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VR-Forces 4.1 Class Documentation
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Go to the source code of this file.
Variables | |
| const char | DtIntegerResourceType [] = "integer-resource" |
| File: rsrcTypes.h. | |
| const char | DtRealResourceType [] = "real-resource" |
| const char | DtMunitionResourceType [] = "munition-resource" |
| const char | DtResourseSeperatorCharacter = '|' |
| This character is used when constructing resource addresses to identify a resource on an entity. | |
| const char DtIntegerResourceType[] = "integer-resource" |
File: rsrcTypes.h.
Purpose: Define constants for names of resource related types
| const char DtRealResourceType[] = "real-resource" |
| const char DtMunitionResourceType[] = "munition-resource" |
Referenced by DtMunitionResourceIterator::firstMatch().
| const char DtResourseSeperatorCharacter = '|' |
This character is used when constructing resource addresses to identify a resource on an entity.
It will be in the form "system-name|resource-name" If the resource is in a system that is part of another system, there will be two system-names in the address, and so on.