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VR-Forces 4.1 Class Documentation
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This struct is the FIXED portion of the simulation network representation of a move to task. More...
Public Attributes | |
| DtNetU8 | myTargetNameLength |
This struct is the FIXED portion of the simulation network representation of a move to task.
It is immediately followed by the variable length string name of the object to move to, and then padded to an 8 byte boundary.
| DtNetU8 DtNetCrashIntoTask::myTargetNameLength |