VR-Forces 4.1 Class Documentation
Variables
vrfSRTypes.h File Reference

Go to the source code of this file.

Variables

const char DtSimObjectStateRepositoryType [] = "object-state-repository"
 File: vrfSRTypes.h.
const int DtSimObjectStateRepositorySubTypeBase = 0
const int DtSimObjectStateRepositorySubTypeVrfObject = 1
const int DtSimObjectStateRepositorySubTypeArtPart = 2
const char DtVrfObjectStateRepositoryType [] = "vrf-object-state-repository"
const int DtVrfObjectStateRepositorySubTypeBase = 0
const int DtVrfObjectStateRepositorySubTypeMoving = 1
const int DtVrfObjectStateRepositorySubTypeOverlay = 2
const char DtArticulatedPartStateRepositoryType [] = "art-part-state-repository"
const char DtVrfMovingObjectStateRepositoryType [] = "vrf-moving-object-state-repository"
const int DtVrfMovingObjectStateRepositorySubTypeBase = 0
const int DtVrfMovingObjectStateRepositorySubTypeGround = 1
const int DtVrfMovingObjectStateRepositorySubTypeRotaryWing = 2
const int DtVrfMovingObjectStateRepositorySubTypeFixedWing = 3
const int DtVrfMovingObjectStateRepositorySubTypeMissile = 4
const int DtVrfMovingObjectStateRepositorySubTypeSurface = 5
const int DtVrfMovingObjectStateRepositorySubTypeAggregate = 6
const int DtVrfMovingObjectStateRepositorySubTypeHuman = 7
const int DtVrfMovingObjectStateRepositorySubTypeCultural = 8
const int DtVrfMovingObjectStateRepositorySubTypeBomb = 9
const char DtTacticalSmokeStateRepositoryType [] = "vrf-tactical-smoke-state-repository"
const char DtGlobalEnvironmentStateRepositoryType [] = "global-environment-state-repository"
const char DtVrfOverlayObjectStateRepositoryType [] = "vrf-overlay-object-state-repository"
const char DtGroundEntityStateRepositoryType [] = "ground-entity-state-repository"
const int DtGroundEntityStateRepositorySubTypeBase = 0
const char DtRotaryWingEntityStateRepositoryType [] = "rotary-wing-entity-state-repository"
const int DtRotaryWingEntityStateRepositorySubTypeBase = 0
const char DtFixedWingEntityStateRepositoryType [] = "fixed-wing-entity-state-repository"
const int DtFixedWingEntityStateRepositorySubTypeBase = 0
const char DtMissileEntityStateRepositoryType [] = "missile-entity-state-repository"
const int DtMissileEntityStateRepositorySubTypeBase = 0
const char DtBombEntityStateRepositoryType [] = "bomb-entity-state-repository"
const int DtBombEntityStateRepositorySubTypeBase = 0
const char DtSurfaceEntityStateRepositoryType [] = "surface-entity-state-repository"
const int DtSurfaceEntityStateRepositorySubTypeBase = 0
const char DtIndividualLifeFormStateRepositoryType [] = "individual-lifeform-state-repository"
const char DtVrfAggregateStateRepositoryType [] = "vrf-aggregate-state-repository"
const int DtVrfAggregateStateRepositorySubTypeBase = 0
const char DtVrfHumanStateRepositoryType [] = "human-state-repository"
const int DtVrfHumanStateRepositorySubTypeBase = 0
const char DtCulturalFeatureStateRepositoryType [] = "cultural-feature-state-repository"
const int DtCulturalFeatureStateRepositorySubTypeBase = 0

Detailed Description

Variable Documentation

const char DtSimObjectStateRepositoryType[] = "object-state-repository"

File: vrfSRTypes.h.

const int DtSimObjectStateRepositorySubTypeBase = 0
const int DtSimObjectStateRepositorySubTypeVrfObject = 1
const int DtSimObjectStateRepositorySubTypeArtPart = 2
const char DtVrfObjectStateRepositoryType[] = "vrf-object-state-repository"
const int DtVrfObjectStateRepositorySubTypeBase = 0
const int DtVrfObjectStateRepositorySubTypeMoving = 1
const int DtVrfObjectStateRepositorySubTypeOverlay = 2
const char DtArticulatedPartStateRepositoryType[] = "art-part-state-repository"
const char DtVrfMovingObjectStateRepositoryType[] = "vrf-moving-object-state-repository"
const int DtVrfMovingObjectStateRepositorySubTypeBase = 0
const int DtVrfMovingObjectStateRepositorySubTypeGround = 1
const int DtVrfMovingObjectStateRepositorySubTypeRotaryWing = 2
const int DtVrfMovingObjectStateRepositorySubTypeFixedWing = 3
const int DtVrfMovingObjectStateRepositorySubTypeMissile = 4
const int DtVrfMovingObjectStateRepositorySubTypeSurface = 5
const int DtVrfMovingObjectStateRepositorySubTypeAggregate = 6
const int DtVrfMovingObjectStateRepositorySubTypeHuman = 7
const int DtVrfMovingObjectStateRepositorySubTypeCultural = 8
const int DtVrfMovingObjectStateRepositorySubTypeBomb = 9
const char DtTacticalSmokeStateRepositoryType[] = "vrf-tactical-smoke-state-repository"
const char DtGlobalEnvironmentStateRepositoryType[] = "global-environment-state-repository"
const char DtVrfOverlayObjectStateRepositoryType[] = "vrf-overlay-object-state-repository"
const char DtGroundEntityStateRepositoryType[] = "ground-entity-state-repository"
const int DtGroundEntityStateRepositorySubTypeBase = 0
const char DtRotaryWingEntityStateRepositoryType[] = "rotary-wing-entity-state-repository"
const int DtRotaryWingEntityStateRepositorySubTypeBase = 0
const char DtFixedWingEntityStateRepositoryType[] = "fixed-wing-entity-state-repository"
const int DtFixedWingEntityStateRepositorySubTypeBase = 0
const char DtMissileEntityStateRepositoryType[] = "missile-entity-state-repository"
const int DtMissileEntityStateRepositorySubTypeBase = 0
const char DtBombEntityStateRepositoryType[] = "bomb-entity-state-repository"
const int DtBombEntityStateRepositorySubTypeBase = 0
const char DtSurfaceEntityStateRepositoryType[] = "surface-entity-state-repository"
const int DtSurfaceEntityStateRepositorySubTypeBase = 0
const char DtIndividualLifeFormStateRepositoryType[] = "individual-lifeform-state-repository"
const char DtVrfAggregateStateRepositoryType[] = "vrf-aggregate-state-repository"
const int DtVrfAggregateStateRepositorySubTypeBase = 0
const char DtVrfHumanStateRepositoryType[] = "human-state-repository"
const int DtVrfHumanStateRepositorySubTypeBase = 0
const char DtCulturalFeatureStateRepositoryType[] = "cultural-feature-state-repository"
const int DtCulturalFeatureStateRepositorySubTypeBase = 0

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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