
If reference count is 0, it is removed from the list
| Dt3dBoundingVolume* DtVrfObjectStateRepository::boundingVolume | ( | ) | const |
Convenience method for accessing entity's bounding volume, stored in myObjectGeometry.
| DtReal DtVrfObjectStateRepository::currentSpeed | ( | ) | const |
Returns magnitude of relative velocity in state repository.
Previous to VRF 3.11, currentSpeed() returned only the forward/reverse component of the speed for some models. This is now returned by forwardSpeed().
| DtReal DtVrfObjectStateRepository::forwardSpeed | ( | ) | const |
| DtReal DtVrfObjectStateRepository::currentHeading | ( | ) | const |
Heading in radians. Calls down to DtVrfKinematicState for heading.
| void DtVrfObjectStateRepository::setCurrentHeading | ( | const DtReal | heading | ) |
Heading in radians. Calls down to DtVrfKinematicState for heading.
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virtual |
Add/remove callback function to be invoked immediately following execution of initializeFromParameters.
|
virtual |
Add/remove callback function to be invoked immediately following execution of initializeFromParameters.
|
protectedvirtual |
Initializes myNextTaskId to the next highest integer than the highest subtask Id currently maintained in myTaskStatusList.
|
protectedvirtual |
If attached to a parent, and a terrain database is present, set orientation relative to parent.
Reimplemented from DtSimObjectStateRepository.
|
protectedvirtual |
|
protectedvirtual |
Returns new instance of a DtArticulatedPartStateRepository.
Called by createPart() when constructing the tree articulated part state repositories for the entity.
|
virtual |
Adds, removes and returns items in the range item list.
|
virtual |
|
virtual |
| const DtRangeItems& DtVrfObjectStateRepository::rangeItems | ( | ) | const |
| DtRangeItems& DtVrfObjectStateRepository::rangeItems | ( | ) |
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virtual |
| DtAttachedTerrain* DtVrfObjectStateRepository::terrainAttachedTo | ( | ) | const |
|
virtual |
Returns the current absolute signature for this object in the specified sensor domain.
If the domain is not found, 0 is returned. Uses the myMutableSensorSignatureCache to only calculate the signature once per tick.
|
virtual |
|
virtual |
Situational awareness of this object.
If this object is aware of other objects in the scenario, this list will contain the known objects, and the properties of the objects which are known. The object must have a controller which fills in this list in order for there to be data in the object contact list.
|
virtual |
Situational awareness of this object.
If this object is aware of other objects in the scenario, this list will contain the known objects, and the properties of the objects which are known. The object must have a controller which fills in this list in order for there to be data in the object contact list.
|
protectedvirtual |
|
protectedvirtual |
Modifies the supplied baseSignature using the signatureModifiers for the specified sensor domain.
|
protectedvirtual |
Sets up all the sensor signature evaluators in mySignatureEvalMap based on the parameter entry for this entity.
|
protected |
Removes and deletes all signature evaluators.
Non-virtual because it is called from the destructor.
|
protectedvirtual |
Creates and sets myObjectResourceManager.
|
protectedvirtual |
Invokes all callbacks registered via a call to addPostInitFromParamsCallback.
|
static |
Handles state changes for the subtask status list.
|
virtual |
Handles state changes for the subtask status list.
|
static |
Reimplemented in DtMissileStateRepository, DtFixedWingEntityStateRepository, DtHumanStateRepository, DtVrfAggregateStateRepository, DtBombStateRepository, DtGroundVehicleStateRepository, DtSpaceEntityStateRepository, DtIndividualLifeFormStateRepository, DtCulturalFeatureStateRepository, DtRotaryWingEntityStateRepository, DtVrfOverlayObjectStateRepository, DtGlobalEnvironmentStateRepository, DtVrfMovingObjectStateRepository, DtTacticalSmokeStateRepository, and DtSurfaceEntityStateRepository.
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static |
|
static |
|
virtual |
Reimplemented from DtSimObjectStateRepository.
|
virtual |
Reimplemented from DtSimObjectStateRepository.
|
staticprotected |
Used by isVisible to determine which objects can block visibility.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
each of these has_a DtSubObjectManager
|
protected |
if this object is a subordinate, this is used to write out the name of the parent
|
protected |
|
protected |
Used only to read in scenarios from pre VRF 3.11.
|
protected |
|
protected |
|
protected |
Under fire parameters.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
This is created in createParts, and kept around to make setup of the network repository easier.
|
protected |
Shared list of visibility blocking objects.
|
protected |
For backward compatibility with pre-2.0 VR-Forces oob files Registered as read-only, so they do not get written out to new oob files.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
myDesignator is used for reading and writing only and is not valid at runtime.
Check the designator of the echelonId for the current designator.
|
protected |
|
staticprotected |
|
protected |
This resource manager is used for all the top-level resource only.
Component Systems now contain resources, so most components will interact with these resource managers instead.
|
protected |
|
protected |
|
protected |
These really apply to a single weapon, and should be part of a weapon controller/actuator suite of some sort.
|
protected |
Moved here from the DtLocalTaskManager class.
|
protected |
Contains the myTasked and myCurrentTaskMsg members from the DtTaskControllerComponent class.
It is a list because there may be a number of DtTaskControllerComponents for a given entity.
|
protected |
The next available ID that can be assigned to a task for this entity.
|
protected |
Set to true when the entity is embarked on a destroyed parent so they do not become destroyed.
If the parent is then restored to a non-destroyed state while the entity is embarked, this will then be set to false
|
protected |
For performance and memory usage reasons, the copy of the parameter entry that used to be made when creating a state repository is no longer made when the state repository is initialized.
The myParameterEntry will point to the original parameter entry in the parameter database and should only be accessed by the const DtVrfObjectParameters* parameterEntry() const method.
If you wish to get a copy of the parameter entry for modification, you should not access the myParameters entry directly, as it will be NULL on access until a copy is created. This copy will be created by calling the non const parameters() method to return the myParameters entry. If a copy does not exist, one will be created by calling the createParameters() method (at which point you can set the myParameters entry to your new parameter instance – this should be the only time you access the myParameters member variable directly). The parameters will then be initialized and then setupParameterInheritance() will be called.
If you try and access the myParameters variable directly, the program might crash at runtime due to the fact that it might be NULL, so, your code should be written (or modified) to only call the member function that will return the information you want: const DtVrfObjectParameters* parameterEntry() const will return a const pointer to the original parameter entry const DtVrfObjectParameters* parameters() const will also return a const pointer to the original parameter entry. This member function is provided for backwards compatibility only and could be depreciated in future versions DtVrfObjectParamters* parameters() will return a mutable copy of the original parameter entry. Changes to this entry will not effect the original pointer This is a pointer into the parameter database, and what it points to should not be modified. If you need to modify the entry, call the non-const accessor which will return a clone of the parameter entry that can be modified.
|
protected |
this is the parameter entry that this repository created.
It starts with values inherited from myParametersEntry
|
protected |
For variable tick rate support.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
Map which holds a set of lists of signature modifier evaluators indexed by sensor domain.
Initialized by init from the parameter entry, and used by sensorSignature().
|
mutableprotected |
Maintains the current sensor signature (indexed by sensor domain) for this entity.
Calculated on first request, then used from the cache. The cache is cleared out each tick.
|
protected |
The situational awareness of this object.
List of other objects that this object is currently aware of.
|
protected |
|
protected |
Range item information.
Not used from ope but rather set by controllers that have range items that want to be published on the network