18 class DtStateListener;
19 class DtBaseConnection;
20 class DtSceneObjectAgent;
36 virtual DtSceneObjectAgent* sceneObjectAgent();
42 virtual void setModelDefinitionForAgents();
44 virtual void setSceneObjectAgent(DtSceneObjectAgent*);
46 virtual void setElementID(
const DtElementID& elementID );
51 virtual bool show(
int);
52 virtual bool hide(
int);
55 virtual DtSceneObjectAgent* createObjectAgent();
58 virtual void createModelAgents();
62 virtual void destroyModelAgents();
Base class for visualizing generic objects in the scene.
Definition: DtSceneObjectVisualizer.h:24
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:34
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv:DtStateVisualizer class.
DtElementID myElementID
Definition: DtSceneObjectVisualizer.h:65
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
The DtStateVisualizer is an abstract class.
Definition: DtStateVisualizer.h:32
Contains makVrv::DtUniqueID type.
The DtStateListener is an abstract class.
Definition: DtStateListener.h:21