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DtSubmitDesktopViewCallback.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
10 
11 #pragma once
12 
15 
16 #include "OVR_CAPI.h"
17 
18 namespace makVrv
19 {
20  class DtDesktopProvider;
21 
26  {
27  private:
30 
33 
36 
37  public:
40 
42  virtual ~DtSubmitDesktopViewCallback();
43 
44  protected:
46  virtual void submit(osg::RenderInfo& renderInfo) const;
47 
48 
50  ovrSession mySession;
51  int myWidth;
52  int myHeight;
53  };
54 }
DtDesktopProvider * myProvider
Definition: DtSubmitDesktopViewCallback.h:49
int myHeight
Definition: DtSubmitDesktopViewCallback.h:52
Contains DLL export macros.
An Oculus implementation of the DtVirtualRealityProvider abstract base class.
Definition: DtDesktopProvider.h:29
A driver that manages virtual reality HMD and input devices.
Definition: DtVirtualRealityDriver.h:51
#define DT_DLL_VRVVR
Definition: vrvVirtualReality.h:19
DtEye
A virtual reality eye.
Definition: vrvVirtualReality.h:38
An OSG camera callback that will submit the channel to the underlying VR system as an overlay channel...
Definition: DtSubmitDesktopViewCallback.h:25
ovrSession mySession
Definition: DtSubmitDesktopViewCallback.h:50
An OSG camera callback that will submit the channel to the underlying VR system as an eye channel...
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
A post processing effect responsible for submitting and mirroring the eye views to the VR subsystem...
Definition: DtVirtualRealityPostProcessor.h:34
An OSG camera callback that will submit the channel to the underlying VR system as an overlay channel...
Definition: DtSubmitViewCallback.h:29
int myWidth
Definition: DtSubmitDesktopViewCallback.h:51

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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