26 class DtSimObjectEntry;
46 virtual DtWeaponList weaponSystemsForEntity(std::string entityName)
const;
48 virtual bool hasWeaponSystemsForEntity(std::string entityName)
const;
50 virtual void weaponSystems(std::vector<std::string> entities, std::list<std::string>& weaponSystems);
52 virtual void updateWeaponSystems(std::string entityName);